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Old 19 January 2021, 10:09   #401
Pjeff18
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Quote:
Originally Posted by alpine9000 View Post
Unfortunately we can’t give you a definite answer to any of these questions. Things change and we obviously can’t predict the future, but I can let you know our current intentions.

Completion date: This is the hardest one to answer. There will be some significant new functionality made public soon, from this you will be able to judge the progress we have recently made. Having said that, as time goes on and the engine and tooling are almost completed, the velocity of progress will likely increase.

Release format and price: We hope to have a high quality physical release as well as a digital option. Pricing is yet to be determined, but my hope would be that we can provide a great value release.

Demo: I think the last time we discussed a playable demo, the thinking was that it would be more than one level (possibly up to 2.5 levels?), but we have not arrived at an absolute final decision on that.

If you’re primarily interested in the visuals I would say you should check out the BitBeamCannon Patreon as from what I understand it has lots of behind the scenes info (sometimes Patreons find out stuff before I do!), but I can’t say for sure how much stuff is on there as I’m not a Patreon myself and Mike doesn’t post here.

Sorry for the “non answers”, but we really are just focusing on development at the moment. Lots of this stuff we haven’t discussed lately.

Thank you for answering the questions I will follow progress and when a demo is released happily contribute monthly to help towards the finalisation of the project
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Old 19 January 2021, 11:22   #402
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Yes, in BitBeam patreon programme there is a lot of background info.
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Old 29 March 2021, 23:17   #403
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A new video with tasty updates on Metro Siege and DaemonClaw!

[ Show youtube player ]
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Old 30 March 2021, 07:38   #404
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both looking great!
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Old 30 March 2021, 10:27   #405
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Great.
I like that they are improving diversity between enemy characters.

This is totally Captain Commando arcade quality brawler, and even these electro shocks reminds me of it.
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Old 19 April 2021, 22:28   #406
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The development goes on, and it seems better and better!

http://www.indieretronews.com/2021/0...rigins-of.html
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Old 19 April 2021, 22:49   #407
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Old 19 April 2021, 23:45   #408
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Old 20 April 2021, 02:43   #409
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A new public update video for Metro Siege & DaemonClaw !

[ Show youtube player ]
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Old 20 April 2021, 04:06   #410
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Looking good
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Old 20 April 2021, 07:33   #411
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Looks really great. But damn, I see Alpine9K working his ass off to get each of these levels working the way they do, lol.
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Old 20 April 2021, 09:46   #412
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Really impressive! And all that on a simple A500. I love it.
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Old 21 April 2021, 22:01   #413
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The water and moving boat effects are amazing on an a500.
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Old 22 April 2021, 00:46   #414
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Wow...
They even added caustics from the water onto the ship, as a separate parallax layer.
What magic is that?

Simply insane.
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Old 22 April 2021, 02:53   #415
alpine9000
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I just found out today that Metro Siege makes a (tiny) cameo appearance in the awesome new pro wrestling game released for modern systems RetroManiaWrestling

You can see Metro Siege in the following (zoomed in) environment shot in the game:



For some background on how this happened you can check out the BitBeamCannon video on RetroManiaWrestling

[ Show youtube player ]

Last edited by alpine9000; 22 April 2021 at 02:59.
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Old 22 April 2021, 09:07   #416
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The attention to detail on this is really great, if it plays as well as it looks, I will be buying it.

Really liking what I'm seeing.
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Old 22 April 2021, 09:10   #417
malko
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Quote:
Originally Posted by alpine9000 View Post
I just found out today that Metro Siege makes a (tiny) cameo appearance in the awesome new pro wrestling game released for modern systems RetroManiaWrestling

You can see Metro Siege in the following (zoomed in) environment shot in the game:



For some background on how this happened you can check out the BitBeamCannon video on RetroManiaWrestling

[ Show youtube player ]

This is top cool !
and @alpine9000, thanks for the info
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Old 22 April 2021, 10:38   #418
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LOL@how Michael looks in that pic...
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Old 25 April 2021, 14:23   #419
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Finally had the chance to watch the latest update video. Both games are progressing very look and look amazing

@alpine9000; you should get on these videos also occasionally
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Old 07 May 2021, 23:32   #420
alpine9000
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Mike and Corey featured on the RetroHour podcast this week. Mike talks (amount other things) about the (long) history of Metro Siege and how the project came together.

https://theretrohour.com/metro-siege...a-games-ep274/
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