12 May 2016, 22:27 | #1 |
Prototype Historian
Join Date: Apr 2009
Location: SE MI / USA
Posts: 420
|
WHDLoad Game File Naming Conventions?
Sorry for the confusing title, I can't think of a better way to phrase this. I have a large collection of WHDLoad game .zip files that I'm weeding through to keep what I want to play, but there are some odd naming conventions that I don't understand.
1. There are several zip files that say 2Disk or 3Disk that look to contain different files. What does this mean? For example: A10TankKiller_v2.0_2Disk_1396.zip A10TankKiller_v2.0_3Disk.zip 2. There are several files that have SLOW and FAST appended to the name. I assume this has something to do with Chip and Expansion memory, but I'm not sure: DragonsLair&EscapeFromSingesCastle_v1.2a_Fast_1360&0980.zip DragonsLair&EscapeFromSingesCastle_v1.2a_Slow_1360&0980.zip 3. There are files that appear to have different memory amounts listed in the name. How do I read this? Is this the amount of Chip RAM required? Paradroid90_v0401.1_1MB_0692.zip Paradroid90_v0401.1_512KB_0692.zip But then again I also see stuff like this which would make no sense: Intact_v1.0_15MB.zip Any help in understanding these conventions would be great. I only want to keep what I need, but I don't want to delete files I may need for my configuration. |
13 May 2016, 20:45 | #2 | ||
Registered User
Join Date: Jul 2007
Location: Poland
Posts: 434
|
Quote:
Quote:
According to readme file from Intact installer: "The installed program requires 0.5/1.0/1.5 MB ChipMem". Last edited by PopoCop; 13 May 2016 at 20:55. |
||
13 May 2016, 20:58 | #3 |
Prototype Historian
Join Date: Apr 2009
Location: SE MI / USA
Posts: 420
|
So there were 2 Disk and 3 Disk versions of a lot of games? Why is that? Updates I guess? Well I guess I'll go with the version of the game with the most disks then. Thanks for clearing that up.
So I am right on the chip ram thing. Good to know (I only have 1MB). Any idea about the FAST versions? Last edited by Tempest 2084; 13 May 2016 at 21:05. |
13 May 2016, 21:38 | #4 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,014
|
Quote:
SLOW is where it uses conventional memory types game was originally intended for. |
|
13 May 2016, 21:42 | #5 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,187
|
Re-releasing the games in budget form on less disks meant more profit for the publisher. Usually better compression (Super Cars) or removing some pictures (Daley Thompson).
|
13 May 2016, 22:23 | #6 |
Global Moderator
Join Date: Mar 2001
Location: UK
Age: 46
Posts: 6,162
|
1396 is the SPS game ID for A-10 Tank Killer so the game was probably installed using the IPF disk images, or in other words, an original rather than cracked version.
|
14 May 2016, 01:52 | #7 | |
Prototype Historian
Join Date: Apr 2009
Location: SE MI / USA
Posts: 420
|
Quote:
Thanks for the help everyone. You learn something new every day. |
|
14 May 2016, 22:39 | #8 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,069
|
Some games also have compressed vs. uncompressed whdload releases. Walker comes to mind.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
WHDLoad Key File | spannernick | project.WHDLoad | 8 | 27 May 2016 00:10 |
suggestion for save game states to allow naming | reddwarf4ever | support.FS-UAE | 1 | 16 January 2016 11:26 |
Crack Intro and Trainer Re-naming according to TOSEC DAT file | DH | project.TOSEC (amiga only) | 10 | 25 October 2010 19:17 |
Using Batch file to run Whdload game | kipper2k | project.WHDLoad | 118 | 13 September 2010 13:16 |
Error while starting WHDLoad-file..... | Vicman | project.GameBase Amiga | 10 | 03 November 2008 13:46 |
|
|