English Amiga Board


Go Back   English Amiga Board > Support > support.Games

 
 
Thread Tools
Old 07 December 2019, 20:04   #1
macce2
Retro maniac
 
macce2's Avatar
 
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,219
Problems with some CD32 Games emulation

Hello folks,

Using the CD32 Emulator ( that came with the Idefix package) and/ or the Squirrel CD32 Emu;
I currently have some problems with Impossible Mission,
Pirates! Gold, and Zool etc.
The main problem is, that the intro animation sequences won' t work properly; the screen gets corrupt with some pixel mosaic and the sounds very distorted and corrupt.
Those games worked ok with tge intros/ animations before.
However, there are two main changes in my hardware configuration: before I used my drives with A4000s internal ide bus; now Im using the Fastlane Scsi card only, and thought my setup is propably quite ok.
The second change is the removing of that buggy old A3640 processor card and replacing it with tbtorro' s A3660 card. I think the årocessor is working mainly ok.

Any ideas for configuring/ optimizing the cd rom file system for Scsi-2 ..?!
I did install my cdrom driver with the cdrom installer that came with the OS3.9 cd . However, it seems that installer doesn' t allow any more accurate fine adjusting of the driver; and the Cachecdfs dosdriver file is a little too complicated for me.
How to properly enable direct Scsi commands, for example ?!
I have another question, regarding the CD32 Emulator package/ program ( Idefix/ Cachecdfs):
The program has an option to use ( Commodore' s) 68040.library. Would it be ok to fool the program using really a 68060 library instead ?!?
I succeeded in that by renaming the lib files accordingly, but guess I would be a little on an undiscovered land by doing this ?!
Anyone there who would like the aCD32Emulator program( s) optimized/ fixed for 060 Amiga users ?
macce2 is offline  
Old 08 December 2019, 01:01   #2
macce2
Retro maniac
 
macce2's Avatar
 
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,219
It seems that animation files named with *.xl are not working. Those .xl files were seemingly used by Microsoft. Which would be proper viewer app to test those files on wb ?!
Strange, is it the limited speed of my old Scsi cd- r drive (4*); or some stupid incompability with the 060 that's causing my problem ?!
macce2 is offline  
Old 08 December 2019, 01:50   #3
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
I can't offer any help as I don't use any "CD32 Emulators" under emulation.

...but Pirates! Gold works absolutely fine when running via WinUAE --> Quickstart CD32 and mounting the image directly within WinUAE
DamienD is offline  
Old 08 December 2019, 10:10   #4
jotd
This cat is no more
 
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,162
Quote:
The program has an option to use ( Commodore' s) 68040.library. Would it be ok to fool the program using really a 68060 library instead ?!?
I succeeded in that by renaming the lib files accordingly, but guess I would be a little on an undiscovered land by doing this ?!
Anyone there who would like the aCD32Emulator program( s) optimized/ fixed for 060 Amiga users ?
You can replace real 68040 lib by the 68060 version (also called 68040.library) and put 68060.library in LIBS: too.

AFAIK 68060 library isn't here to boost the performance (apart from enabling the "new" branch/superscalar caches), but rather to implement scalar instructions that were removed from the 68060 because they were seldom used. They're emulated instead (most famous: MOVEP). So if you don't put the 060 lib, and treat the 68060 like a 68040 it may work to some extent, but also crash if one of the games uses a non-implemented instruction.
jotd is offline  
Old 08 December 2019, 22:15   #5
FOL
PSPUAE DEV
 
FOL's Avatar
 
Join Date: Nov 2006
Location: Wales / UK
Age: 45
Posts: 5,999
Send a message via MSN to FOL
Quote:
Originally Posted by macce2 View Post
I have another question, regarding the CD32 Emulator package/ program ( Idefix/ Cachecdfs):

I found that the OS3.9 Cachecdfs to be the most compatible. Had games not loading or crashing. Using that cachecdfs, never had issues with any game running via CD.
FOL is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problems with CD32 emulation in WinUAE piXelMECH support.WinUAE 20 06 August 2019 10:04
CD32 Emulation Problems Steve support.WinUAE 32 23 October 2010 01:10
CD32 pad emulation in WinUAE for some games antonvaltaz support.WinUAE 14 17 September 2009 08:42
CD32 games not working on winuae'CD32 emulation laser support.WinUAE 8 03 July 2007 21:49
CD32 joypad emulation problems NPI support.WinUAE 4 11 March 2007 14:52

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:17.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.32474 seconds with 13 queries