30 July 2014, 00:16 | #41 |
Pixel Blender!
|
A thing of Amiga beauty Galahad, well worth the wait and a game I vow to finish this time around
Class work fella! |
30 July 2014, 00:38 | #42 |
Posts: n/a
|
This is amazing! A big thanks to all involved. It is indeed a thing of beauty.
(I'm sorry if this has been flagged up already but there's a graphics glitch (large) down the right hand side of the screen if you fall into the river and get swept away down the waterfall - it doesn't appear if you fall straight in the waterfall!. Also if a speech bubble appears in the upper right hand section of the screen it leaves a graphics glitch on the border) |
30 July 2014, 00:42 | #43 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,988
|
Quote:
|
|
30 July 2014, 00:45 | #44 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,185
|
Thank you all of you involved . I will try it tomorrow with the WHDLoad version. I really like your point 3 "3). You are welcome to host this version anywhere you like.", that I missed with Putty Squad.
Edit: By now the adf works with the WinUAE config I use to use with AmiKit; ROM 3.1 (A1200), CPU 030 and JIT. Last edited by Retrofan; 30 July 2014 at 01:42. |
30 July 2014, 01:10 | #45 |
Posts: n/a
|
I'm not playing it on real hardware at the moment unfortunately, only through WinUAE. However it only seems to happen when running as a A1200 and not a A500. I've quickly tried a few different display settings in WinUAE but nothing seems to work. Just thought the extra info may help.
|
30 July 2014, 03:04 | #46 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
|
great galahad , the amiga version is like usual the best one !
Adrdesign did a great job with the music but it is not a surprise. Thanks to all the guys involved... AMIGARULEZ 2014 |
30 July 2014, 08:28 | #47 |
Registered User
Join Date: Dec 2008
Location: Norwich, UK
Posts: 668
|
Great job!!!!
|
30 July 2014, 09:22 | #48 |
Fernando Cabrera
Join Date: Oct 2013
Location: Spain
Posts: 106
|
Congratulations!!! I will give it a try as soon as I can. As a newbie Amiga coder I feel very happy to see new games being made in 2014, and I will also try to let everybody know about the game in a couple of spanish podcasts in which I take part (in one way or another ).
|
30 July 2014, 09:27 | #49 |
Demoscener
Join Date: May 2006
Location: FR
Age: 54
Posts: 459
|
FAAAAAAB!
thanks Galahad! |
30 July 2014, 10:01 | #50 |
Registered User
Join Date: Feb 2010
Location: Porto, Portugal
Posts: 464
|
Big thank's to all
AMIGA RULES!!!! |
30 July 2014, 10:08 | #51 |
Targ Explorer
|
Great to see this! Well done to all involved.
I wonder what our Atari cousins are saying about this release? |
30 July 2014, 10:22 | #52 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,988
|
I've not seen it linked on Lemon, Amiga.org or any Atari sites yet
|
30 July 2014, 10:29 | #53 |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 1,982
|
|
30 July 2014, 10:30 | #54 | |
Born again WinUAE user
Join Date: Mar 2006
Location: South Yorkshire, UK
Age: 55
Posts: 1,667
|
Quote:
|
|
30 July 2014, 10:38 | #55 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,988
|
Quote:
Should have had it boot up in Spectrum mode just to irk them! |
|
30 July 2014, 10:38 | #56 |
Puttymoon inhabitant
|
Damn, I am desperatelly searching for a download link. Why it is not in the 1st post?
|
30 July 2014, 10:39 | #57 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,988
|
|
30 July 2014, 11:04 | #58 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,988
|
Quote:
After all, it was because of the minimum system specs for the Spectrum version that meant it couldn't be converted to the C64 And in comparison to the ST version, on the A500 its only slightly slower, but still playable. Pressing fire button and direction makes the character run and the game moves quicker as well. |
|
30 July 2014, 11:09 | #59 |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,910
|
I played it a bit yesterday on WinUAE - it seems like the fire button shoots out some kind of laser gun - I saw my companions lamenting about getting hurt, and after a while they were dead on the ground.
I guess I was shooting them? |
30 July 2014, 11:11 | #60 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,988
|
Yes, you've been shooting your friends
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Where Time Stood Still - Video or wait? | Galahad/FLT | Amiga scene | 83 | 31 July 2014 11:42 |
Where Time Stood Still nearly done - Musician(s) needed | Galahad/FLT | News | 107 | 23 June 2014 19:49 |
LAG meeting 38 will be held on Saturday the 5th of July 2014. | rockape | News | 6 | 01 June 2014 14:05 |
TOSEC Release (2014-02-28) | Cassiel | project.TOSEC (amiga only) | 13 | 06 April 2014 21:20 |
Where Time Stood Still Advert | Galahad/FLT | Retrogaming General Discussion | 23 | 27 January 2014 21:02 |
|
|