21 November 2018, 19:21 | #41 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
If the CD player is modern enough, silence. The player will detect it is data and not output the audio on that track.
I had the game Total Annihilation for PC back in the 1990s, and I once took the CD round to my grandparents' house so that they could hear the excellent orchestral soundtrack that was on all tracks but #1. Then, out of curiosity, I tried track #1 on their basic CD player, and there was was white noise (hiss) and the occasional other sounds. People say playing a data track like this sounds very much like a modem of the 1990s making its screeching noises over the phone line when logging onto Internet services back then, but the CD is many orders of magnitude faster than the slow baud rates of the time, so it doesn't sound as bad. Of course, it is entirely possible, because of the nature of the data, that it can still damage speakers. |
21 November 2018, 19:33 | #42 |
Puttymoon inhabitant
|
What was an unacceptable noise back then in 90s is now considered to be a modern music style by many. Believe me, I was invited to a free tekkno party once
|
21 November 2018, 19:54 | #43 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
The AVGN does make some excellent points:
1. He's most likely not used to the joystick ports being on the side, rather than on the front. 2. He's also most likely annoyed by having to turn the console on at the switch on the back. Again, other consoles have it on the top. 3. I agree with him about the cryptic symbols on the coloured buttons on the controller: what was Commodore thinking by not labelling them simply, like other consoles do? I'm not surprised that he's annoyed and baffled by this bizarre decision to put non-standard symbols onto the buttons. What do they even mean? And if they're meant to be referred to by their colours, it's not very helpful in a black-and-white manual, unless they're spelled out. A, B, X, Y are much more intuitive, as is the PSX's symbols. |
21 November 2018, 20:01 | #44 | |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,645
|
The real question is:
What happens if you play it backwards. Quote:
He just want to look funny, he is not annoyed at all. Also, exaggerating things is kind of his job too. |
|
21 November 2018, 20:07 | #45 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
|
21 November 2018, 20:08 | #46 |
Registered User
Join Date: Mar 2017
Location: London
Posts: 125
|
Dont get me wrong, I love everything Amiga BUT
If you look at the bigger picture, there was a vast amount of games for the Amiga and if you catagorized them into Excellent, Good, Mediocre, Bad, Absolute reheated Hyena shit there are alot more in the last 3 choices than the first 2 the same goes for the CD32 and you had to BUY the software! I dont think many people in the amiga scene had CD buring capability in 1994! If you were new to the Amiga and got a CD32, how many times would you get stung with a absolute stinker of a game before you got rid and bought a Mega Drive/Snes |
21 November 2018, 20:17 | #47 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,645
|
That's not the point.
If those poorly labeled buttons were only faulty stuff in CD32, then I would be very happy. Unfortunately, CD32 had much bigger issues. AVGN simply took short time to point out poor labels, and he just continues with other stuff. Again, it's his job to act and behave like he is mad, and it's on others to like it, or not. |
21 November 2018, 20:19 | #48 |
Puttymoon inhabitant
|
I think in this case CD32 ended quite well in trash. Some episodes ago he shitted into Atari Jaguar
|
21 November 2018, 20:41 | #49 | |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
Quote:
RIP Commodore + Atari |
|
21 November 2018, 20:41 | #50 |
Registered User
Join Date: Aug 2017
Location: USA
Posts: 728
|
CD32 keyboard was released
http://eab.abime.net/attachment.php?...1&d=1322101465 and CD32 was my A1200 back then with SX-1 500MB HDD and 8MB RAM which ended up as my last amiga also i got mine in the USA and mine had a real D-PAD bought it and all my amiga stuff from CompuQuick Media Center in Ohio if it wasnt for that store i wouldnt have been in amiga stuff Last edited by nexus; 21 November 2018 at 20:46. |
21 November 2018, 20:47 | #51 |
Puttymoon inhabitant
|
|
21 November 2018, 21:11 | #52 | |
Guru Meditating
Join Date: Jun 2014
Location: England
Posts: 2,337
|
Quote:
|
|
21 November 2018, 21:12 | #53 |
Registered User
Join Date: Aug 2017
Location: USA
Posts: 728
|
no it was released in small numbers
http://eab.abime.net/showpost.php?p=1218100&postcount=2 |
21 November 2018, 21:22 | #54 | |
Registered User
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 6,334
|
Quote:
As for the symbols on the controller, they're standard media controls, probably chosen to reflect the console's abilities for playing music CDs, and even video CDs... Though given that neither were the machine's primary purpose, this was a little misguided. Still, I've seen the symbols used in manuals and on screen, and the names of the colours in some places too... It wasn't all that hard to reference them. But a more conventional system of labels (and while we're at it, a more conventional D-pad too) would've been nice. |
|
21 November 2018, 21:39 | #55 |
Puttymoon inhabitant
|
BTW did anyone of you noticed AVGN trashed different CD32 than he played with?
