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Old 06 October 2019, 03:48   #1
ransom1122
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Custom control mappings

Hiya

Short and sweet.... Is it possible to remap/bind left and right trigger of an xbox one or 360 controller to both left and right shift keys?

I believe triggers are not buttons but axis functions...

Wanting to use pinball dreams flippers as my L&R Triggers on my controller?

Thanks
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Old 06 October 2019, 13:48   #2
Toni Wilen
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Yes, it is already possible. Any analog stick/trigger works as a button if mapped to a button or a key.
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Old 07 October 2019, 11:31   #3
ransom1122
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Yes.. I got it working...

I think i just got confused with the overly simple Test and then Remap to Config 1 method

Thank you
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Old 12 October 2019, 11:43   #4
Pipmick
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I've been working with ransom1122 on setting up some transferrable controls across different PCs with different USB controllers (such as Xbox 360, Xbox One, PS3, PS4, USB joysticks, etc) and here's what I've found:

If you were to:

1) Map controls under 'Game Ports' only - they are transferrable to any PC with ANY USB / wireless controller

2) Map controls under 'Game Ports' AND some additional controls under 'Input' as well from within the GUI - they are NOT transferrable because it seems to override the Game Port settings AND make those additional controls match ONLY the controller they were set up with, so you can't move them to another PC with a different controller

3) Map controls using 'Input' within the GUI only (therefore not bothering with 'Game Ports' at all within the GUI) - they are also NOT transferrable across PCs

I've also found that you can't map the LT/RT buttons on a XBox 360 pad to Z-axis (+) and Z-axis (-) under 'Game Ports' set up as they register as only one Z-axis, so you can map only one control to either or both LT/RT. I suppose this could be possible if done with a text editor though and you knew the coding for it. However, that would need to be tested.

Very strange, but I'm glad I've found this out before mapping loads of games!

What this means to me (and I could be wrong) is that you can only map using 'Game Ports' to enable transferrable controls across PCs with different controllers to be certain of working and in turn, this limits the number of inputs you can map to something like 10-12 for buttons and 7 or so inputs for axis.

PS: I've been using WinUAE for the best part of 20 years (or however long it has been since it was created)!

Last edited by Pipmick; 12 October 2019 at 11:56.
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