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Old 05 August 2018, 13:45   #41
jojo073
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Thank you ... I have made graphics since 1986. It is clear that I play the game with the backbone, but that does not mean that the game is bad. If you have certain limitations ...
This game was not designed for backbone, it was designed to be encoded, but the programmer did not do it and I did it in the backbone ...

We always return to the same topic ... are there any Amiga programmers? very few, some are doing projects with me ... in a while we may see something ... Right now I have in progress 4 graphic adventures, although only one I have seen the character move ...
Also in progress is a programmer with an improved version of Bruss lii ... but I have not seen any progress in weeks.
As you can see, I do not deny making games with programmers, but you have to be realistic, very few go ahead ... although I'm still participating ...

All those who have tried the game have told me that they liked it ... the game can get slow in an A500, but if you play it in a 1200 you have no problem, you can play it with an accelerator or emulator and enjoy it a lot, it has a good adventure and great atmosphere ...

I hope that many people enjoy this game as I have enjoyed doing it.

I want to thank those who helped me by testing it and above all by zoltar for making the music, it was not easy ...
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Old 05 August 2018, 14:13   #42
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Originally Posted by jojo073 View Post
Furtum Sacrum Dark Time is now ready.
The game includes disk, map, manual in English and Spanish.
If you are interested in acquiring this project, you can send an email to jojocreativo@gmail.com
Fine. You should also tell us what is the price and also if you provide the game as a sole ADF (not boxed) too.
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Old 05 August 2018, 16:59   #43
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Fine. You should also tell us what is the price and also if you provide the game as a sole ADF (not boxed) too.
I have not put prices here because I do not know if the rules allow it, but the game will be available for those who want it in ADF at a lower price.
What I do tell you is that this game has given me a lot of work ... and based on that I have put a price that I consider fair. both in box and in adf.
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Old 05 August 2018, 17:38   #44
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Originally Posted by jojo073 View Post
I have not put prices here because I do not know if the rules allow it, but the game will be available for those who want it in ADF at a lower price.
What I do tell you is that this game has given me a lot of work ... and based on that I have put a price that I consider fair. both in box and in adf.
You're welcome to post prices for your game on the forum jojo073; there are no rules against this

Why would there be?
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Old 05 August 2018, 18:22   #45
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You're welcome to post prices for your game on the forum jojo073; there are no rules against this

Why would there be?
The music of Furtum Sacrum Dark time has been created by Zoltar ...
No problem.
The game in physical edition costs € 20 + shipping costs
Includes, box, disk, manual and map.
In both cases you can play from the hard drive, copying the game to the hard disk and having in the system the files that the disk has, commands, libraries, etc ...
It has been tested in most friend configurations and works, in a 500 anger slower than a 1200, that depends on what you like, I recommend a 1200 or 020

Last edited by jojo073; 03 September 2018 at 14:21.
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Old 05 August 2018, 19:00   #46
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And could you tell us something more about the game? How many levels it has etc.?
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Old 05 August 2018, 19:50   #47
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And could you tell us something more about the game? How many levels it has etc.?

You are a knight errant with a mission, to clear the path of santiago of magical creatures.
The game has 4 levels and within these levels there are some sub-levels.
The forest
the Ville
The paramo
The monastery.
Many enemies and many traps.
Relics to collect

The music of Furtum Sacrum Dark time has been created by Zoltar ...


Last edited by jojo073; 03 September 2018 at 14:21.
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Old 05 August 2018, 21:18   #48
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Bosses also? Weapons?

Last edited by Predseda; 05 August 2018 at 21:54.
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Old 05 August 2018, 22:09   #49
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Bosses also? Weapons?
There are 4 bosses, one each level final.
There is only one weapon, your sword
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Old 25 August 2018, 19:28   #50
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Demo version:

https://www.commodorespain.es/furtum...-de-caballero/

Thanks jojo073
Nice GFX, Nice Music
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Old 25 August 2018, 21:24   #51
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Demo version:

https://www.commodorespain.es/furtum...-de-caballero/

Thanks jojo073
Nice GFX, Nice Music
Hi, unfortunately the link doesn't seem to work... at least for me.
Could you put the demo in the zone? I'm interested in this game but I would like to test the demo before purchasing it...
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Old 25 August 2018, 21:51   #52
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Works fine here: https://mega.nz/#!dFxRUJQa!WZx8ioFIJ...b2jtajJdDWKQvo

...if not for you then let me know and I'll put in The Zone!
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Old 25 August 2018, 22:26   #53
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Works fine here: https://mega.nz/#!dFxRUJQa!WZx8ioFIJ...b2jtajJdDWKQvo

...if not for you then let me know and I'll put in The Zone!
Excellent!
Now it works, I'm going to test it, thanks!
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Old 25 August 2018, 23:01   #54
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Gameplay:
[ Show youtube player ]
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Old 26 August 2018, 11:47   #55
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This looks and plays very good and I have done a little write up along with a gameplay video on my website. Thank you for taking the time in making this game

http://cd32archive.blogspot.com/p/fu...m-preview.html
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Old 26 August 2018, 11:48   #56
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nice game
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Old 26 August 2018, 13:22   #57
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The music of Furtum Sacrum Dark time has been created by Zoltar ...


Quote:
Originally Posted by AmigaCD32 View Post
This looks and plays very good and I have done a little write up along with a gameplay video on my website. Thank you for taking the time in making this game

http://cd32archive.blogspot.com/p/fu...m-preview.html

The game is complete ... The gaps you are talking about are caused by the size of the floppy disk ... in this game there are only 4kb free left on the floppy disk ... There are many graphics in the game, many details and this makes it a lot...
The game can be ordered in ADF digital or physical edition. It will also be available in a few days on Amigastore.eu

We would all like the game to have better technical characteristics, but I have to work with what I have in my hands. When I have a programmer I ask what he can give, but when I do not have a programmer because I use an editor and I have to comply with his limitations, sometimes I can trick the editor to get something else from him ...

Thank you all for supporting the production of Amiga games .... Whenever I have the time and desire, games will continue to be released for this system ... Even if these are not better in technique, I assure you that they will be fun to play ...



Furtum Sacrum Dark Time is now ready.
The game includes disk, map, manual in English and Spanish.
If you are interested in acquiring this project, you can send an email to jojocreativo@gmail.com


Last edited by jojo073; 03 September 2018 at 14:20.
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Old 03 September 2018, 14:00   #58
Zoltar3.1
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I am ZOLTAR and I wrote the music for the game.

It is a great pleasure to see that the effort we put into creating new games for our favorite platform is well received.
The result may be better or worse, but let's not forget that this is not our primary job and we dedicate all the time and passion we can to get the best product possible, within the limitations of working in Backbone.

But, still, it is a great title which has a great development effort behind, both by Jojo and by mine.

Thank you all for your support.

Last edited by Zoltar3.1; 03 September 2018 at 14:54.
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Old 03 September 2018, 15:34   #59
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I like your music for this game as well I like its graphics. Well done guys!
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Old 04 September 2018, 19:49   #60
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Part 1 of the Furtum Sacrum original soundtrack video and a nice trip to the game basics:

[ Show youtube player ]


Part 2:
[ Show youtube player ]

Last edited by Zoltar3.1; 04 September 2018 at 22:16.
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