24 May 2019, 03:13 | #3201 |
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28 May 2019, 16:03 | #3202 | |
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Quote:
ad1.) Yes, we are diferent =D. Indigolemon has another accelerator in his A1200 - not BlizzardPPC like me. But now my Killer K1 is in my new testing machine A4000D in Micronik tower with Mediator4K and - it`s working (Quake2 is very very FAST), but RAM on K1 is 64MB only and it causees crashes =o/. ad2.) CGX is not instaled there. (Second instalation of OS 3.9 on second partition with BVision and CGX is for testing.) ppc.library must be killed due startup for right funkcion of WarpUP. In my case with bppcfix (if I remember right). No termination at WarpUp setting. FYI: In my A1200 the Killer K1 was initialized and found every time at any PCI slot (with Voodoo3) but Ragnarok NOT! Sometimes Yes , sometimes no. Ragnarok need Voodoo RAM at start up/init, K1 not. May be that this is the problem =o/. But if yes...you can see the speed - over 1600 bogoMIPS =D. K1 has 223 bogoMIPS !!! =) |
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28 May 2019, 17:54 | #3203 |
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Anybody use mpeg.library for WOS from Aminet
http://aminet.net/package.php?packag...ega-WarpUP.lha with AmigaAMP, or AMPLIFTER? I don't remember when exacly, but on my Sonnet and RAGNAROK this library don't play correct now. Could anybody check it? |
28 May 2019, 17:59 | #3204 |
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Been a long time I last checked, but I don't remember using this library with AmigaAMP Doesn't it use an external player which resides in the external folder?
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28 May 2019, 19:04 | #3205 |
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That linked library kinda works for me. Lots of stutter though
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28 May 2019, 20:31 | #3206 |
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28 May 2019, 20:38 | #3207 | |
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If you want play on mpeg.library you must set in config mpeg.library. |
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28 May 2019, 23:29 | #3208 |
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mpeg.library only worked or me if I set it to buffer the whole file which I did not like-it was a stutterfest otherwise.
AmigaAMP with WarpUP plugin works fine for me with FM801/SB128 at 44khz /16-bit. Though if you all are talking about the plugins, they don't work correctly most of the time. Many of them want a 15-bit mode or start but it's many seconds behind the audio or they start to work but stutter. I think we have some cli music players though that support OGG/MP3/Wav/Mod/Midi etc but that's no good if you want pretty visualizations (we all do probably). Does ffmpeg have visualizations? I seem to recall it displaying a waveform of the audio I was trying to play... |
30 May 2019, 19:04 | #3209 |
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No movies or pictures from big box Amigas with working cards? Playing Q3 against each other or something like that?
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01 June 2019, 04:03 | #3210 |
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Here's a cli WarpOS sound player if anyone needs a basic CLI only sound player for testing AHI. Uses AHI Unit 0, hopefully you have set up a mode that is compatible with what you're playing.
This was just a test program from a support library-credit goes to original author and Hedeon, but don't bother Hedeon about it. Supports as far as I know OGG/MP3/WAV/FLAC/MOD and a couple other that I'm less familiar with. Someone reported MP3 to be working but it did not work for the test MP3 I threw at it. Big limitation is that there is no way of stopping it when it starts playing, so don't play a 16 minute long song like I did unless you want to hear the whole thing, reboot, or try to abort the task with another utility. 1> Playsound without any flags will show the following options. Code:
USAGE: playsound [...options...] [soundFile1] ... [soundFileN] Options: --rate n Playback at sample rate of n HZ. --format fmt Playback in fmt format (see below). --channels n Playback on n channels (1 or 2). --decodebuf n Buffer n decoded bytes at a time (default 16384). --audiobuf n Buffer n samples to audio device (default 4096). --volume n Playback volume multiplier (default 1.0). --stdin [ext] Read from stdin (treat data as format [ext]) --version Display version information and exit. --decoders List supported data formats and exit. --predecode Decode entire sample before playback. --loop n Loop playback n times. --seek list List of seek points and playback durations. --credits Shameless promotion. --help Display this information and exit. Valid arguments to the --format option are: U8 Unsigned 8-bit. S8 Signed 8-bit. U16LSB Unsigned 16-bit (least significant byte first). U16MSB Unsigned 16-bit (most significant byte first). S16LSB Signed 16-bit (least significant byte first). S16MSB Signed 16-bit (most significant byte first). Valid arguments to the --seek options look like: --seek "mm:SS:ss;mm:SS:ss;mm:SS:ss" Where the first "mm:SS:ss" is the position, in minutes, seconds and milliseconds to seek to at start of playback. The next mm:SS:ss is how long to play audio from that point. The third mm:SS:ss is another seek after the duration of playback has completed. If the final playback duration is omitted, playback continues until the end of the file. The "mm" and "SS" portions may be omitted. --loop and --seek can coexist. Last edited by grelbfarlk; 02 June 2019 at 03:58. |
03 June 2019, 08:25 | #3211 |
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Many thanks for this player for WOS, very useful support many formats (like .ogg, mod!).
