15 December 2012, 10:56 | #41 |
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16 December 2012, 11:00 | #42 |
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16 December 2012, 13:55 | #43 |
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16 December 2012, 15:16 | #44 |
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Personally I remember that in the old demos the purpose was to make effects in 1 VBL. In the limit 2 VBL but in that case the effect was really to be sensational.
I think that with the arrived of the effects of more and more complex 3D, phong, blur, 3D mapping etc. the meter of the VBL literally jumped |
16 December 2012, 19:30 | #45 |
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The purpose was to show off, and making stuff 1 VBL was of course one way of doing that, but certainly not the only way
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23 January 2013, 14:13 | #46 |
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Demoscene needs more smooth running A500 prods. I'm working on it since for me it's the most interesting demo platform and it would be great to see more current-school dezign.
Here's how you can classify your productions: OFOCS -- One Frame OCS demo OFOPOCS -- One Frame One Pixel OCS demo OFOPOKOCS -- One Frame One Pixel One Kilo OCS demo OSOFOPOKOCS -- Open Source One Frame One Pixel One Kilo OCS demo (OK. Maybe OFOCS is enough info afterall..) |
23 January 2013, 22:01 | #47 | |
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Quote:
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24 January 2013, 18:57 | #48 | |
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Quote:
"And who cares if it's 8x8 or 4x4, as long as it's fast" Taken from here: http://pouet.net/prod.php?which=1428 Said in context of ultra low-res effects on the C64, a dark period which is gladly gone. These demos required you to sit quite far from the screen and in most cases still not being able to figure out what you're watching |
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24 January 2013, 19:24 | #49 |
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24 January 2013, 20:20 | #50 |
move.l #$c0ff33,throat
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Busted.
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25 January 2013, 10:47 | #51 | |
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25 January 2013, 13:10 | #52 |
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25 January 2013, 13:14 | #53 |
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25 January 2013, 13:40 | #54 |
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This is a great initiative. We also need to categorize single-part demos correctly, and since these are often called "one screeners" we also have the category OSOSOFOPOKOCS - One Screen Open Source One Frame One Pixel One Kilobyte OCS demo.
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25 January 2013, 14:41 | #55 |
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25 January 2013, 14:55 | #56 |
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29 January 2013, 17:06 | #57 |
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