06 July 2020, 19:26 | #1 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 511
|
Agony sourcecode & other things released
Yves Grolet of Art & Magic released all his development archives, this includes (among other things) the complete source of Agony:
https://appealstudios.wetransfer.com...4104506/99885d |
06 July 2020, 19:28 | #2 |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,186
|
Good to hear!
|
06 July 2020, 19:29 | #3 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
|
Maybe Unreal as well?
|
06 July 2020, 21:02 | #4 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,801
|
Where is the link of the announcement?
|
06 July 2020, 21:18 | #5 |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 511
|
|
06 July 2020, 21:34 | #6 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,801
|
Cheers
|
06 July 2020, 21:57 | #7 |
Dream Merchant
Join Date: Sep 2007
Location: Dreamlands
Posts: 530
|
Whoa, thanks for the link!
|
06 July 2020, 22:05 | #8 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,007
|
Cool! Now it's time to fix the scrolling waves in Agony.
|
07 July 2020, 06:20 | #9 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
|
|
07 July 2020, 09:20 | #10 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,007
|
|
07 July 2020, 09:57 | #11 |
A1200 040 SAM440EP 667
Join Date: Jan 2008
Location: Lisbon / Portugal
Posts: 873
|
There are some great bits, including a prototype of a 6 playfields scrolling
|
07 July 2020, 11:25 | #12 |
Moderator
Join Date: Sep 2004
Location: France
Age: 50
Posts: 4,277
|
interesting.
see for game conception informations too: http://www.francksauer.com/index.php...games/10-agony PS: warning: there are some french personnal documents of his wife in the archive... it would be necessary to warn Yves Grolet so that the documents are removed from the archive (i am not facebook account ). Last edited by CFou!; 07 July 2020 at 12:24. |
07 July 2020, 12:07 | #13 | |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 558
|
Quote:
|
|
07 July 2020, 12:14 | #14 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,813
|
With the source, does this mean someone with enough knowledge can technically use the engine to make other games? Possibly Agony 2???
|
07 July 2020, 12:15 | #15 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,908
|
Hm, thanks for the warning. I'll extract the Agony source (not that I ever do anything with such code, but I like to collect it) and then remove the archive.
|
07 July 2020, 12:32 | #16 | |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,908
|
Quote:
It is not code which created those amazing looking waves, the code just loops an animation. |
|
07 July 2020, 12:44 | #17 |
Moderator
Join Date: Sep 2004
Location: France
Age: 50
Posts: 4,277
|
in the adf stuffs, there are a prerelease version of puffy's saga named Super Puffy in title screen
|
07 July 2020, 21:35 | #18 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,163
|
At this pace, we'll have the source of all amiga games in 2134
|
07 July 2020, 21:49 | #19 |
With MMU and FPU!
Join Date: Mar 2015
Location: On your mainboard
Posts: 270
|
Unfortunately, no Unreal sources in the archive. Does this mean the Unreal sources are now officially lost?
|
07 July 2020, 22:06 | #20 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,801
|
That is what was written on FB
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Sourcecode from Breathless released | apex | Coders. General | 23 | 17 February 2019 05:46 |
ProTracker V4 Beta 2 SourceCode | drwhy | Coders. General | 5 | 03 March 2018 22:28 |
ipf sourcecode availability | BuZz | project.SPS (was CAPS) | 38 | 28 October 2011 16:30 |
WinUAE Sourcecode 2.2.0 | GrinderFX | support.WinUAE | 4 | 15 September 2010 19:55 |
sourcecode released for new gamebase utils | GameBase | project.MAGE | 2 | 16 June 2007 10:19 |
|
|