05 April 2019, 17:07 | #301 | |
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The lack of hardware emulation overhead means that it can run fast with fairly modest host resources, but means that not many games/hardware banging software work properly. (That said games like Lemmings do work, but with display glitches). All I/O (graphics, mouse and keyboard) is via a small set of functions, to allow easy porting to new hosts (particularly hosts which don’t have an operating system). Currently, while in the development phase, it uses SDL2.0 as its host layer which allow it to compile on any platform with SDL2.0 library available. The only way to currently load software is via ADF floppy disk images, and four floppy disk images are supported (Amiga hardware limitation). I also have some interesting features in development, which will make it more a useful on Baremetal systems. Any questions, please ask. Last edited by bloodline; 05 April 2019 at 21:23. |
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05 April 2019, 18:08 | #302 |
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Will it be possible with a switch to just run under RTG for maximum speed those eliminating HW emulation overhead ala Draco?
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05 April 2019, 18:27 | #303 | |
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Obviously if any of the emulated Amiga DMA channels is off, then that hardware feature doesn’t get any host CPU time... Though currently, I don’t have any method to stop the CIAs as AmigaOS relies heavily upon them. My target is the RaspberryPi |
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27 May 2019, 00:22 | #304 |
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Did someone download the file
Specifications%20Gayle%20-%20Manual-ENG.pdf and is willing to post it in the zone? It was mentioned some posts ago, but it is not available there anymore. |
27 May 2019, 03:45 | #305 |
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It's in the EAB FTP site under "~Uploads/DH/PDF Schematics, Service & User Manuals/Gayle/Gayle.pdf" so all you have to do is look up the FTP site.
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01 June 2019, 09:45 | #306 |
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Unfortunately, real life events have overtaken me. Work commitments, the impending arrival of my second child, and other things not going as planned so I’ve had to put this project on hold for a little while.
But the source code is available, feel free to have a play/fork/branch etc., I will monitor it and should be able to answer questions (do a few bits here and there). |
01 June 2019, 10:59 | #307 |
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Congratulations to you and to the mother
Probably that between diapers and bottles of milk you'll have five minutes for the/a rest |
05 August 2020, 18:27 | #308 |
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I'm a big fan of BMC64 on the Pi. Almost instant on, zero lag and being based on Vice means support for everything (disks, tapes, carts, expansions, etc).
If this emulator was anything like BMC64, it would've been something special. It's a shame that development stopped but it's understandable. Fingers crossed that someday development picks up again |
05 August 2020, 20:17 | #309 |
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Dr. Michal Schulz is doing a standalone JIT for running 680x0 machine language on 64-bit ARM. See https://github.com/michalsc/Emu68.
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05 August 2020, 20:24 | #310 | |
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02 November 2020, 16:20 | #311 |
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Awesome!
I wish you the best luck with this project, imagine this inside the upcoming retrogames Amiga case/keyboard. Im already drooling. |
06 November 2020, 16:11 | #312 | |
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I wonder how far we are from a proper full-blown baremetal A500/1200 solution... is it feasible? Amiberry / UAE4ARM / Omega / etc... the pieces are out there mostly, we just need to clean it up a bit! |
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05 December 2020, 15:19 | #313 | |
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This is slow going as I really have no time (my full time job as a Public Health Analyst and COVID is taking all my time!). But Thomas Richter has given me some really helpful explanations as to how to write exec style devices, so I’m doing little bits here and there! Last edited by bloodline; 06 December 2020 at 09:42. |
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06 December 2020, 10:40 | #314 | ||
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06 December 2020, 10:49 | #315 | ||
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Last edited by bloodline; 06 December 2020 at 10:54. |
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06 December 2020, 12:04 | #316 | |
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26 December 2020, 17:30 | #317 |
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I recently found this project... it seems the perfect candidate to provide the Host Layer for Omega... if I can just find time!!
https://github.com/jhhoward/Faux86 -edit- and here is the base layer: https://github.com/rsta2/circle Last edited by bloodline; 26 December 2020 at 18:01. |
26 December 2020, 18:37 | #318 | |
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12 April 2021, 00:53 | #319 |
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There's some hardware being setup for classic with the same philosophy of this project:
https://github.com/captain-amygdala/pistorm |
15 May 2021, 10:04 | #320 | |
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