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Old 31 October 2010, 06:22   #1
MethodGit
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Problematic Holiday Lemmings 94 demo disk

I recently discovered one of the Holiday Lemmings 94 disks in TOSEC to be a demo disk rather than the full version. Interested, I wanted to play through it for fun, but it seems no matter what quickstart config I use, the game will freeze on a black screen (with the lemming hand cursor still interactive) after you click the mouse button on the level info so you can start the level.

I know for a fact that the demo available on one of The One's coverdisks from January 1995 works brilliantly, so I attempted to do file comparisons. Only the executable differed from the two versions, and the TO version was crunched, so I had to unpack it first.

Upon unpacking, TO's demo exe weighed in at 142948 bytes, compared to the TOSEC exe's 142944 bytes. Hex-wise, the files aren't dramatically different, with only the sporadic byte changes incurred no doubt as a result of the packing process the TO exe originally went through, though at some point (mainly at the start of the "end of demo" text) the files will veer off one another by just one character, and it stops becoming easy to find major hex changes. I attempted to get around this by editing the TO exe bit-by-bit until the files were more aligned with one another, but despite all this I can't find any significant changes aside from the aforementioned sporadic byte modifications, and I still can't work out why one exe fails and the other performs marvellously.

So, if anyone wants to look into it further - by whatever means necessary - then find "Lemmings - Holiday Lemmings 1994 (1994)(Psygnosis)[a].7z" on the EAB file server, and grab the TO version from the above link, and frolic away!

(Of course, if navigating the server is too much bother, I *could* zone up the two versions if there are enough requests. )
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Old 31 October 2010, 09:40   #2
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...at least A1200 works fine here.
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Old 31 October 2010, 09:47   #3
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...at least A1200 works fine here.
Here as well. A500 & A600 doesn't though.
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Old 31 October 2010, 15:46   #4
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Strange. An AGA-only demo? That doesn't sound right somehow. Lemme check anyway.
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Old 31 October 2010, 17:06   #5
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Okay, what it seems to boil down to is processor. The demo will not work correctly on anything below a 68020.

On a 68000 the "freeze on black screen" bug occurs. On a 68010 it won't even get past the initial opening text in the CLI window. On all other processors - including a 68060 - it'll work as intended. Even with JIT and CPU speed cranked all the way up!

This surely makes for one fudged up executable if it's been compiled to fail on the earliest Amiga models. Maybe someone with more technical wizardy could explain what went wrong somewhere in the code? Since the 68020 is faster than the 68000, maybe it's a display speed issue.
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Old 31 October 2010, 17:12   #6
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Maybe someone with more technical wizardy could explain what went wrong somewhere in the code?
Who really cares (except you of course ) about it anyway? A working non-demo version exists, so I wonder what the actual use of such an investigation would be.
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Old 31 October 2010, 18:24   #7
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Because something obviously had to go wrong in order for a program to lose all 68000/010 compatibility when a similar demo works on all Amigas? People need to know these things in case you get more threads of this calibre again in future.
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Old 31 October 2010, 18:33   #8
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...thanks for info, [68020] added.
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Old 31 October 2010, 18:54   #9
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People need to know these things in case you get more threads of this calibre again in future.
Fingers crossed that it doesn't happen...
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Old 01 November 2010, 13:06   #10
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I should probably have asked that if anyone happens to own a real 68000 Amiga, then could they test the disk on one to confirm that the problem occurs under real hardware also? Thanks.
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Old 01 November 2010, 14:04   #11
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Quote:
Originally Posted by MethodGit View Post
I should probably have asked that if anyone happens to own a real 68000 Amiga, then could they test the disk on one to confirm that the problem occurs under real hardware also? Thanks.

I can do that later, can you zone the ADF so I'm using the same one?

Give me somthing to do instead of boring housework

My A600 has 68k / 020 and 1.3 / 3.1 roms so it should be good platform to test all configurations for you on real hardware
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Old 01 November 2010, 16:04   #12
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Just zoned it for you, buddy.

Even put it in a zip for you in case Amigas still have trouble with the 7z format.
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Old 01 November 2010, 16:26   #13
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This seems to work ok in uae 68000 with ce and mc dissabled.
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Old 01 November 2010, 16:29   #14
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I can't see any loading problems. Works until level is supposed to start and then it crashes because it writes longs to odd address (need 68020+)
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Old 01 November 2010, 18:01   #15
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This seems to work ok in uae 68000 with ce and mc dissabled.
Oooooh so it's an issue with the More Compatible tag? I did test with CE both on and off and got the freeze issue.
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Old 01 November 2010, 18:49   #16
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Okay, so here are my findings based on certain settings...

68000, Cycle Exact on (Quickstart A500 default) = freezes on black screen.
68000, Cycle Exact off, More Compatible on = freezes on black screen.
68000, Cycle Exact off, More Compatible off = works!
68010, Cycle Exact on, More Compatible on/off (doesn't really matter) = hangs on opening text CLI screen.
68010, Cycle Exact off, More Compatible on = works!
68010, Cycle Exact off, More Compatible off = works!

Say Toni, would you be able to explain why MC would be the one conflicting with the game's code and its performance on certain processors (like, how does it work and what not)? Kinda ironic given its name and all.
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Old 01 November 2010, 19:03   #17
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Black screen is CORRECT behavior on a 68000! It requires 68020 or "non compatible 68000".

EDIT: Compatible = includes address error exception checks (more work to do), non compatible = ignores address errors = faster.

Last edited by Toni Wilen; 01 November 2010 at 19:11.
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Old 01 November 2010, 19:27   #18
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Quote:
Originally Posted by Toni Wilen View Post
Black screen is CORRECT behavior on a 68000! It requires 68020 or "non compatible 68000".
Then I guess it's just a pretty borked executable. Like I said, the version distributed by The One has no such problems on a 68000.

Quote:
EDIT: Compatible = includes address error exception checks (more work to do), non compatible = ignores address errors = faster.
Thanks for the explanation, Mr Wilen.
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Old 01 November 2010, 19:48   #19
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Hey!

I guess you guys have it sussed, but anyway I tried on my A600 and in 68k mode it black screens at the start of the level. (Tried both 1.3 and 3.1 Rom)

In 020 mode it worked just fine

Steve.
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Old 08 November 2010, 03:56   #20
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There was probably meant to be an AGA version at some point. I'm guessing things might have got mixed up between an AGA and standard demo.
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