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Old 18 March 2019, 12:02   #21
DamienD
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Read the notes from the HOL entry: TFX (Tactical Fighter Experiment)
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Old 23 March 2019, 10:07   #22
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Looks like the links to the final patches released on Charlie's website are dead (reocities was an attempt to bring back geocities sites).

However the wayback machine still archives Charlie's original geocities site and you can still get the patches from there.
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Old 23 March 2019, 13:08   #23
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You can get these from the EAB File Server:

... TFX_020+030Beta.lha
... TFX_040Beta.lha
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Old 25 March 2019, 00:26   #24
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btw... did Frontier counts?
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Old 25 March 2019, 08:59   #25
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For me, mega fortress, and tornado AGA. These two have big big manuals.
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Old 25 March 2019, 10:54   #26
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These two have big big manuals.
Now that's an original way to judge technical prowess.
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Old 25 March 2019, 16:02   #27
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Now that's an original way to judge technical prowess.
the more complicated, the more bigger is the manual.
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Old 25 March 2019, 16:12   #28
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F-16 Combat Pilot has 117 Pages Manual
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Old 25 March 2019, 16:20   #29
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F-16 Combat Pilot has 117 Pages Manual
exact, but trilingual, so divide 117 / 3 = around 39 pages per language.
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Old 25 March 2019, 18:37   #30
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I think Frontier has to count but whilst the whole galaxy it contains is mind-blowing most of the visuals of the 3d game world are kind of simple in some ways (EG no valleys that I am aware of on the planets) but amazing in others (EG the curved edges to clouds and mountains).

From my point of view I am asking about the game engine visuals/environment point of view so I am mainly focusing on how a flight sim looks.
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Old 25 March 2019, 20:41   #31
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btw... did Frontier counts?
How about Carrier Command
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Old 26 March 2019, 10:45   #32
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Carrier Command is hardly a flight sim. You can do a bit of flying in it, that's it. Impressive game for sure.
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Old 26 March 2019, 17:21   #33
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I never really played Carrier Command but watched friends play it. From what I recall the game world and effects are quite bland.
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Old 26 March 2019, 22:05   #34
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Wow! I've just got TFX working on my A1200 with ACA1230/56 and it plays surprisingly well even with gouraud shading and textures on and detail levels set at good to high levels. It's a bit buggy at times but that is already well known. That said it's still most impressive.
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Old 26 March 2019, 22:50   #35
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did earok do a flight games compilation for cd32?
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Old 26 March 2019, 23:55   #36
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did earok do a flight games compilation for cd32?
Doubt it, as flight sims usually require many different keys for stuff like gears / thrust / weapons / views / map etc...
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Old 27 March 2019, 00:20   #37
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what a pity, it could have been a great compilation
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Old 27 March 2019, 10:07   #38
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Quote:
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You can get these from the EAB File Server:

... TFX_020+030Beta.lha
...

TFX_040Beta.lha
Did someone mention TFX?

[ Show youtube player ]

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Old 27 March 2019, 15:50   #39
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Mmmmmmm... nice. Whilst mine doesn’t quite look as smooth as that it’s still pretty good.
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Old 27 March 2019, 18:19   #40
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Jet Pilot tried - but didn't succeed too well...
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