25 October 2015, 09:03 | #21 | |
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Join Date: Oct 2012
Location: france
Posts: 124
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@jotd : i tested it with last jst and last slave and it doesn't work on CW GAAE, KS2.04 (after title screen, it hangs on a floppy load).
@TjLaZer: Thanks a lot it works now with same config as above Thanks guys ! Quote:
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31 October 2015, 10:03 | #22 |
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Join Date: Oct 2012
Location: france
Posts: 124
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hi,
The games work with TjLaZer but for me it's not NTSC it's a bit slow. If i add the NTSC tooltype it freezes again. My A500 is PAL. |
11 March 2017, 20:19 | #23 |
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Join Date: Mar 2016
Location: MALTA
Posts: 104
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Hi there,
I tried the game on a PAL A500+, with ks3.1, 2MB chipmem 8mb fastmem [using kipper A508 fastmem board]. Game always exited upon pressing fire on the title screen. I also tried it on a stock A1200 setup on WinUAE where it started and was able to play it successfully. Now today I just downloaded whdload Shinobi from the File Zone mentioned here. So what do I need to do? Should I need to replace the files I have and add whdload relevant commands? E.g. when I typed in NTSC command, it did not load at all. Thanks in advance. |
16 March 2017, 01:47 | #24 |
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Join Date: Sep 2004
Location: Tacoma, WA USA
Age: 52
Posts: 1,915
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Just replace the slave file and the disk image from mine if you want, or delete yours and just use mine. Use the NTSC tooltype. Make sure you have NTSC monitor driver in devs:monitors
/Commodore_Amiga/Retroplay/Commodore_Amiga_-_WHDLoad_-_Games/S/Shinobi_v1.4_NTSC_2354.lha |
16 March 2017, 01:50 | #25 | |
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Join Date: Mar 2016
Location: MALTA
Posts: 104
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Quote:
It worked fine at least right after pressing fire on title screen. |
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