25 June 2018, 22:18 | #1 |
Registered User
Join Date: Jun 2018
Location: USA
Posts: 18
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How does the Apple Emulator work?
Hi,
I have my little A500 here and I've heard it said a few times that "The Amiga was the Fastest Apple Computer ever made". So how does that even work? I understand that they are both M68K based, but is it emulation or is it more like a KVM sorta deal? Would I be able to take advantage of that on my A500 or 2000? Here is a video for reference: [ Show youtube player ] Thanks. |
25 June 2018, 22:22 | #2 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,375
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Apple II Forever!
I never actually owned one. Emulator is good though. |
25 June 2018, 23:15 | #3 |
Amigan
Join Date: Feb 2012
Location: London
Posts: 1,309
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It's not really an emulator. A patched copy of the Mac OS is running directly on AmigaOS.
As far as I know there is nothing like a VM for the Amiga. The hardware of some 030/040/060s support it. |
26 June 2018, 00:28 | #5 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
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Quote:
Unlike the Atari ST and the Amiga, you couldn't bang the hardware directly on the Mac, because it didn't really have much in the way of hardware. On Amiga or ST, if you wanted to change a colour, you could directly change the value in the hardware register instead of going through the system. On the Mac, if you wanted to do the same, you had to go through the system, Apple didn't encourage nor want anyone to write directly to any hardware addresses, for the simple reason that if Apple changes the hardware, your programs will still work, because they are writing to the system which then interprets that for the hardware. And because Mac programs don't bang the hardware, every program is system compliant which means that there are no issues with letting the code run on Amiga because there will never be any strange accesses to hardware that are not emulated. So Shapeshifter patches all those system calls in MacOS to something that will work on Amiga hardware, and its all done transparently, as far as the Mac programs are concerned, they are running in the same environment as a real Mac, so there are few problems. |
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26 June 2018, 04:16 | #6 | |
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Join Date: Jun 2018
Location: USA
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Quote:
Thanks. I'm relatively new to the amiga world and I'm trying to learn as much as I can! |
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26 July 2018, 19:47 | #7 |
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Join Date: Jul 2018
Location: Birmingham, UK
Posts: 185
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I was wondering how this worked. It’s very clever.
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27 July 2018, 12:05 | #8 | |
Digital Corruption
Join Date: Jan 2007
Location: Dorrigo/Australia
Age: 60
Posts: 355
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Hi Galahad, et al.
Quote:
To elaborate slightly on Galahad's already eloquent answer .... MAC OS makes use of a number of the 68K "Trap" vectors, effectively they make for very quick subroutine calls. Programs on the earlier MACs (128K, +plus) were more likely to hit the metal directly, though that pretty much disappeared once the colour machines appeared, since the internal architecture was quite a bit different. Apple also explicitly discouraged direct hardware programming by this point. Cheers, Red |
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27 July 2018, 16:22 | #9 | |
Amiga user
Join Date: Nov 2008
Location: Sofia / Bulgaria
Posts: 455
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Quote:
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