13 March 2002, 05:18 | #1 |
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Stuck in FlashBack
I recently reinstalled Flashback. I solved it all those years ago, but this tim I'm stuck
At the very last level, there's a room with some alien flora/fauna hanging from the ceiling. At both the left and the right wall of that floor are two platforms. Slimy "you can only shoot them while they're standing" aliens are constantly falling off the ceiling, climbing down the platforms and attacking you. Sorry, no screenshots yet. But playing Flashback in AmigaUAE to take screenshots is quite a pain in the arse Does anybody remember what I have to do to get past that room ? I climbed the lower platforms and shot the big alien thing in the middle of the room and it gets damaged. But that's about all I found out. |
13 March 2002, 06:44 | #2 |
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I'm not quite sure where you are, but I think that once you destroy the thing in the room a door will open and you'll have to haul ass to get out to the ship alive.
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13 March 2002, 09:43 | #3 |
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Yeah, I believe Drake is right; you do have to kill that big alien guy. Have you already set the dynamite to destroy the ship?
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13 March 2002, 13:44 | #4 |
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Errm dynamite? I know it's less than 4 months since I actually managed to complete the game but I don't recall any dynamite. You have as much time to kill the thing as you like as far as I recall. It's when it dies that you have to hurry up.
Search, there's most likely a walkthrough for it, and seeing as how it's the same for Genesis, SNES, PC and Amiga when it comes to the steps needed to take to complete the game it should be fairly easy to find one. |
13 March 2002, 14:47 | #5 | |
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13 March 2002, 14:51 | #6 | |
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//update : I found a german walkthrough, maybe you have a look there : http://www.ollivision.de/kl/f/flashbac.htm Last edited by RetroMan; 13 March 2002 at 15:07. |
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13 March 2002, 15:40 | #7 |
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here is the PC walkthrough.
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13 March 2002, 22:16 | #8 |
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Thanks a lot for the walkthroughs!
@Andreas: Yes, I'm running UAE an a real Amiga (I don't have any other computers). AmigaUAE (PPC) is nearly fast enough to match a A500. |
14 March 2002, 21:41 | #9 |
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Thought so.
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14 March 2002, 23:09 | #10 |
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One thing which I was a bit sad about Flashback on the Amiga was the lack of animations. On the PC version there had been plenty of animations, like when you recharged your shield. Mostly because I played through the game up to getting to the morph planet before I tried installing it, whereafter I found all the missing animations had only been disabled to save disk access time and were all there. Unfortunately my A1200 still seems to have a hard time with some games when running them from harddisk meaning that about 50% of the time I get really messed up graphics and might as well turn off, try again.
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15 March 2002, 05:09 | #11 |
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So the Amiga version also has those animations? That's cool, I didn't know that....
They could had added an option, so we could choose if we wanted the animations or not when running the game from floppies... |
15 March 2002, 08:47 | #12 |
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Problem would be a massive amount of disk swapping as they were only there once, and the game as far as I recall only support one disk drive. So they chose wisely against disk swapping. And if you saw an option to enable more animations you'd probably do it, and then claim about the horrible disk swapping.
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15 March 2002, 11:11 | #13 | |
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As far as I could read, Drake meant exactly the opposite |
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15 March 2002, 15:43 | #14 |
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The amiga version does have the animations as long as you install it to HD.
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15 March 2002, 18:41 | #15 |
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There is an option to turn on the animations in the floppy version. My manual right here says the key is Ctrl-C. Also listed is "automatic zoom mode - Ctrl-G (default off)". F8, F9, and F10 also apparently alter the zoom of the game, and you can control the zoom using the mouse.
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15 March 2002, 18:51 | #16 |
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Ahh. I remember the PC version having a zoom mode (normal and zoomed), I was wondering if it wasn't possible to enable this in the Amiga version. In the PC version it was in an in game menu.
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15 March 2002, 20:02 | #17 | ||
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15 March 2002, 20:19 | #18 |
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Actually that was a grammar error. The Amiga version apparently has all the animations. What I was referring to was when I was originally playing it from disk. Back then I did not know it had the extra animations and that's when I was sad about the missing animations.
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