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Old 23 November 2006, 16:06   #1
silkworm
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Uridium 2 : Diary of a Game

I don't know if this is the right place to post?

Here are some scans I just did from uk mag "ONE Amiga"
Diary of a game Uridium 2

Unfortuantly I only Have Parts 3 to 5

This is part 3 (4 pages) from October 1992



they are a bitch to do a good scan, because the pages are bigger than the scanner.

also if someone can get the first 2 parts and the rest, (How many were there ?)
that would be appreciated,
I think they must be in "One amiga" issues august and september 1992.

Last edited by silkworm; 23 November 2006 at 16:28.
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Old 23 November 2006, 16:25   #2
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Part 4 (3 pages) November 1992

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Old 23 November 2006, 16:42   #3
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The Last one I have

Part 5 (3 pages) December 1992




Last edited by silkworm; 23 November 2006 at 17:00.
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Old 23 November 2006, 16:53   #4
P-J
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I don't know if this is the right place to post either, but good work! I shall definitely read this later tonight. Great game
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Old 23 November 2006, 16:54   #5
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Very fun read (that developer looks a lot like John Romero :s ). I find it highly entertaining to read about such trivial problems as fitting resources and moving variables to upper memory for faster access I'm glad to be a developer in times where resources are cheap.

Also changing border colors to check how far the game is getting before crashing. Simple yet very effective!
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Old 23 November 2006, 20:13   #6
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Thumbs up

hehe you don't know who Andrew Braybrook is? Read up on the history of computer games Nice fella too.

Anyh00, grabbed'em, thanks! I'm subscribing to the thread in case someone has the remaining articles 8)
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Old 24 November 2006, 12:22   #7
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Im almost 100% certain i have all of the parts to this Diary. If your interested in having the rest scanned, PM me.
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Old 24 November 2006, 12:29   #8
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We got in france exactly the same developping diary.....

and andrew braybrook is a very nice guy ^^ !

i got to find the pages and scan them to post here ^^.
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Old 24 November 2006, 12:33   #9
Galaxy
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Quote:
Originally Posted by silkworm
they are a bitch to do a good scan, because the pages are bigger than the scanner.
Mate you need to get access to an A3 scanner

btw, The one did quite a few diary of a game features.
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Old 24 November 2006, 21:49   #10
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Quote:
Originally Posted by Galaxy
Mate you need to get access to an A3 scanner

btw, The one did quite a few diary of a game features.
Yeah they did one for Alien Breed 2 as well. Ive got that too.
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Old 25 November 2006, 15:17   #11
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Question

Quote:
Originally Posted by dlfrsilver
We got in france exactly the same developping diary.....

and andrew braybrook is a very nice guy ^^ !

i got to find the pages and scan them to post here ^^.


Is that a possible plug for AGTW in the future alluding to the (abandoned) dual-playfield version of Uridium 2 Andrew Braybrook toyed with in a couple of his diary entries?

Seem to recall in the 1st couple of entries there was going to be a walk around robot mode for the landing sequence when you attempted to blow up the ship, later changed to the mode used in the finished product.
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Old 25 November 2006, 17:22   #12
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Hm I think the world is filled with gamers who haven't finished the first ship in Uridium 2... maybe one for the RAG team?

How's it going with those scans Blade002? Wanna see... *sob*
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Old 05 August 2011, 11:02   #13
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Any chance someone could kindly upload the missing pages?
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Old 05 August 2011, 11:49   #14
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What happened to those mentioned robot-walking passages? My Manta had never transformed to a robot
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Old 09 August 2011, 04:04   #15
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Perhaps they were changed to the reactor-destroying sequences in a spacesuit?

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Old 09 August 2011, 09:00   #16
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Probably yes. Unfortunatelly, the transform animations were passed as well
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