14 August 2014, 20:40 | #1 |
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Location: Nantes - France
Posts: 138
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Loom freezes with FS-UAE 2.5.11dev
Hi,
I tested version 2.5.11.dev hoping the system keys (windows key...) would be fixed. It wasn't But I found another problem with Loom. Emulator freeze after displaying this screen : it worked perfectly until now. here is the configuration file used : Code:
[config] amiga_model = A1200/020 kickstart_file = Kickstart v3.1 rev 40.68 (1993)(Commodore)(A1200)[!].zip kickstarts_dir = .\kickstarts\ window_width = 752 window_height = 572 fsaa = 4 keep_aspect = 1 video_sync_method = finish-swap-finish floppies_dir = .\floppies\ chip_memory = 2048 slow_memory = 2048 fast_memory = 8192 keyboard_key_lctrl = action_joy_1_fire_button fullscreen_mode = fullscreen-window audio_buffer_target_bytes = 16384 floppy_drive_speed = 0 floppy_drive_0 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 1 of 3).zip floppy_drive_1 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 2 of 3).zip floppy_drive_2 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 3 of 3).zip floppy_image_0 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 1 of 3).zip floppy_image_1 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 2 of 3).zip floppy_image_2 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 3 of 3).zip floppy_image_3 = LoomSaves.zip save_states_dir = C:\AmigaSaves\Loom fullscreen = 1 Last edited by FrodeSolheim; 14 August 2014 at 23:54. Reason: Topic changed to better reflect thread |
15 August 2014, 00:03 | #2 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Hi, try running without fast memory and slow memory (slow_memory = 2048 is invalid (> max), so this line is ignored anyway).
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15 August 2014, 09:35 | #3 |
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Join Date: Sep 2012
Location: Nantes - France
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I used this configuration, and it worked :
Code:
[config] amiga_model = A1200/020 kickstart_file = Kickstart v3.1 rev 40.68 (1993)(Commodore)(A1200)[!].zip kickstarts_dir = .\kickstarts\ window_width = 752 window_height = 572 fsaa = 4 keep_aspect = 1 video_sync_method = finish-swap-finish floppies_dir = .\floppies\ chip_memory = 2048 slow_memory = 512 keyboard_key_lctrl = action_joy_1_fire_button fullscreen_mode = fullscreen-window audio_buffer_target_bytes = 16384 floppy_drive_speed = 0 floppy_drive_0 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 1 of 3).zip floppy_drive_1 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 2 of 3).zip floppy_drive_2 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 3 of 3).zip floppy_image_0 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 1 of 3).zip floppy_image_1 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 2 of 3).zip floppy_image_2 = Loom (1990)(LucasArts)(Fr)[cr Angels](Disk 3 of 3).zip floppy_image_3 = LoomSaves.zip Why the previous config file worked until now ? |
15 August 2014, 09:56 | #4 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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One possible reason is that the emulation is more accurate now, and the game just accidentally worked before. Another possibility is an memory layout change between the 2.4.x series and now. Hard to tell without investigating in detail
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