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Old 05 September 2019, 04:39   #1
trydowave
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Boh ever released in 68k?

Looks like an interesting game. Was boh ever released on classic amigas?
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Old 05 September 2019, 12:45   #2
lilalurl
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Not as far as I am aware.

Saimo seemed to think it would be difficult to do so:
http://eab.abime.net/showthread.php?p=694471#post694471

Maybe he will have more details to offer if he sees this thread (which might or might not get merged with the above later on).
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Old 05 September 2019, 16:38   #3
Predseda
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I asked him for porting his games (those piggy ones) from C64 to Amiga several times, but he always refused, because porting games is boring
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Old 06 October 2019, 21:53   #4
saimo
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Quote:
Originally Posted by lilalurl View Post
Not as far as I am aware.

Saimo seemed to think it would be difficult to do so:
http://eab.abime.net/showthread.php?p=694471#post694471

Maybe he will have more details to offer if he sees this thread (which might or might not get merged with the above later on).
Sorry guys, I've noticed this thread only now.

Yep, BOH is technically impossible on classic Amigas, as the graphics engine alone does this:
* tile-based, animated, scrolling playground;
* interpolated rotation of playground;
* interpolated rotation of sprites;
* raytracing of lights and shadows;
* raytracing of field of vision;
* raytracing of (translucent) aim line;
* dynamic rendering of (translucent) map;
* all in 24 bit colors + 8 bit alphachannel.
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Old 06 October 2019, 21:53   #5
saimo
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Quote:
Originally Posted by Predseda View Post
I asked him for porting his games (those piggy ones) from C64 to Amiga several times, but he always refused, because porting games is boring
Confirmed.
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