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Old 18 February 2008, 09:42   #1
demoniac
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Street Rod 2

After beating the King in the final race, I get the following assertion error:



while reading Disk 1.

Since all the available Quartex Disk 1 adf images have this issue, I'm wondering if anyone can provide an image of Disk 1 either from an original or a non-Quartex crack?

Last edited by demoniac; 04 March 2017 at 22:27.
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Old 18 February 2008, 15:47   #2
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Would you believe i found a original Disk 2 but no Disk 1! Have you tried the version hacked by PRX? Maybe the hack they did was to repair the game so its finishable.
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Old 18 February 2008, 22:04   #3
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I tried all the versions that were on Planet Emulation including the PRX one, which they just added a bootblock intro on how they spread the wares. I also tried KS1.2, 1.3, and 2.05 just to see if it would work.
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Old 01 February 2012, 21:18   #4
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...found a different crack from australian scene.
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Old 03 February 2012, 04:41   #5
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If you upload it to the Zone, I can try comparing contents to see if they are different. I'm on a new computer, so I haven't fired up the emulator for a while.
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Old 03 February 2012, 09:35   #6
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If you upload it to the Zone, I can try comparing contents to see if they are different. I'm on a new computer, so I haven't fired up the emulator for a while.
...zoned.
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Old 04 February 2012, 18:37   #7
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Thanks, I got it. I'll take a look and hope to return with some answers in a week or so.
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Old 12 February 2012, 04:48   #8
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QTX is missing a couple of CLI commands. The Gonz Street Rod II executable was imploded. Comparing the hex values, there are a lot of differences. Not sure if they are caused from Imploder.

Next time, I'll trying running the Gonz crack.
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Old 03 March 2012, 18:36   #9
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I tried several things so far, but so far no difference. I'll have to beat the King again using Gonz version, but first I need to locate my gamepad as the controls are abysmal on keyboard.
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Old 23 September 2012, 09:50   #10
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I finally got around to beating the King again, which isn't trivial, with the Gonz version. Nope, same assertion error, which is what I expected.
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Old 23 September 2012, 11:47   #11
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Strange... is this the same on the original? Would be interesting to see if it's due to 'protection' or simply a failure in the original code!
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Old 23 September 2012, 18:06   #12
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I'm quite sure this has nothing to do with the (very simple) manual protection. It looks like this game hasn't been tested very well. The code is full of debug routines which normally are disabled in release builds.
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Old 23 September 2012, 20:46   #13
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Question is can it be fixed? Bot that i've ever been able to beat the king the controls are way too laggy for me
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Old 23 September 2012, 22:36   #14
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Question is can it be fixed? Bot that i've ever been able to beat the king the controls are way too laggy for me
The controls are horrible, but using a keyboard + gamepad combination it becomes more manageable. I also had to save state quite a bit on WinUAE to get through.

Below is a screenshot before it crashes to CLI.



Last edited by demoniac; 23 September 2012 at 22:42.
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Old 24 September 2012, 07:29   #15
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Quote:
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Question is can it be fixed? Bot that i've ever been able to beat the king the controls are way too laggy for me
Most probably, it's just a matter of finding out what's causing the assert. If I can be bothered to play this game to the end I may have a look. But the controls are indeed quite horrible so it's no real fun.
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Old 25 September 2012, 07:38   #16
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Most probably, it's just a matter of finding out what's causing the assert. If I can be bothered to play this game to the end I may have a look. But the controls are indeed quite horrible so it's no real fun.
I have a save file from floppy, which will get you to the King. You would have to beat him in 3 races and Mulholland Drive is a challenge.
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Old 25 September 2012, 07:40   #17
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What debugging tool would you use for this?
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Old 25 September 2012, 07:56   #18
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Quote:
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I have a save file from floppy, which will get you to the King. You would have to beat him in 3 races and Mulholland Drive is a challenge.
Can you upload it to The Zone?

Quote:
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What debugging tool would you use for this?
ReSource and my brain.
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Old 27 September 2012, 22:58   #19
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Can you upload it to The Zone?
I'll get that to you later.

Quote:
ReSource and my brain.
I hope a brain is used.
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Old 29 September 2012, 09:54   #20
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Alright, SRIIsave.7z in the Zone. I have included both the save game files loose and Disk 2 with the saves.

The load menu only shows 2 saves -- TRAINER and KING, but there are 3 *.sav files:
StreetRodA.sav should be the modified trained save game that I didn't use. StreetRodC.sav should be my save game right before the King. StreetRodB.sav seems to refer to C, but I'll let you confirm what it does.

Like I wrote earlier, Mulholland Drive (race 2) is a pain. There's road construction where you need to slow the car below 60 MPH.
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