For fast playing with good quality mp3 in multitasking for WOS, I use WarpAMP from Aminet (cli command with AHI support). About AmigaAMP, most plugins are work correct but with older version, not the newest. Try 2.25 (06.04.11) version AmigaAMP, and fantastic plugin SUBSPACE (variable DisSigBounce must be turn off). Last edited by BULI; 03 June 2019 at 08:55. |
01 July 2019, 04:27 | #3212 |
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There have been some changes to the Sonnetlib lately, so if anyone has a chance please upgrade to the latest build 421.
Features include: - No need for DisSigBounce in envarc:sonnet/ for the best possible performance. So things this broke should work more correctly now without setting DisSigBounce. - Other things |
03 July 2019, 16:55 | #3213 | |
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Hedeon patched some functions which fixed lha and datatypes so both are now far faster than they ever were. Upgrade to build 422 to experience the taste sensation. |
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04 July 2019, 12:05 | #3214 | |
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Quote:
[edit] Bah! Knew I shouldn't have posted this, sudden hard lockup Still, the best experience on the 1200 so far. Last edited by indigolemon; 04 July 2019 at 12:11. |
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08 July 2019, 19:40 | #3215 | |
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I did some quick tests of version from Aminet (422)- I'm impressed!
DisSigBiunce is faster than before. I have now on Ragnarok (overclocking VOODOO 3 3000 to 180MHZ) 58FPS in BLITZquake from Cowcat (timedemo demo1), 28 FPS in Q3 demo four - everything on full (details and textures on max, dynamic light etc). And now with turn on DisSigBiunce WarpDatatypesWOS and Subspace visualisation for AmigaAMP working correct :-) GREAT HEDEON- Thank You Quote:
Last edited by BULI; 10 July 2019 at 16:03. |
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16 July 2019, 02:54 | #3216 |
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19 July 2019, 19:06 | #3217 |
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Cool- I will test it :-)
BTW In the last time, I tried multi-vision-movies on Ragnarok, and I played on the same time (AMP2 BETA) 3 movies: mpeg2 360p (dowloaded from YT) without sound, and one DVD movie (Higlander) with sound. Every movies used OVERLAY screen, one movie used Overlay Window on Workbebch screen. Works fine- makes an impression :-) Last edited by BULI; 20 July 2019 at 01:01. |
22 July 2019, 08:56 | #3218 |
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BTW
If you want play sound paraller from many applications who use AHI (application must use UNIT 0, 1, etc; but not Music Unit), we must use AHI.device 6.x not 4.11 (mixer in version 4.11 don't work correct with Sonnet.library). |
23 July 2019, 01:59 | #3219 | |
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That is good info. Do you notice AHI version 6 is noticeably worse or slower than 4.18 or have you always run v6.x+? Many people will say and some are most likely right that 4.18 is assembler based and much faster than 6.x. I don't know for our applications whether that is still true or not as with many applications the PPC is doing the mixing and piping it to the 68k. Though I have for a long time used 4.18 at the suggestion of various people. |
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25 July 2019, 09:16 | #3220 | |
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Version 6 of AHI, give better quality of mixer, cooperate correct with DeliTracker in AHI mode. And more important for me now, with AHI 6 I can use paraller working applications using AHI, like playing MP3 and playing ProBoom with sound (both using AHI unit 0). |
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