English Amiga Board


Go Back   English Amiga Board > Coders > Coders. General

 
 
Thread Tools
Old 21 January 2010, 15:21   #41
StingRay
move.l #$c0ff33,throat
 
StingRay's Avatar
 
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Originally Posted by pmc View Post
I'd be prepared to help out with that asm Pong game - wouldn't want to see anyone fail their course...
Well, I might sound mean but I wouldn't do that. After all, it was Tiddlypeeps decision to hand in the project specs. Before doing that one should inform him/herself. Helping to code the game will help Tiddlypeeps pass the course (well, it's bloody cheating anyway!) but it won't help Tiddlypeeps to become a good coder... Anyway, that's just my opinion.
StingRay is offline  
Old 21 January 2010, 15:26   #42
pmc
gone
 
pmc's Avatar
 
Join Date: Apr 2007
Location: completely gone
Posts: 1,596
Quote:
Originally Posted by TiddlyPeeps
And it's she :P
Oooops... Sorry.

Quote:
Originally Posted by StingRay
Well, I might sound mean but I wouldn't do that. After all, it was Tiddlypeeps decision to hand in the project specs. Before doing that one should inform him/herself. Helping to code the game will help Tiddlypeeps pass the course (well, it's bloody cheating anyway!) but it won't help Tiddlypeeps to become a good coder... Anyway, that's just my opinion.
LOL. Sting you old tyrant!

You're entirely right of course but I didn't mean I'd help code it - I meant I'd help with answers and advice that'd hopefully make the sticking points less sticky...
pmc is offline  
Old 21 January 2010, 15:30   #43
Tiddlypeeps
Tiddlypeeps
 
Tiddlypeeps's Avatar
 
Join Date: Oct 2009
Location: Ireland
Posts: 67
Quote:
Originally Posted by StingRay View Post
Well, I might sound mean but I wouldn't do that. After all, it was Tiddlypeeps decision to hand in the project specs. Before doing that one should inform him/herself. Helping to code the game will help Tiddlypeeps pass the course (well, it's bloody cheating anyway!) but it won't help Tiddlypeeps to become a good coder... Anyway, that's just my opinion.
I had no choice, I had to hand in the project spec, they set a deadline for it that was before christmas.

Not that I dont appreciate the offer, but I wouldn't ask for help from anyone that could be considered cheating. I'll ask questions here and what not but I wouldn't ask anyone to actually code the project for me. I would miss out on all the fun then
Tiddlypeeps is offline  
Old 21 January 2010, 15:37   #44
StingRay
move.l #$c0ff33,throat
 
StingRay's Avatar
 
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Originally Posted by pmc View Post
LOL. Sting you old tyrant!


Quote:
Originally Posted by pmc View Post
You're entirely right of course but I didn't mean I'd help code it - I meant I'd help with answers and advice that'd hopefully make the sticking points less sticky...
Well, that's of course perfectly OK. What I wrote may sound mean but it's just that I saw too many people who managed to pass their programming courses because others "helped" (i.e. coded everything) them. Ask them to do a simple programming job and they'll fail! We had lots of these "I passed my studies, I'm a bloody good coder" persons at work, needless to say, NONE of them work here any longer. For obvious reasons.
StingRay is offline  
Old 21 January 2010, 15:42   #45
pmc
gone
 
pmc's Avatar
 
Join Date: Apr 2007
Location: completely gone
Posts: 1,596
Quote:
Originally Posted by StingRay
Ask them to do a simple programming job and they'll fail! We had lots of these "I passed my studies, I'm a bloody good coder" persons at work, needless to say, NONE of them work here any longer. For obvious reasons.
I know exactly what you're saying. I'm a networks engineer (mainly Cisco stuff...) by trade and I've met lots and lots of guys who are qualified on paper to install, configure and troubleshoot computer networks who are completely clueless. There's nothing like hands on experience and learning by doing to give you a real understanding of something.
pmc is offline  
Old 21 January 2010, 15:43   #46
AmigaBoy
Registered User
 
Join Date: Aug 2004
Location: 19 Jump Street
Posts: 238
The way to approach this project has already been said - get it done in a higher level language and then select certain things to convert into ASM. I think getting the game logic done is the most important step.

As an example, left or right mouse clicks and joystick buttons (directions too?) are dead easy to do in 68k ASM.

"Enhancing" the game using ASM after it's complete can also score you a few points. At the moment I'm thinking that a section of the screen can have a simple copper gradient, or moving bars, or something like that. One of those cool little demo effects that really, you'd want to do in ASM. Things like that aren't too difficult to learn or implement, give some great effects that'll enhance the game, and I'm sure they'd score points because they fit the reasoning given in the spec.
AmigaBoy is offline  
Old 21 January 2010, 15:49   #47
cosmicfrog
The 1 who ribbits
 
cosmicfrog's Avatar
 
Join Date: Apr 2006
Location: leek, Staffs, UK
Age: 56
Posts: 3,557
Send a message via MSN to cosmicfrog
your a she , tower defence on the amiga your irish
cosmicfrog is offline  
Old 21 January 2010, 15:55   #48
StingRay
move.l #$c0ff33,throat
 
StingRay's Avatar
 
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Originally Posted by Tiddlypeeps View Post
I had no choice, I had to hand in the project spec, they set a deadline for it that was before christmas.
Fair enough. However, it was your decision to choose asm, wasn't it?

