28 January 2009, 18:00 | #41 |
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Thats right your A1200 would have the limations of the machine the state was made on.
Ive not tried HD -But for instance PowerCopy wont load on A1200 because of the Kickstart difference but games that dont use the os MIGHT work. Last edited by Retro1234; 28 January 2009 at 19:35. Reason: correction |
28 January 2009, 18:11 | #42 | |
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Quote:
Perhaps disabling OS in statefile (how?) is the solution. |
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28 January 2009, 18:47 | #43 |
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28 January 2009, 22:47 | #44 |
Phone Homer
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@Supamax what kickstart does your A600 have?
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28 January 2009, 22:54 | #45 |
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Maybe you freezed a short program (the file was just 99k) and with bigger memory usage it crashes...would you do a try with something else? At the moment, I'm trying to freeze Kickoff 2 CV 1.0 and the freezefile is about 400K.
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29 January 2009, 00:03 | #46 | |
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37.300
Quote:
And which is your real A600's configuration? Last edited by Graham Humphrey; 29 January 2009 at 07:53. Reason: Back-to-back posts merged |
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29 January 2009, 00:25 | #47 |
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ADF in the Zone for testing
Aload PCOPY Aload Kick |
29 January 2009, 00:33 | #48 |
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A600 + 030 KS 3.1 (2mb chip + 4 fast)
winuae A500 1.3 + 1mb chip (with only 512k Aload after say I have not enought fast...) I can load succefully into the A600 the test from boo boo Thanx for the files! I will test them! |
29 January 2009, 00:34 | #49 |
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They both work on my A600.
A PowerCopy dump would *really* be useful if it could see (after being loaded) the hard disk. So it would be possible to save on DEV: This is why I should make a dump on a WinUAE config. identical to the A600HD I have. You should use A500 with 512KB chip only, and no additional chip/fast/trapdoor ram . Then save the state (with AR3). Is this what you did? Last edited by Graham Humphrey; 29 January 2009 at 07:53. Reason: Back-to-back posts merged |
29 January 2009, 00:45 | #50 |
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Games that dont use the Os like you said 512Kb chip probably work with 1mb
also turn off all extras in the F3 menu -Reset. - Dos stuff is kickstart specific and Pcopy was made with kick 37.300 and will probably only work on that kick. |
29 January 2009, 10:00 | #51 |
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29 January 2009, 10:04 | #52 |
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@ Boo Boo: the KICK off file works for me!! It only hangs when I try to leave the practice mode, but the game goes on! how did you manage??
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29 January 2009, 12:43 | #53 | |
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How big is the DEV file when created? And how many floppy drives do you have? |
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29 January 2009, 15:56 | #54 | |
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If you copy a disk from DF0: to DEV:, PowerCopy will create n files (2 files for each read track, upper and lower side). Then you'll be able to copy from DEV: to DF0:, thus making a copy of the original disk. |
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29 January 2009, 16:25 | #55 |
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Ok you can try the ADF in the Zone
Track Range 00 - 40 - Because only 1meg chip? DEV = Ram - Been Set Exit PowerCopy Insert Blank Disk Ram:Copy all ram: DeviceDrawer df0: |
29 January 2009, 19:17 | #56 |
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I tried again but no luck...I really can't undestand what boo boo have done different that me to get the freezefiles working!
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30 January 2009, 01:19 | #57 | ||
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Quote:
- AR3 is not supposed to work with KS 2.x and above - PowerCopy only works on KS 2.x and above Quote:
Which files did you find in RAM: devicedrawer (after copying the 40 tracks in RAM: with PowerCopy) ? Did you put the copy and dir command in RAM: before snapshotting? I'm asking all this because I couldn't copy RAM:devicedrawer content to floppy. But that's probably because I'm very busy now and can't investigate further... Last edited by Graham Humphrey; 30 January 2009 at 09:50. Reason: Back-to-back posts merged |
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30 January 2009, 09:28 | #58 |
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30 January 2009, 09:37 | #59 |
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Koney im sorry I couldnt help you further I hope you sort it.
AR will work on any kickstart - turn off all extras and reset. |
30 January 2009, 09:42 | #60 |
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Ok, thanx anyway!
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