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#1 |
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Location: Dresden / Germany
Posts: 156
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DaemonClaw: Origins of Nnar
I _assume_ that this game could also get an Amiga release. At least the website speaks of "Amiga graphics" and "famous Amiga musician": https://bitbeamcannon.com/daemonclaw/
Either way, the game looks fabulous! |
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#2 |
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Location: netherlands
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I guess so, becuase it clearly states: "It was initially prototyped on an Amiga, but is first being fully developed on modern platforms, but the plan is to finish a classic Amiga version once the game design and graphical assets are all finished in the creation of this version for modern platforms."
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#3 |
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Location: Dresden / Germany
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LOL, when I visited the site an hour ago it just had a "Lorem Lipsum" text then. :-) Now, thanks for the update.
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#4 |
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If you want more info on this game there is a huge series of “making of” videos on the bitbeamcannon YouTube channel.
https://www.youtube.com/channel/UCL5...hOZN_MmWreflmw Look for videos in the “Creating a game in Construct 2” series. Highly recommended |
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#5 |
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Thanks, alpine9000! Yeah, I know, I am a Patreon. :-)
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#6 |
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Location: Australia
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#7 |
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Location: Dresden / Germany
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#8 |
Puttymoon inhabitant
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#9 |
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Location: Dresden / Germany
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#10 |
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Location: Athens
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#11 |
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Location: Australia
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I think there are two sets of videos, the YouTube ones and the Patreon ones with the Patreon videos diving even further behind the scenes, more like a “fly on the wall” of the bitbeamcannon creative process.
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#12 |
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Join Date: Jul 2010
Location: sthlm
Posts: 192
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Extremely talented pixel artists. I love how they are integrating copper into the overall art. While many did it technically before. Here its a completely cohesive piece of art.
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