26 November 2016, 11:57 | #1 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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2d Retro Game, needs unity programmer/programmer
Hi. Apologies if this in the wrong forum section.
I have been working on a 2d unity game for some time. I dont want this project to die. I need a collaborator whose heart is in it as much as mine is. Someone who can contribute and who cares for the project.I feel this is the way forward. A lot of time and money has been invested in this project. Tons of concept art and 4 levels of enemies/bosses sprite art has been completed. The sprite art is to a very high standard. Its a shmup/turrican game. The basic mechanics are up and running in unity and are proven and work well. We have a unique destructible walls mechanic and a unique randomizer power-up - sufficient I feel to differentiate the game from others. Im not looking necessarily for full commitment, just enough to build a polished playable demo, after this the programmer can leave or stay, his or her choice. 15 to 20 hrs per week might be sufficient, but a realistic timescale can be formulated. The editor is coded in c++ I believe and is fairly feature full. The rest is unity. I think unity is a sensible option but im open to suggestions, if it would not be hard to replicate what already exists in another engine. Im determined to not let this project die! If anyones interested or just wants to offer advice, respond here or send a private message. I dont yet have enough tools to build a demo, but almost. I can discuss specifics, game name and type in private messages. Any help or advice is appreciated. Cheers, Adrian Last edited by Adrian Browne; 06 December 2016 at 15:35. |
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