English Amiga Board


Go Back   English Amiga Board > Coders > Coders. General > Coders. Releases

 
 
Thread Tools
Old 06 October 2018, 16:05   #1
grelbfarlk
Registered User

 
Join Date: Dec 2015
Location: USA
Posts: 1,595
GemRB for Classic Amiga WarpOS

Looks like GemRB engine which in theory includes Baldur's Gate 1, 2, Icewind Dale and possibly Planescape is now working and will be going to beta testers shortly.









grelbfarlk is offline  
Old 06 October 2018, 16:14   #2
trixster
Guru Meditating

 
Join Date: Jun 2014
Location: England
Posts: 1,251
Astonished! Well bloody done, Sir!
trixster is offline  
Old 08 October 2018, 03:40   #3
grelbfarlk
Registered User

 
Join Date: Dec 2015
Location: USA
Posts: 1,595
I really jumped the gun here, after playing for some 10-20 minutes it tends to freeze and of course at the worst possible times. Also some serious performance issues to deal with, like many seconds pass between swings in combat, so something is amiss with the timing there too.
grelbfarlk is offline  
Old 13 October 2018, 06:20   #4
BULI
Registered User

 
Join Date: Dec 2017
Location: Rzeszów
Posts: 132
Quote:
Originally Posted by grelbfarlk View Post
I really jumped the gun here, after playing for some 10-20 minutes it tends to freeze and of course at the worst possible times. Also some serious performance issues to deal with, like many seconds pass between swings in combat, so something is amiss with the timing there too.

If you need another test system, I'm at your service.
BULI is offline  
Old 23 October 2018, 01:09   #5
Hedeon
Sonnet Hacker

 
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 903
How's this coming along?
Hedeon is offline  
Old 23 October 2018, 01:11   #6
nexus
Registered User

 
Join Date: Aug 2017
Location: USA
Posts: 712
last i heard 97% lol
nexus is offline  
Old 23 October 2018, 01:12   #7
Hedeon
Sonnet Hacker

 
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 903
So two more weeks?
Hedeon is offline  
Old 23 October 2018, 01:13   #8
nexus
Registered User

 
Join Date: Aug 2017
Location: USA
Posts: 712
give or take a month might be at 99.9% then
guess he had voodoo issues
nexus is offline  
Old 23 October 2018, 02:42   #9
grelbfarlk
Registered User

 
Join Date: Dec 2015
Location: USA
Posts: 1,595
Having stability issues with my build of Python, even though people said just go that way full steam and if you run into any problems just hack, slash and punch your way till it works. It runs it's just not quite stable enough for a release. There are also some performance issues or they're the stability issues. Movement, scrolling and sound run well, but stupid little things like navigating menus is annoyingly slow, which is all Python driven.

Last edited by grelbfarlk; 23 October 2018 at 03:08.
grelbfarlk is offline  
Old 28 January 2019, 01:45   #10
grelbfarlk
Registered User

 
Join Date: Dec 2015
Location: USA
Posts: 1,595
Just so people don't or do think that this never went anywhere, some people got alpha versions and stated that the load time on big areas is prohibitive. Like perhaps they might not live long enough to complete a whole game until this is fixed. So not dead yet-the program.
grelbfarlk is offline  
Old 10 February 2019, 22:52   #11
apex
Registered User
 
Join Date: Apr 2010
Location: Amigaplanet
Posts: 379
Would be nice to see a release maybe for Apollo/68080?
apex is offline  
Old 11 February 2019, 04:33   #12
grelbfarlk
Registered User

 
Join Date: Dec 2015
Location: USA
Posts: 1,595
Quote:
Originally Posted by apex View Post
Would be nice to see a release maybe for Apollo/68080?

I won't be doing this but it should not be too much trouble.
grelbfarlk is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
GLHexen2 Warpos. Cowcat Coders. General 80 16 November 2018 20:03
OWB WarpOS possible ? drluking support.Apps 3 01 October 2018 21:54
UAE for WarpOS 0.8.12 grelbfarlk request.Apps 0 23 November 2016 02:14
WarpOS Programming Help? esc support.Other 8 21 October 2015 11:37
Building WarpOS binaries on classic / 3.x mousehouse Coders. General 8 31 January 2012 17:52

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:30.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Page generated in 0.07211 seconds with 15 queries