15 June 2016, 20:23 | #21 |
I Identify as an Ewok
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I'm the owner of his latest book - The Story of the Commodore 64 in Pixels. It's a good book for sure but I have to say I was really disappointed with the quality of the paper - very thin and not very opaque. Maybe its just me but I was hoping for a lot better quality like the nice paper used for the Commodore Amiga Visual Compendium book.
Looking forward to receiving my copy of the Bitmap Brothers: Universe in the near future and hopefully, eventually, the Commodore: Amiga Years book by Brian Bagnall. |
15 June 2016, 22:05 | #22 |
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Everyone trying to cash in on the retro-hype... But I don't mind, will sit nice next to the Amiga Visual Compendium, which is indeed veeerrrrry similar IMO.
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16 June 2016, 16:00 | #23 | |
Code Kitten
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He could get into legal trouble if he accidentally misused copyrighted images, etc. He could have agreed to an incomplete contract with the printer and end up losing the prints when that one goes bankrupt or accidentally destroys a batch of books and this was not insured. There is always a measure of risk to any physical project. If you really think that this is easy, I would recommend you do it, this free money would be for you then. |
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16 June 2016, 20:14 | #24 | |
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17 June 2016, 00:51 | #25 | |
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Come on, the entire point of Kickstarter is to avoid risks. If you have a captive audience and still don't make a profit, you must be some kind of anti-entrepreneur. Last edited by idrougge; 17 June 2016 at 01:31. |
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18 June 2016, 08:16 | #26 | ||||
Code Kitten
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From the Kickstarter description: Quote:
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Kickstarter's point is to allow creators to reach their public directly, removing intermediaries does not remove any risks, on the contrary, risks are now borne by the creator when in the past they were taken by the investors/producers. A fraction of the projects do actually never reach completion. So much for avoiding risk. Also most projects already start with funds of their own, given the very low sums obtained via backers in general, they have to. So if the projects tank, they generally lose a part of their shirt too. Also, you are sorely mistaken if you think the audience of the projects is the sole public for them. Look at the number of backers -> they are ridiculously low compared to what is necessary to make most projects profitable. Shenmue3, the most successful Kickstarter game campaign. -> 69,320 backers: It is a joke, totally unprofitable for a game of this ambition. The game will have to reach one or two orders of magnitude more players than that to be profitable. -> 6,333,295 $: A complete joke too, this barely covers the marketing budget for a modern title. There is no way they can develop the game with this. And that is the most successful campaign in gaming. Kickstarter is ... a kickstarting mechanism, not a guarantee of profitability. Once a campaign is funded, the work and effort just begins and nothing yet is guaranteed. I wish people started having a better grasp of the reality of making business in this world. Kickstarter is not magic, it does not create valid business models for you, nor does it generate an audience of the desired size. A campaign is just an advance payment. |
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18 June 2016, 09:18 | #27 | ||
HOL / AMR Team Member
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The question I posed was a general one and it does seem like I'm not the only one who's bored of the pixel books, judging from a few of the responses that have been solicited. As for Kickstarter descriptions, they're worth about as much as the paper that they're written on (as it were)......absolutely nothing! I've actually seen a handful of the Amiga/C64 pixel books first-hand and most have been quite disappointing in their own right (and doubly so when their Kickstarter descriptions have been taken into account, if that's how they've been funded). Can you honestly say the same? Please name the books and give some detail if that is the case. Last edited by DrBong; 18 June 2016 at 17:02. Reason: Fixed some typos! |
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18 June 2016, 15:35 | #28 | |||||||
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18 June 2016, 16:26 | #29 | ||||
Code Kitten
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I usually do my best to stay humorous and helpful but I guess I am human and make mistakes too and more smileys and a better tone would have been more appropriate. However, I would say that your tone is even more caustic than mine and borders on being an unhealthy generalization. "Anal retentive"? I would never be that aggressive in a post. "There seems to be a trend"? generalization is equally unnecessary and unhealthy. "hasn't been unnoticed"? By whom? Do you represent more people than yourself? Again, I apologize for the tone of my answer but you are also prompt to jump to overarching conclusions and I am sure we can both do better. Quote:
If this general question was not targeting the very topic of the thread it would have helped a lot if you had written an explicit disclaimer and mentioned going off-topic. I think I t was reasonable of me to assume your post was on topic. Also, the fact that several people share the feeling says nothing about it having substance unless each one brings facts to the table. There was little evidence here presented to support the hypothesis of a trend. Quote:
Choosing the negative side is perfectly arbitrary given that the vast majority of Kickstarter projects are successful and satisfy their audience (Kickstarter stats, available from them). Quote:
List all the KS Amiga/C64 projects and compare their description and results methodically and tell us what the fraction of liars there is and which part of that feeling was actually subjective misunderstanding of what was proposed. I have also wondered whether that trend was real so I would be interested in knowing the truth but I am too cautious (when I am not busy being too ironic!) to voice it publicly. I never talked in the general case so I am not going to argue that case but impressions and feelings are very dangerous things because we are super prone to generalization whenever we notice even just two instances of something we do not like. Do the checks yourself, you will be surprised how unreliable our impressions are. Anyway, thanks again for pointing out the unnecessarily harsh tone of my answer, and my apologies for the long winded and redundant answer. I hope that this time it was more productive. |
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05 July 2016, 11:53 | #30 |
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Looks like an awesome Amiga Kickstarter!
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05 July 2016, 12:02 | #31 |
Settler
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Isnt this going to be similar to the "amiga:visual compendium"?
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05 July 2016, 12:05 | #32 |
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I own several of the creators other books and I can verify that these are not 'picture books' in any way.
The Ocean & C64 books are much, much more in depth than some people in this thread give them credit for and contain full histories, interesting interviews and yes - pictures. However, don't take my word for it, check his site here: https://fusionretrobooks.com/product...ixels-preorder. As you can see there his books are not collections of screenshots. As such, I'm looking forward to his Amiga book as well |
05 July 2016, 14:30 | #33 |
I've got a new byline
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They're doing themselves a major disservice in that case by associating themselves with these visual compendium books. You have to be prepared to delve into the finer details to see the wood from the trees, which most casual browsers won't have the patience for.
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05 July 2016, 15:47 | #34 | |
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Personally I rather like the name (and he's done several books in the same series now so it kinda sticks I suppose), but I get why others might think it's just about pictures. But for clarity: these books are kind of in between a 'pure historical book' and a 'visual compendium'. There are plenty of pictures, but also lots of text. I was actually surprised at the volume of text in the C64 version of the book, considering the name (which proves your point I guess). |
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16 July 2016, 01:20 | #35 |
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I'm Chris, the author/owner of these books...
Take a look at this link for a looksie at the Flip Book of the C64 book - this will only be available for a little while, but will let you decide if you like the book (and may persuade you to get one - www.fusionretrobooks.com). The Amiga book will follow the same format. Last edited by boyo; 13 August 2016 at 15:43. |
16 July 2016, 14:02 | #36 |
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I like the voiceover at the end of the video for the Amiga in Pixels Kickstarter, quote "The Amiga Never Dies".
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22 October 2017, 00:56 | #37 |
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Thread necromancy!!
Just wanted to say that as probably many of you know the book is printed now, and together with current and ex members I wrote a quite detailed article about Scoopex history and Rangerism, and I know other demo groups also wrote articles with their highlights. If you're into demoscene-ish things |
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