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#1 |
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Location: Germany
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#2 |
Registered User
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Ah, finally
![]() ![]() Will give it (another) go tomorrow ![]() |
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#3 |
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Thanks CyberDruid!
![]() First page of the manual: ![]() |
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#4 |
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#5 |
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#6 |
Junior Member
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yay!! I work tonight, but will try later !! Great work viddi and all involved!
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#7 |
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@plankton:
Awesome!! ![]() I used the original GAIII sprite animations, so there are no frames for jumping. But I think it looks quite okay. ![]() Edit: I´m wrong! They weren´t included in the GAIII package I downloaded a year ago. Last edited by viddi; 06 December 2009 at 01:07. |
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#8 |
Boo
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Nice one viddi
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#9 |
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Looks great - will definitely be giving this a go soon.
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#10 |
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Thanks guys!
![]() I hope it's entertaining. |
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#11 |
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Well done, I'll check it out soon on my 030...
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#12 |
Zone Friend
Join Date: Apr 2005
Location: Leipzig/Germany
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Thank you viddi.
![]() Will try it out on my A4000. |
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#13 |
Can’t rain all the time..
![]() Join Date: Mar 2005
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Just tested this on Classic Workbench (UAE version), Amiga 4000 Power 040 with JIT disabled and it runs perfectly as far as I can see, the only thing I thought a bit strange was one of the buttons on the pad pauses the game but not something that will really effect gameplay
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#14 | |
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Quote:
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#15 |
Can’t rain all the time..
![]() Join Date: Mar 2005
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I'm using an old sidewinder 4 button pad but I think the game only uses 2 of the buttons anyway dosn't it?
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#16 |
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#17 |
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It supports a CD32 pad.
RED = WEAPON BLUE = JUMP I´m not sure about its emulation, though. |
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#18 |
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#19 |
Can’t rain all the time..
![]() Join Date: Mar 2005
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the fire button in emulation does two actions at once, fire and sword together.
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#20 |
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