11 July 2011, 03:56 | #41 |
The Grim-Button
Join Date: Jan 2008
Location: Melbourne Australia
Age: 43
Posts: 414
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I have set my self a goal for a release date;
There will be a alpha out on the 31st of this month. I have set a deadline, for myself. The final feature set will be updated closer to that date. I would love a set of those, but my budget is limited so it will have to wait. |
11 July 2011, 04:30 | #42 |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,910
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I can't wait for it!
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11 July 2011, 06:12 | #43 |
The Grim-Button
Join Date: Jan 2008
Location: Melbourne Australia
Age: 43
Posts: 414
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hmm, just ordered one of these;
all for testing of-course. http://www.catchoftheday.com.au/smal...ducts_id=35875 |
11 July 2011, 17:34 | #44 |
Pixel Blender!
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how will you be able to download this, I'm willing to beta test on the ipad 2 for ya if you want. you releasing an IPA file for it?
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11 July 2011, 20:46 | #45 | |
Old fart
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Quote:
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11 July 2011, 21:53 | #46 | |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,801
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Quote:
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12 July 2011, 01:24 | #47 | |
The Grim-Button
Join Date: Jan 2008
Location: Melbourne Australia
Age: 43
Posts: 414
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Quote:
I sent you a pm too btw @Kamelito: Yup seen that, it uses glut, and alot of non opengl-es features, so it would require a rewrite of the gl renderer. Maybe someday hehe. @spajdr: check your pm. |
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20 July 2011, 01:40 | #48 |
The Grim-Button
Join Date: Jan 2008
Location: Melbourne Australia
Age: 43
Posts: 414
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20 July 2011, 08:52 | #49 | |
Old fart
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Quote:
Post some screens of GUI when possible Perhaps you could create a topic about it on toucharcade.com forums, so people can start to get excited :-) Last edited by spajdr; 20 July 2011 at 09:00. |
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20 July 2011, 09:06 | #50 |
The Grim-Button
Join Date: Jan 2008
Location: Melbourne Australia
Age: 43
Posts: 414
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haha, soon, soon. once I have more to share.
Probably monday next week; I will turn my propaganda machine on. |
20 July 2011, 12:27 | #51 |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,910
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Full Picasso emulation on iPhone 4? Awesome!
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21 July 2011, 21:31 | #52 |
Registered User
Join Date: Aug 2006
Location: sheffield
Posts: 332
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Im jailbroken and happy to be a guineapig for any testing.
Sorry if this has been discussed previously but will this be like psx4all on the iphone where i can just add my adf files via ifunbox/ssh etc? |
21 July 2011, 23:49 | #53 |
The Grim-Button
Join Date: Jan 2008
Location: Melbourne Australia
Age: 43
Posts: 414
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Yup, ssh is the easiest way atm.
Like almost every other emu. I may add another way in the future, but the alpha won't have that. |
22 July 2011, 03:22 | #54 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,602
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iuaeoeuåäö Looks good.
It's a pity Apple made rules against submitting emulators on Appstore, so that users have to jailbreak their phones. Would be nice to see someone porting back an updated UAE to the Gamepark handhelds, it didn't get enough love on this nice platform... snif :'( |
28 July 2011, 01:29 | #55 |
The Grim-Button
Join Date: Jan 2008
Location: Melbourne Australia
Age: 43
Posts: 414
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Gamepark? as in the GP-32?
PS: I have Time is running out by muse stuck in my head, hmm. Sunday is getting closer, and am I ready, hmm.... |
28 July 2011, 01:31 | #56 |
PSPUAE DEV
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28 July 2011, 17:50 | #57 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,602
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Sequels to GP32 are GP2X, Wiz and Caanoo or whatever it was called. I have the GP2X which is much faster than the GP32, but the latest version [edit: of UAE's] has issues with disk loaders and is slow.
Last edited by Photon; 13 August 2011 at 00:49. |
11 August 2011, 09:23 | #58 |
Registered User
Join Date: Aug 2004
Location: Poland
Posts: 121
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By the way: Manomio has just released "Defender of the Crown - Emulated Amiga Version" on the App Store.
iTunes link: http://itunes.apple.com/us/app/defen...447552008?mt=8 Toucharcade discussion: http://forums.toucharcade.com/showthread.php?t=103481 |
11 August 2011, 14:33 | #59 | |
uber cool demi god
Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Quote:
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13 August 2011, 00:59 | #60 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,602
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seuden, you're much too demure. Please remove 'demi' from your avatar title
Yes indeed, that would be cool, even though I understand if they have a few ports planned to compensate for the wrapper dev time first, if they did that themselves they deserve to get paid for their time. After that it would be a nice gesture, not only to devs of any components they use, but to others that are willing and eager to port their fave game (getting permission from game devs, if they care) and therefore also supporting Amiga - to SourceForge it or something. Knowing myself, I'd probably play Amiga games on nothing but a real Amiga, but I'd love to see a 'Port Bonanza' to every platform known to mankind, of every single Amiga game. Amiga is actually spoiled with emulators on 2345456 platforms already, but tweaked ports can often be made more accurate and fluid. But I strongly believe it's completely up to 'the guys who did the work' and not a right, just because we love Amiga. |
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