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Old 25 July 2015, 16:19   #1
viddi
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Tales of Gorluth II - New Amiga game planned!

Hi guys,

Tales of Gorluth is back!

NEW FOOD FOR YOUR AMIGA -
with your help!

In order to start the development of Tales of Gorluth II we need 200 preorders.

Please help and let this awesome project become a reality.


Check out the ToGII trailer and visit the official website for more info and preorder:

TRAILER: [ Show youtube player ]

WEBSITE: http://www.talesofgorluth.de/


Thanks.
viddi
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Old 25 July 2015, 19:01   #2
Galder
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looks great, good luck.

CD format and CPU 68020?! no disks for my lovely A500+??? ;[
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Old 25 July 2015, 19:09   #3
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It's a Backbone (game maker) created game. Your Amiga 500 is way too weak to handle it.
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Old 25 July 2015, 23:53   #4
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Patrick, will this really work with 020, or it is minimum again and 030+ is recommended (in short: engine remains the same)?
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Old 26 July 2015, 05:37   #5
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030 is still recommended, but it´ll also work on 020 + 1MB Fast.

I´m now using an optimised 32 colour palette and redefined other things like sprites, overlay blocks and so on...
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Old 26 July 2015, 13:55   #6
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Lol, I bought the first game along with an indi aga mk ii back in November, and the parcel they're in is still unopened, might get round to opening it one day and seeing what the game is actually like

Just pre-ordered this, do I pay now or later?

Last edited by BarryB; 26 July 2015 at 14:04.
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Old 26 July 2015, 14:02   #7
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Quote:
Originally Posted by BarryB View Post
Lol, I bought the first game along with an indi aga mk ii back in November, and the parcel they're in is still unopened, might get round to opening it one day and seeing what the game is actually like
I have a better idea:

Preorder the sequel, leave it unopened until 2017 and then sell both games as rare items on Ebay.
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Old 26 July 2015, 15:50   #8
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I pre-ordered and realised the 200 supporters had already been reached, so no gold for me
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Old 26 July 2015, 16:17   #9
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I pre-ordered and realised the 200 supporters had already been reached, so no gold for me

Nope! Go for gold.
It was a translation mistake...

Thanks for the info.
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Old 26 July 2015, 16:59   #10
Graham Humphrey
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Nice one! I loved the first game, as you know. I will massively look forward to the second instalment.

Just to clarify: when I pre-order, do I get charged for that instantly, or will that only happen on the 15th September?
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Old 26 July 2015, 17:07   #11
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I didn't get an option to pay? Think they send a payment request on 15.9.2015 if the project goes ahead if I understand correctly?
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Old 26 July 2015, 17:32   #12
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I didn't get an option to pay? Think they send a payment request on 15.9.2015 if the project goes ahead if I understand correctly?

Correct!
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Old 26 July 2015, 17:51   #13
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Patrick: find an asm coder, or even a good Amos programmer, and make a proper action-rpg with the same gfx and msx. Backbone is so limited.... I bought TOG and it's just a shame, that good gfx and soundtrack are wasted by using such slow and limited game maker. You need a proper engine for this game.
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Old 26 July 2015, 18:18   #14
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Quote:
Originally Posted by Graham Humphrey View Post
Nice one! I loved the first game, as you know. I will massively look forward to the second instalment.

Just to clarify: when I pre-order, do I get charged for that instantly, or will that only happen on the 15th September?
Thanks!
Just pre-order if you like and it will happen on the 15th.
But if we´ll reach the goal earlier the email will be sent earlier, too.



Quote:
Originally Posted by meckert View Post
Patrick: find an asm coder, or even a good Amos programmer, and make a proper action-rpg with the same gfx and msx. Backbone is so limited.... I bought TOG and it's just a shame, that good gfx and soundtrack are wasted by using such slow and limited game maker. You need a proper engine for this game.
Thanks for your purchase.

The engine is faster now.


I know Backbone´s limitations, but I and the majority of Amigans think it is a good game.
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Old 26 July 2015, 19:04   #15
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Originally Posted by viddi View Post
Nope! Go for gold.
It was a translation mistake...

Thanks for the info.
That's good news, I like Gold Is there a counter of how many supporters so far?

Quote:
Originally Posted by meckert View Post
Patrick: find an asm coder, or even a good Amos programmer, and make a proper action-rpg with the same gfx and msx. Backbone is so limited.... I bought TOG and it's just a shame, that good gfx and soundtrack are wasted by using such slow and limited game maker. You need a proper engine for this game.
Maybe Galahad will help code ToG III
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Old 26 July 2015, 19:26   #16
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Aha, makes sense now, thanks chaps for the help!
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Old 26 July 2015, 21:42   #17
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Is it still possible to order part I?
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Old 26 July 2015, 22:12   #18
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Quote:
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That's good news, I like Gold Is there a counter of how many supporters so far?
Not yet...

Quote:
Originally Posted by Predseda View Post
Is it still possible to order part I?
Alinea Computer has some copies left, but it is the version without a labeled CD.
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Old 27 July 2015, 13:22   #19
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and featured!

http://www.indieretronews.com/2015/0...ga-action.html
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Old 27 July 2015, 14:13   #20
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Brilliant!
Thanks a lot.
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