24 April 2022, 10:05 | #41 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
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Graffiti Man and Spaceport were coded by the same person
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25 April 2022, 00:05 | #42 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
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Spaceport (hoo! hoo!)
One of the first games for my 500, being a fan of Fort Apocalypse that was mandatory! |
25 April 2022, 00:50 | #43 | |
Going nowhere
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25 April 2022, 17:26 | #44 |
J.M.D - Bedroom Musician
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25 April 2022, 17:33 | #45 |
Registered User
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25 April 2022, 17:42 | #46 |
J.M.D - Bedroom Musician
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Did not want to mention -_- he did grab samples all around, in pure 1987 style
Last edited by saimon69; 25 April 2022 at 17:52. |
26 April 2022, 17:27 | #47 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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btw started to grab samples and do soundtrack; due to the the game has sound effects and to the small RAM am using only three channel so will be similar but not 100% faithful but might be already too much for this port -_-
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08 May 2022, 00:41 | #48 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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Sent a test mod to mcGeezer via discord - does not include death sound because that is treated as sound effect hence have to rip it from MAME and not hoot
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08 May 2022, 12:05 | #49 |
Wonderful World Of Amiga
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Location: Manchester, UK
Posts: 359
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Here is the arcade version. It runs fast. That's what makes it fun.
[ Show youtube player ] I honestly believe this can be properly remade using the Scorpion engine. |
08 May 2022, 15:02 | #50 |
Registered User
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Location: Sunderland, England
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Maybe with a 68040 and 64mb fast ram a good port could be done.
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08 May 2022, 16:57 | #51 |
Registered User
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Location: Scotland
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Scorpion is very very good but most 1:1 arcade ports are still best attempted with proper code for accurate arcade timings! That said, earok has done a great job on gunsmoke up to now ..
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13 May 2022, 12:42 | #52 |
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13 May 2022, 14:53 | #53 |
Retro Gamer
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Age: 51
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I don't remember ever playing Amiga version, only C64. Will try this and now I have to check speccy port.
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17 May 2022, 00:32 | #54 |
Registered User
Join Date: Nov 2007
Location: Barcelona Spain
Age: 46
Posts: 58
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I played the Rolling Thunder on an arcade machine on his time, was a difficult game and never passed the second stage, but was fun and a good video game.
I like the work of mcgeezer, thanks man!, great job with Asman. |
22 May 2022, 16:59 | #55 |
amigaboing.net Blog
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There is no sound with this version - The original has sound
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22 May 2022, 20:12 | #56 |
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22 May 2022, 20:26 | #57 |
amigaboing.net Blog
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23 May 2022, 01:02 | #58 |
J.M.D - Bedroom Musician
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Might be that something broke in the refactoring
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23 May 2022, 15:34 | #59 | |
68k
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Quote:
Later when CFou! worked on whdload version of RT I helped him to resolve sound issue(s). So its mean that is possible to set sound to on (in far future). |
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23 May 2022, 16:02 | #60 | |
amigaboing.net Blog
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