Quote:
Originally Posted by pmc View Post
There's nothing like hands on experience and learning by doing to give you a real understanding of something.
Exactly!

Last edited by StingRay; 21 January 2010 at 16:01. Reason: typo
StingRay is offline  
Old 21 January 2010, 16:07   #49
Tiddlypeeps
Tiddlypeeps
 
Tiddlypeeps's Avatar
 
Join Date: Oct 2009
Location: Ireland
Posts: 67
Quote:
Originally Posted by StingRay View Post
Well, that's of course perfectly OK. What I wrote may sound mean but it's just that I saw too many people who managed to pass their programming courses because others "helped" (i.e. coded everything) them. Ask them to do a simple programming job and they'll fail! We had lots of these "I passed my studies, I'm a bloody good coder" persons at work, needless to say, NONE of them work here any longer. For obvious reasons.
There are plenty of people like that in my class. They only got to 4th year by getting "help" from other people in the class, they would be completely useless in a real work enviroment.
Tiddlypeeps is offline  
Old 21 January 2010, 16:13   #50
prowler
Global Moderator
 
prowler's Avatar
 
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
Quote:
Originally Posted by Tiddlypeeps View Post
...they would be completely useless in a real work enviroment.
Don't count on it. I've found most people I've worked with very helpful, and I would like to think I'm good like that too.
prowler is offline  
Old 21 January 2010, 16:14   #51
Tiddlypeeps
Tiddlypeeps
 
Tiddlypeeps's Avatar
 
Join Date: Oct 2009
Location: Ireland
Posts: 67
Quote:
Originally Posted by StingRay View Post
Fair enough. However, it was your decision to choose asm, wasn't it?
It was my decision, and I don't regret it . From the little asm I have encountered so far I can already see its effect on my general coding standard. Asm is just tougher than I was expecting so I have to scale back the amount of asm im using. After a little refactoring of my plan I can still get the project done so that it meets the requirements I set out in my project spec.
Tiddlypeeps is offline  
Old 21 January 2010, 16:17   #52
Tiddlypeeps
Tiddlypeeps
 
Tiddlypeeps's Avatar
 
Join Date: Oct 2009
Location: Ireland
Posts: 67
Quote:
Originally Posted by prowler View Post
Don't count on it. I've found most people I've worked with very helpful, and I would like to think I'm good like that too.
I put help in quotes for a reason, they just blatenlty copy code from others in the class. They can barely programme, I dont see how they could be any use in a work enviroment.
Tiddlypeeps is offline  
Old 21 January 2010, 16:30   #53
prowler
Global Moderator
 
prowler's Avatar
 
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
Hmm... In that case you're probably right. People like that wouldn't last long.
prowler is offline  
Old 21 January 2010, 17:40   #54
Tiddlypeeps
Tiddlypeeps
 
Tiddlypeeps's Avatar
 
Join Date: Oct 2009
Location: Ireland
Posts: 67
When I boot the emulator without a disk it runs in AmigaDos mode, which I think is what I want. But the only commands it seems to recognise are cd and echo, everything else i type in comes up with command not recognised or something like that.

I was trying stuff from this list of commands. http://winuaehelp.back2roots.org/bac...d/amigados.htm

Is this list wrong or is there something your supposed to install before these commands will work or something?
Tiddlypeeps is offline  
Old 21 January 2010, 18:42   #55
cosmicfrog
The 1 who ribbits
 
cosmicfrog's Avatar
 
Join Date: Apr 2006
Location: leek, Staffs, UK
Age: 56
Posts: 3,557
Send a message via MSN to cosmicfrog
most amiga dos commands live in the c dir

for which you will need a basic boot disk, then open a new shell

there are otherways but this is probably your quickest for the moment, until you start modifying your startup-sequence that is
cosmicfrog is offline  
Old 21 January 2010, 19:33   #56
Leffmann
 
Join Date: Jul 2008
Location: Sweden
Posts: 2,269
If you haven't got a complete Workbench yet, try one of the ClassicWB installs. They come with all the basic utilities. The Lite, Full and Adv installs are suitable for an A1200.

http://classicwb.abime.net/
http://eab.abime.net/forumdisplay.php?f=61
Leffmann is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Which programming languages were used on the Amiga historically? punchy71 Coders. General 27 29 August 2018 12:01
Winuae languages pjhutch support.WinUAE 7 26 September 2012 17:06
More languages or multilanguage ? Another World HOL suggestions and feedback 1 24 August 2008 20:39
The Word 'Game' In Different Languages (Was: Looking for the amiga games) utri007 Amiga scene 28 28 September 2006 12:43
Mean Streets - All Languages killergorilla request.Old Rare Games 10 03 August 2006 16:18

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 17:34.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.27239 seconds with 15 queries