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Old 08 August 2015, 19:10   #881
FrodeSolheim
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A new development version has been released. Changes in FS-UAE 2.5.37dev:
  • Fixed a joystick issue where SDL_JoystickID was not used properly (*).
  • Added new option log_input (replaces environment variable FS_DEBUG_INPUT).
  • Also log joystick button and hat events when log_input is enabled.
  • Imported updated translations from crowdin.com.
(*) This fixes problems when both XInput and DirectInput devices are present. Thanks to Anata for patiently testing several builds

Known issues:
  • When entering the GUI using modifier+F12, the modifier key(s) sticks in the emulated Amiga when you return to the emulation.
  • Graphical flickering in Workbench with non-cycle-exact emulation.
Changes in FS-UAE Launcher 2.5.37dev:
  • Fixed bug in login window, added close buttons to login/logout.
  • Fixed OAGD.net locker uploader (really, this time).
  • Added new logging options panel to settings dialog.
  • Imported updated translations from crowdin.com.
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Old 09 August 2015, 09:01   #882
amigafreak68k
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Quote:
Originally Posted by FrodeSolheim View Post
A new development version has been released. Changes in FS-UAE 2.5.37dev:

Known issues:
  • Graphical flickering in Workbench with non-cycle-exact emulation.
I've this bug only WITH cycle-exact emulation. But this is since many versions.
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Old 10 August 2015, 17:20   #883
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It looks like fs-uae associated adf images by default under Linux. (because of the .desktop entry). I wonder why this has been done. It can't open adf files directly. If you do, it ties to read the image as a config file and you end up with half the disk image written into the log file.
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Old 10 August 2015, 21:49   #884
FrodeSolheim
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Quote:
Originally Posted by jbl007 View Post
It looks like fs-uae associated adf images by default under Linux. (because of the .desktop entry). I wonder why this has been done. It can't open adf files directly. If you do, it ties to read the image as a config file and you end up with half the disk image written into the log file.
Ooops, looks like I forgot to finish something a while ago... The intention was that you should be able to quickly fire up FS-UAE and test an ADF file..

New changes lined up for the next dev version:
* Config file names must end with .fs-uae or .conf to be loaded as such by FS-UAE.
* If you give fs-uae a command line argument with path to a .adf, it will be used as value for floppy_drive_0. (Yes, there are many other possible ideas for expansion here, it is just meant to be a simple function to start with)
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Old 15 August 2015, 22:21   #885
FrodeSolheim
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A new development version has been released. Changes in FS-UAE 2.5.39dev:
  • Updated config for Logitech F310 and added Thrustmaster Dual Action 4.
  • Updated AROS kickstart replacement to ver. 2015-05-20 from WinUAE 3.1.0.
  • Config files must end with .fs-uae or .conf to be loaded by FS-UAE.
  • If you give fs-uae a command line argument with path to a .adf, it will be used as value for floppy_drive_0.
  • Imported updated translations from crowdin.com.
Known issues:
  • When entering the GUI using modifier+F12, the modifier key(s) sticks in the emulated Amiga when you return to the emulation.
  • Graphical flickering in Workbench with non-cycle-exact emulation.
Changes in FS-UAE Launcher 2.5.39dev:
  • CD images for database games will now be extracted from archives on demand. (there will always be a temp copy made right now, even when not needed).
  • If you give the launcher (command line) the path to a zip or lha, it will try to find a contained WHDLoad slave and configure an A600 + 8MB fast RAM and start FS-UAE.
  • Updated Info.plist and specified 10.7.0 as minimum OS X version.
  • Added version update check for beta branch.
  • Imported updated translations from crowdin.com.

Quote:
Originally Posted by amigafreak68k View Post
I've this bug only WITH cycle-exact emulation. But this is since many versions.
If you mean A4000 model on highest accuracy setting, then yes, that's the same problem. Investigation has revealed that it has existed since 2.5.0dev :-/
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Old 31 August 2015, 20:11   #886
FrodeSolheim
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A new development version has been released. Changes in FS-UAE 2.5.40dev:
  • Use SetUnhandledExceptionFilter on Windows for JIT direct memory.
  • Unified (segfault) exception handler for Windows and Linux.
  • Fixed mman for compatibility with JIT direct memory access.
  • Re-enable uae_comp_trust* = indirectKS options.
  • Allow uae_rtc to be set without disabling uae_chipset_compatible.
  • Fixed flickering caused by undefined behavior in shift operations.
  • Added new option log_bsdsocket (boolean).
Known and reported issues:
Changes in FS-UAE Launcher 2.5.40dev:
  • New option launcher_font_size.
  • Enable screenshot bar for 1280×720 resolution.
  • Launcher WHDLoad zip (command line): use A1200 model.
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Old 31 August 2015, 21:10   #887
amigafreak68k
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I've noticed, that some characters can't be entered as before. This is, for example, the "#" sign. Can only check this on german keyboard. Maybe it is related to Mac OS X 10.11 beta. Doesn't know as it also appears on 10.10.
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Old 31 August 2015, 21:17   #888
FrodeSolheim
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Quote:
Originally Posted by amigafreak68k View Post
I've noticed, that some characters can't be entered as before. This is, for example, the "#" sign. Can only check this on german keyboard. Maybe it is related to Mac OS X 10.11 beta. Doesn't know as it also appears on 10.10.
This is because the mappings for two host keys have changed in the recent versions (http://eab.abime.net/showpost.php?p=1034570&postcount=8).

