03 February 2016, 00:34 | #261 | |
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Tried tapping and holding, just zooms right it or right out, no small steps. I havent tried other buttons yet as i was getting too tired, will try tomorrow, cd32load was 0.6 i think. |
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03 February 2016, 00:36 | #262 |
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Fair enough! try the latest (0.13 beta in the zone), I think there have been a few fixes to keyboard handling since then.
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03 February 2016, 05:59 | #263 |
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I can't believe I am discovering this thread only now. This seems to be a fantastic piece of work which makes me regret not to have brought my CD32 back from my parents's place last month.
@jotd, since this now seems to work on a non CD32 Amiga is the plan to more or less supplant WHDLoad as time goes? |
03 February 2016, 10:54 | #264 |
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I've merged my changes into CD32Load 13 beta, including some further fixes for Virtual Keyboard, and zoned it.
The delay between key/up down events is greater so it no longer "sticks" in Zeewolf real HW. While it takes longer to enter a password, you can also just hold down rather than tap. Still doesn't work on Desert Strike (real HW) at all, even though it works in WinUAE fine :S. I'll abandon it for now. |
03 February 2016, 19:08 | #265 | |
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Btw whats the command line for the virtual mouse earok? Last edited by Amigajay; 03 February 2016 at 20:08. |
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03 February 2016, 21:23 | #266 | |
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Joypad=1 is a required switch (plus you need your joypad in the mouse port) Vm=[delay] where delay is a number from 0 upwards, the higher the number the slower the cursor, this is required Vmmodifybut=[modify] where the value is a joypad code like $11 for play. Hold down this button to move the cursor at a different rate. Optional. Vmmodifydelay=[delay] alternative delay setting for when the modify button is down |
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03 February 2016, 22:59 | #267 |
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@readonlycat: this won't replace whdload on a big Amiga with fastmem.
But on a vanilla system with only 2MB and a FFS HD, CD32Load is the only option to be able to run whdload slaves without OS-flashing, and acceptable loading times. @akira: note that in the next versions you can use IDEHD and DISKUNIT=1 to specify the 2nd IDE drive, that can be a game-dedicated FFS formatted drive, even if the first IDE drive is a PFS/SFS. @earok: now I have fixed the RN decruncher: Moonstone is getting nearer, and Rodland works. Unreal (old slave) works. New slave needs too much mem, but with Psygore CD loader that could change (but I will still have to use RN loader for hard-drive configurations) Psygore CD loader could help us to overcome the CD directory limit that is random and annoying. |
03 February 2016, 23:03 | #268 | |
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If not I'll leave the virtual mouse option as i guess there is just as much chance of someone owning a mouse as there is 2 joypads. |
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03 February 2016, 23:10 | #269 | |
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03 February 2016, 23:48 | #270 | |
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04 February 2016, 00:04 | #271 | |
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04 February 2016, 00:21 | #272 | |
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What I could do is, as you've suggested, add a button toggle that can be used on the gamepad in port two. The caveats with this would be: - No guaranteed right mouse button support (might work sometimes) - Gamepad in port two would continue operating as normal (ie you'd control both the gamepad port 2 direction and mouse port 1 cursor), I can't prevent this. So say, "Walker" as a hypothetical example, you'd be moving both the cursor and the robot at the same time from the same pad. |
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04 February 2016, 00:31 | #273 | |
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04 February 2016, 00:35 | #274 | |
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04 February 2016, 02:28 | #275 | |
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I was asking because I had offered in another thread to add input remapping support to WHDLoad but since CD32Load already has it and would support FFS hard drives then the interest to extend WHDLoad any further seems lower as it would seem natural for CD32Load to gradually take its place on low memory systems. |
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04 February 2016, 02:34 | #276 | |
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Still, FFS has so many problems, I wouldn't want to use it. I mainly want this for CD32 anyway, so, no problems |
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04 February 2016, 13:19 | #277 |
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Has anyone tested Lotus III with CD32Load
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05 February 2016, 00:42 | #278 |
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05 February 2016, 10:30 | #279 |
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I've just posted another update to my CD32Load mods, this time an extensive update to virtual mouse (can be turned on and off, also can be used in port 2 but with limited support eg right button might not function).
@AmigaJay I hope this works with Hunter if not I'll take a look |
05 February 2016, 11:03 | #280 | |
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