19 February 2018, 21:07 | #121 |
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19 February 2018, 21:08 | #122 | |
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Quote:
Here's how things look for me; perfect!!! ...but I don't ever use that evil "automatic scaling" option which distorts text / graphics etc. |
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19 February 2018, 21:18 | #123 |
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Perhaps but don't force your personal options to other users. It is always user's personal choice, even if it is stupid and evil.
But there is not automatic scaling even enabled in that config so this is totally offtopic here.. Anyway, it seems to work as designed ("default" scaling option). Image start is very early and it probably gets clipped on real TVs too. |
19 February 2018, 21:33 | #124 | |
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Quote:
BTW, I'm not forcing anything... ok, so I don't like an option but with good reason and I've explained why. People are free to make their own choices, why should anyone listen to me? To be honest, I couldn't care less if this gets fixed or not... was just trying to help out ransom1122... Just thought that you would like to know Toni as it seems to be a quite similar issue as with Arabian Nights. Anyway, that's it for me on this... do as you please and sorry for bringing it up then. |
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19 February 2018, 22:29 | #125 |
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This also oddly happened only randomly when I tried enough times.. winuae.7z may or may not fix it..
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20 February 2018, 02:03 | #126 |
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20 February 2018, 12:57 | #127 |
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Unlucky Damien, you kept saying it wasn't your cfg...The joys of trying to help
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20 February 2018, 19:50 | #128 |
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21 February 2018, 17:45 | #129 |
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http://www.winuae.net/files/b/winuae_3610b6.7z
http://www.winuae.net/files/b/winuae64_3610b6.7z Beta 6: (Almost there..) - Task bar icon -> close window (possibly also other "external" close methods) didn't always work in D3D11 fullscreen mode. - Virtual RDB non-512 byte block size support. Last update also broke it if filesystem field was empty. Retest D3D11 mode changes etc again, thanks. |
21 February 2018, 19:50 | #130 |
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Not sure whether it matters, but the recently-added filesystem-in-virtual-RDB support puts 512/4 (for 512-byte or larger sectors) in fhb_BlockBytes field. It seems most(?) partitioning software puts 256/4 there, as for RDSK and PART blocks.
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21 February 2018, 21:20 | #131 |
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Toni I do not know if the last beta did miracles, now the audio is clean and perfect, I can even listen to two MP3s without having hiccup.
[ Show youtube player ] |
21 February 2018, 21:39 | #132 |
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fhb_BlockBytes does not exist. If you meant rdb_BlockBytes, it is byte value (512), at least in all RDB hardfiles I checked.
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21 February 2018, 21:41 | #133 |
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Whoops, typo. I meant to write fhb_SummedLongs.
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21 February 2018, 21:49 | #134 |
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I checked hardfiles I have, some of them have $80, some $40 in FSHD block. Probably hdtoolbox version difference.
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21 February 2018, 22:28 | #135 |
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Hi everyone,
With latest beta 6, Using D3D9, F12 displays the GUI on the emulated Amiga background. Using D3D11, F12 displays the GUI on Windows native screen as a background, and it takes time (not too much). Please investigate. Thanks Toni. |
21 February 2018, 22:29 | #136 |
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It is by design. D3D11 can't show GDI elements in fullscreen mode. (and why do you specifically mention b6? It has always done it!)
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21 February 2018, 22:37 | #137 |
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21 February 2018, 22:38 | #138 |
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I only mentioned it because normally it would have caused confusion ("was it introduced in b6 or not?"), but in this case I knew it has always been like this.
So I couldn't do anything else than complain quickly |
22 February 2018, 10:09 | #139 |
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Great but what did you do? Did you change any options, did you enable some new options? There is only small chance that it would "automatically" become faster..
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22 February 2018, 10:45 | #140 |
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Nothing in particular I just added WASAPI, i enclose file config
Last edited by DamienD; 06 April 2018 at 18:34. |
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