He played with early one and dropped the later revision (that was even worse than the early ones). |
21 November 2018, 22:12 | #56 |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,176
|
I didn't realise the price of it was so poor. Could have had a snes or an md with a pile of games for the same money. A really really poor offering from Commodore.
Imagine opening up your CD32 with Oscar or Dangerous Streets, and realising you could have been playing Sonic or Mario All Stars for less money. A well-deserved bashing from the nerd. |
21 November 2018, 22:16 | #57 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,164
|
the only good thing about this console is that it allows to play Amiga games from CD (not floppy)
Also could theorically have used CD audio & sfx, AGA versions... but almost no game does that... (check out my CD32 audio-enhanced games BTW). One of the issues is that Nintendo & Sega had some in-house devs, Commodore had some, but most devs was made by external companies, who mostly didn't care about the CD32 There are some beautiful CD32 titles, though, like Fire & Ice (no CD music when playing), and... well... games that you could play on your A1200, with more buttons... And the controller sucks. But that can be fixed now with latest efforts (KTRLCD32) |
21 November 2018, 22:37 | #58 | |
Pixel Vixen
Join Date: Feb 2018
Location: Mie, Japan
Posts: 219
|
Quote:
Instead I bought after a lot of saving a SNES with All Stars around the middle of 1994 if my memory serves me right for about £100, I seem to remember it was just over £100 as I had to wait for another week's paper round money to make it over £100 The games were more expensive but so long as you got a good one, like Mario Kart and Secret of Mana, there was a heck of a lot of game for your money. Occasionally in Super Play Magazine you would see reader Ads offering to swap CD32s for SNESs....Ouch. Of course I see the use of a CD32 today as an Amiga, but as a console at the time, it proves what good marketing can do - the IBM PC sold well due to marketing, and the CD32 did sell well in the UK due to marketing... doesn't mean they were better than the competition though. Some twisted irony in that isn't there? After the initial launch, the CD32 was the buzzword at school but by mid-1994, everyone was back to talking about Mega Drives and Super Nintendos, and the MegaCD seemed to generate buzz at school, even though nobody had one to my knowledge. |
|
21 November 2018, 22:38 | #59 |
Pixel Vixen
Join Date: Feb 2018
Location: Mie, Japan
Posts: 219
|
Aww thank you, that's very kind - I know I'm not a video machine in churning out lots of content but I want to keep my own pace that I enjoy working at and produce quality thought about content Very happy to read that the content is well received!
|
21 November 2018, 22:40 | #60 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,645
|
What I don't get, why AVGN (and some others) consider Zool 1/2 mediocre at best?
Sure, there were better platformers then Zool, but still, imho, its a very nice platformer, Its fast, with good, responsive controls, and I like the way you can hang on the vertical walls. What Sonic offers that Zool don't have? (I've played both a little bit, loks very similar to me, and I've always consider Zool, as an Amiga Sonic) |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Would the Amiga be able to handle Angry Birds? | Steve | Retrogaming General Discussion | 129 | 26 May 2023 17:40 |
Amiga CD32 and S-Video | spannernick | support.Hardware | 5 | 12 December 2018 15:37 |
Fusion 3.2c installation trashes system folder? | jdog320 | support.Apps | 3 | 24 May 2017 04:00 |
Welcome to the story of the Commodore Amiga by Nostalgia Nerd | Neil79 | News | 25 | 06 February 2017 16:51 |
Angry Video Game Nerd again | Retro-Nerd | Retrogaming General Discussion | 0 | 21 February 2008 03:59 |
|
|