14 May 2018, 14:58 | #1 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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switch lowres -> hires fullwindow
Hi tony,
do you think that the pause when a demo by exemple swith from lores single to hires double is needed when you are displaying in full window ??? I ask because the switch look pretty fast in full window and the new display seems waiting, i have the new image displayed but it freezes during a moment, a very short offcourse. ps: don't remember the command to change the timing of the pause could you refresh my memory ??? I'll try to find it. I just remember this when i was writing. |
14 May 2018, 15:17 | #2 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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Ok i found it and i tried it.
But it didn't do what i expected... I expected the pause to be longer or shorter, instead the pause us always the same time but the pause happens sooner or later !!! The line you suggested : gfx_autoresolution_delay=<frame count> ... It did exactly what it means, it delays the switch between amiga resolution mode. exemple : gfx_autoresolution_delay=200 it delays the the switch between amiga resolutions modes. It was certainly the goal, what i was looking for is a way to stretch the pause not when the pause happens, does it exist ?? I use winuae 3.6 edited : I suppose that the pause was created to wait the for the pc monitor to switch between the resolutions (black screen) but in full windows, there is no black screen, that's why i ask if the paus still a good idea in "fullwindow" mode ?? is there a way to set it off ??? Last edited by turrican3; 14 May 2018 at 15:27. |
14 May 2018, 15:40 | #3 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 45
Posts: 1,205
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On a slightly related topic (not wanting to start another thread) with the res switching. If i set it to auto, it only works for a short period of time before getting stuck on low-res. To get it working again I have to turn off auto switching and pick high res (normal res). Had this issue going back through many versions of WinUAE.
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14 May 2018, 16:00 | #4 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,526
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Always include examples! (or reply is "works for me)
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14 May 2018, 17:04 | #5 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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which exemple i could give you ???? I'll see later
gfx_autoresolution_delay=200 It is supposed to delay the switch between hires and lores etc.. Or is it supposed to increase the time of the pause ??? |
14 May 2018, 18:02 | #6 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,526
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Quote:
gfx_autoresolution_delay is meant to prevent unnecessary switching if program changes modes quickly in some situations. Each mode change resets the delay. In other words: when winuae detects mode change, delay starts. If new mode change is detected during delay, delay starts again and so on. Only if mode is unchanged for whole delay duration: mode change is finally done. Default is 1 frame delay. |
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15 May 2018, 01:32 | #7 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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ok i see now !
Thank you Tony. when the resolution is switching, there is a freeze. Is it a freeze done by winuae for let the monitor having enough time change its resolution too ?? Or is it a normal freeze ??? If the freeze is done on purpose, is there a way to void it ? because in fullwindow it's no more needed. If you need an exemple, it freeze with all games an exemple : slamtilt (multiballs) or any demos which switch resolutions by exemple: captured dreams. i always believed that you did it on purpose because having a game running and the monitor becoming black during the beginning of a multiball (slamtilt) and you can loose 1 or 2 balls during the monitor switch. If you did it on purpose like i think you did, is it possible to nullify it ??? Because in fullwindow, no more black screen then the pause (freeze is not needed) or perhaps i'm totally wrong then tell me. |
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