14 October 2009, 12:00 | #21 | |
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Edit: Running DblPal after IPrefs is loaded doesn't make a difference, it has to run before it to break the menu. Last edited by absence; 14 October 2009 at 12:06. |
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14 October 2009, 12:15 | #22 | |
move.l #$c0ff33,throat
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14 October 2009, 12:21 | #23 | |
WinUAE developer
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14 October 2009, 12:34 | #24 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
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Hmm, but then my 4k's should mess up in the same way as I'm also poking bitplanes directly. They still work fine even if dblpal driver is loaded whereas the game doesn't. Time to investigate. ;D |
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