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Old 09 July 2013, 12:22   #1
passing_by
 
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Replayer dissasembly request

Hello abime,

I was wondering if anyone could create a clean disassembly of the AHX replayer. I've used IRA v2.06 but with poor results.
The reason I ask for this is because I don't like the wavefilter function in HivelyTracker replayer and was hoping the dissasembled AHX code will provide help for putting it back into shape.
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File Type: zip AHX-Replayer000.zip (7.3 KB, 222 views)
 
Old 11 July 2013, 00:54   #2
spoUP
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The replayer is included in the AHX arvive.

Woops, i meant archive.

Last edited by prowler; 11 July 2013 at 01:00. Reason: Back-to-back posts merged.
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Old 11 July 2013, 08:11   #3
StingRay
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He needs the source and that is not included in the AHX-Archive, the source of the replayer was never officially released AFAIK.

I have a disassembled version with some bugfixes which I made some years ago but I can't access it at the moment as the notebook which contains the sources is out of order and it may take a while until I feel like fixing it.

Meanwhile you can try ReSource for disassembling, it's better suited for this task.
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Old 23 July 2013, 21:00   #4
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I had no real idea what to do in ReSource(or IDA for that matter) so I decided to compile the lib and the example player with DevPack and feed that to IRA again. Success ensues.
Resulting code reassembles neatly and works.

Last edited by passing_by; 23 July 2013 at 21:14.
 
Old 17 December 2017, 21:44   #5
ross
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Quote:
Originally Posted by StingRay View Post
I have a disassembled version with some bugfixes which I made some years ago but I can't access it at the moment as the notebook which contains the sources is out of order and it may take a while until I feel like fixing it.
Hi StingRay, can you publish this source code?
What are the bugfixes?

Thanks!

Last edited by ross; 17 December 2017 at 21:59. Reason: better 'quoting'
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Old 18 December 2017, 12:34   #6
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Pink and Cylon are still alive, have you asked if they could share their sources?
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Old 18 December 2017, 16:25   #7
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No, I didn't ask, I could do as you say.
In any case it is not a problem in itself to disassemble the code, it was only to save time and also mostly to have the bug-fixed StingRay version (if not lost).
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