Host key "BACKSLASH" and host key "INSERT" have been swapped. So basically, you can press "Insert" to get "#" (with german Amiga keyboard layout). You can also swap them back via new settings in FS-UAE Launcher -> Settings -> Keyboard if you prefer
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Old 01 September 2015, 13:01   #889
Jason H
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FS-UAE Launcher 2.5.40dev - Appearance Option Issue.

Just tested 2.5.40dev today and found an issue with the Appearance option in the Settings menu. It first appeared to display the option to change the Launcher theme; Fusion Auto, Standard etc. I have chosen Standard, restarted the Launcher and now the Appearance option is blank.

Tested on Mac 10.10.4. Can anyone confirm the same issue (and maybe offer a solution to get this back)? Thanks.

UPDATED: Went back to the 2.5.39dev and set theme to Default, reloaded 2.5.40dev and the Appearance settings are back but may be a bug if this can be replicated.

Last edited by Jason H; 01 September 2015 at 17:01.
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Old 01 September 2015, 19:03   #890
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Linux mint 17.2 XFCE Alt+tab bug:
in the latest build, alt+tab is broken - even getting out of fullscreen doesn't help
(have to save the state and quit)

works flawlessly in the windows build btw

does anyone have a fix / workarround?
 
Old 01 September 2015, 19:45   #891
FrodeSolheim
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Quote:
Originally Posted by Jason H View Post
Just tested 2.5.40dev today and found an issue with the Appearance option in the Settings menu. It first appeared to display the option to change the Launcher theme; Fusion Auto, Standard etc. I have chosen Standard, restarted the Launcher and now the Appearance option is blank.
Thank you for the bugreport, I have fixed this for the next version

Quote:
Originally Posted by Rumournz View Post
Linux mint 17.2 XFCE Alt+tab bug:
in the latest build, alt+tab is broken - even getting out of fullscreen doesn't help
(have to save the state and quit)

works flawlessly in the windows build btw

does anyone have a fix / workarround?
Release the keyboard grab first by pressing F12+g or middle mouse button, then you can alt+tab.

(It isn't really a bug, bit in the SDL 1.x version of FS-UAE I recognized alt+tab with custom code and allowed this to function also with keyboard grab, but this isn't implemented in the recent SDL 2.x versions of FS-UAE).
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Old 02 September 2015, 14:02   #892
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Either way, works sweet as, thanks Frode
 
Old 03 September 2015, 15:19   #893
AlphaUMi
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How is it that the latest stable release is version 2.6.0beta2 and the latest development release is 2.5.40dev? ???
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Old 06 September 2015, 00:42   #894
FrodeSolheim
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Originally Posted by AlphaUMi View Post
How is it that the latest stable release is version 2.6.0beta2 and the latest development release is 2.5.40dev? ???
It is just a temporary arrangement until the stable series and the development series starts living separate lives. Current changes in the development versions will still be included in 2.6.0(betas).
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Old 16 September 2015, 16:51   #895
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FS-UAE 2.5.40dev crashes during the Game Database Update. Windows portable version. Probably related to the same File Datebase Update error. "Could not find parent f6b71820-54fc-5946-ad32-429bc269b4f9". What's happening there? Which game is it?



edit: Ok, deleted oagd.net.sqlite and Files.sqlite in "Cache" but still no luck. Crashes with the same error.
Attached Files
File Type: rar fs-uae-launcher.log.rar (8.5 KB, 104 views)

Last edited by Retro-Nerd; 16 September 2015 at 17:49.
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Old 16 September 2015, 18:37   #896
FrodeSolheim
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@Retro-Nerd Fixed, a variant on oagd.net was published without it's parent entry being published. If you refresh now, it should work.

(Btw, this cannot reasonably be said to be a crash. It is simply *FS-UAE Launcher* showing an *error message*...)
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Old 16 September 2015, 18:47   #897
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Ah, ok. Works again.
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Old 19 September 2015, 13:44   #898
FrodeSolheim
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A new development version has been released. Changes in FS-UAE 2.5.41dev:
  • Implement action_pause to make action key configurable.
  • Separate auto-fire button (based on patch from S. Jordan).
  • Dedicated auto-fire button mapped to “right trigger” by default.
  • New boolean option jit_compiler (to enable/disable JIT compilation).
  • New option jit_memory (=direct/indirect).
  • JIT compiler defaults to direct memory access on all platforms now.
  • JIT direct memory exception handler for OS X (32-bit).
  • Imported updated translations from crowdin.com.
Changes in FS-UAE Launcher 2.5.41dev:
  • Support FS-UAE environment variables in advanced settings.
  • Fix appearance settings when theme is set to standard.
  • Imported updated translations from crowdin.com.
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Old 21 September 2015, 00:06   #899
FrodeSolheim
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A new development version has been released. Changes in FS-UAE 2.7.0dev:
  • Merged JIT compiler updates from the ARAnyM project.
  • Support for JIT compilation on x86-64 (Linux/Windows/OS X). It may contain bugs yet. FPU JIT is currently disabled by default for x86-64.
  • JIT 64-bit direct memory exception handlers for Linux/Windows/OS X.
  • Compile FS-UAE / Windows as large address aware for more virtual memory.
  • Updated emulation core from WinUAE 3200b12.
Yes, this is the first version in the brand new 2.7.x development series
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Old 21 September 2015, 00:51   #900
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Love your work Frode!

Curious, is there a way to have both 32 and 64bit versions of fs-uae installed at the same time (Ubuntu/Debian)?
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