English Amiga Board


Go Back   English Amiga Board > Main > Retrogaming General Discussion

 
 
Thread Tools
Old 29 January 2020, 10:35   #21
dlfrsilver
CaptainM68K-SPS France
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 42
Posts: 8,394
Send a message via MSN to dlfrsilver
Quote:
Originally Posted by sandruzzo View Post
Both version are on tube, so quality Is allmost the same. Question Is: what kind of sourcery they di with Paula?
the Sorcery ? Well Ron pieket explained it to me in details. He wrote a FM synthetizer which is running on paula, and that has 8 voices.

He did this to be able to pass and convert the arcade YM2151 8 voices music on the Amiga.
dlfrsilver is offline  
Old 29 January 2020, 10:44   #22
britelite
Registered User
 
Join Date: Feb 2010
Location: Espoo / Finland
Posts: 671
Quote:
Originally Posted by dlfrsilver View Post
the Sorcery ? Well Ron pieket explained it to me in details. He wrote a FM synthetizer which is running on paula, and that has 8 voices.
Well, that FM synth is definitely not used in the intro music linked in the original post.
britelite is offline  
Old 29 January 2020, 11:15   #23
DanScott
Lemon. / Core Design

DanScott's Avatar
 
Join Date: Mar 2016
Location: Sunny Bournemouth, UK
Posts: 588
Agreed, that's just 4 channel of regular samples... and not particularly inspiring ones at that... certainly no sorcery there
DanScott is offline  
Old 29 January 2020, 11:33   #24
dreadnought
Registered User
 
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 210
Quote:
Originally Posted by vulture View Post
No, that's how they actually were, MAME emulation nowadays is nearly perfect for most games.
My NW rom from MAME v0.206 says that sound emulation is imperfect.

Anyway, this version is the best

[ Show youtube player ]
dreadnought is offline  
Old 29 January 2020, 11:44   #25
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,149
Flaw is prolly this: "Subwoofer" sound filtering isn't perfect.
Which shouldn't make much of a difference really.
But anyway, here's my favourite version:

[ Show youtube player ]

Even played it as part of a DJ set (rave/techno/electro) and everybody danced wildly to it. I doubt they had any idea where it's from, but - then again - everybody was pretty wasted by that point

Last edited by vulture; 29 January 2020 at 11:50.
vulture is offline  
Old 29 January 2020, 11:52   #26
britelite
Registered User
 
Join Date: Feb 2010
Location: Espoo / Finland
Posts: 671
From an interview with the composer himself:

Quote:
Taito provided us with the sheet music and some of the instrument samples. I recreated the wave data for missing instrument sounds with a simple FM synthesizer that I wrote for the Amiga
Quote:
The music driver uses dynamic voice allocation to give the illusion (perhaps not entirely successfully) of more than 4 channels.
So yeah, there's no FM synth running on the Paula, he just used his own FM routine to generate some samples.
britelite is offline  
Old 29 January 2020, 13:59   #27
sandruzzo
Registered User
 
Join Date: Feb 2011
Location: Italy/Rome
Posts: 1,784
Amigas' Paula is pure sorcery. After 30+ years still impressive
sandruzzo is offline  
Old 29 January 2020, 14:39   #28
dreadnought
Registered User
 
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 210
This is sorcery:

[ Show youtube player ]
dreadnought is offline  
Old 29 January 2020, 15:22   #29
gimbal
cheeky scoundrel

gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 38
Posts: 3,570
Y'all need to stop talking about sorcery. Sorcery is lazy. Flick of a wand, some magic incantation, whatever. And then mountains are moved with little to no effort at all.

All this stuff are marvels of engineering with actual elbow grease behind it.
gimbal is offline  
Old 30 January 2020, 21:38   #30
saimon69
J.M.D - Bedroom Musician

 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 1,308
Quote:
Originally Posted by britelite View Post
From an interview with the composer himself:

So yeah, there's no FM synth running on the Paula, he just used his own FM routine to generate some samples.
More or less what we do today using Deflemask or wav-recording from Hoot, but since there was no such software at the time he had to do all the work by itself; still impressive for me!
saimon69 is online now  
Old 30 January 2020, 21:40   #31
saimon69
J.M.D - Bedroom Musician

 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 1,308
Quote:
Originally Posted by dreadnought View Post
This is sorcery:

[ Show youtube player ]
on the audio side; in the video side THIS is sorcery! (or a modified version of Nirvana Engine that scrolls)
Mean: smooth Scrolling AND multicolor in a speccy! Unthinkable until three years ago
(multicolor was unthinkable in practical modes until 2009, albeit some early incarnations did leak, like the multicolored text in Uridium menus)

[ Show youtube player ]

Last edited by saimon69; 30 January 2020 at 21:48.
saimon69 is online now  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Last Ninja 3 intro music as MP3 file s2325 request.Music 3 12 October 2016 16:04
Master Ninja: Shadow Warrior Of Death turrican3 Games images which need to be WHDified 3 05 January 2016 15:40
ninja warriors with in game music ?? turrican3 support.Games 0 27 May 2013 17:34
ninja warriors music in-game turrican3 support.Games 3 05 May 2013 19:00
Torvak The Warrior no music at all. Please help... bryanfury support.Games 13 21 April 2002 17:07

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 22:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.07734 seconds with 15 queries