18 January 2015, 08:13 | #1 |
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loom whdload broken in 3.0.0 and above
Hello,
since version 3.0.0 and more, the whdload loom version doesn't work anymore. Just after the level choice at the start, it hang. to passthrough this, you need to push the cpu speed at fullspeed. But then, artefacts appears, mainly on scroll images . There's no problems on version below 3.0.0 |
18 January 2015, 09:03 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,505
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Minimum requirements are config file and whdload.prefs file. (Generally these are not emulation bugs but I still can check it if there is enough information).
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18 January 2015, 10:35 | #3 |
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solved.
It's a savegame file problem (only have .A and .B, since it's require until .L savegame files). Strange it never have the probleme before. Thanks. |
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