28 December 2008, 22:48 | #1 |
A-Collector, repairments
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Ishar 2 AGA crash
Thorm´s Island, part where girl Zeldy (daughter of Commander from Zach´s Island) is hidden. Ishar2AGA, slave 1.3a (CFOU!), WHDLoad 16.8.4231, from KG´s pack. (also crashes with IPF files, so probably no slave bug) Symptoms: Game stops responding, mouse moves, only quitkey (F10) works. "Step forward" button stays down. Saves are below: crash2.sav - blue point on map crash3.sav - as far as i can go, but after load it crashes immediately. http://chain.3dgrafika.cz/amiga/isha...rash_saves.zip Last edited by Chain; 29 December 2008 at 00:41. |
28 December 2008, 23:18 | #2 |
CaptainM68K-SPS France
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do you use winuae or the real machine ?
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29 December 2008, 00:03 | #3 |
A-Collector, repairments
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real A1200+Blizz1230
it crashes also under winuae (1.5.3), and also while playing from ipf disks, sooooo SHIT! edit: sometimes it shows http://chain.3dgrafika.cz/temp/bug_asi.jpg but after visit a tavern it dissapears Last edited by Chain; 29 December 2008 at 00:09. |
29 December 2008, 02:02 | #4 |
CaptainM68K-SPS France
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can you test the save in an ADF, and then load them will the game on ADF ?
This will tell us if the game has a bug, or if it's due to the whdload slave I'm very sorry to tell you that after playing from the floppies, it seems to be a bug of the game meaning that it won't work if not corrected..... To get into details, it's seems to be related to a sprites problem (misplaced sprites => needs to be checked). Last edited by dlfrsilver; 29 December 2008 at 02:59. |
29 December 2008, 10:50 | #5 |
A-Collector, repairments
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save is usable in OCS version, so ive finished this area in this version (from floppys)
game still sometime fails on "blah blah Exception number xxxx", thats a slave bug ? |
29 December 2008, 11:59 | #6 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,449
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Sounds like a slave bug. Have you sent a bug report to CFOU?
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29 December 2008, 13:34 | #7 |
A-Collector, repairments
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Im already too old for that probably
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29 December 2008, 13:36 | #8 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,449
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LOL, too old for sending a bug report?
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29 December 2008, 14:59 | #9 |
CaptainM68K-SPS France
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I have sent a bug error yesterday to CFOU. What's horrible is that this bug cripples
the original version This means that the AGA version can't be finished :'( |
29 December 2008, 16:24 | #10 |
A-Collector, repairments
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you must read it as "old and tired of sending bug reports, testing while it will not change anything"
which reminds me - ECS version correctly says DF0 while saving, and that carpy aga versions want disk in drive A (or B). drive B cannot be used for loading/saving, drive A works like DF0. stupid pc conversion i say. i simply tried to finish this game on holidays, bah, no way. time to kill some enemies in chaos engine |
29 December 2008, 16:27 | #11 | |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
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Quote:
Erm... not that the slave coders can't write a proper slave, I mean by that, that is... uhmmm... bye for now... |
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29 December 2008, 17:48 | #12 |
CaptainM68K-SPS France
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I must get in contact with CFOU! i'll chat with him about this problem
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29 December 2008, 18:31 | #13 |
A-Collector, repairments
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try to find a thread about buggy whd games in KG packs, there are few games reported from me, years ago, which are still unplayable nobody bother even to test it (im suspicious like they dont trust me or what, with themepark in example)
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29 December 2008, 18:39 | #14 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
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You take this too personally imho, my Czech friend
This could be only a simple case of no-timeous-havingoos or stuff like that. I remember reading your Theme Park thread but I never had that problem... or never played long enough... :/ Could you point me to some of those other threads of yours? All I can do is test them, but there's a tiny little possibility there this might help in some way |
29 December 2008, 18:41 | #15 |
Zone Friend
Join Date: Jun 2005
Location: Warsaw/Poland
Age: 45
Posts: 2,431
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I finished this game using WHDLoad many times. No crashes. Although I don't remember which version of the slave I use. I need to check it.
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29 December 2008, 20:18 | #16 |
CaptainM68K-SPS France
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must the ECS version mailman. This AGA version bugs also on my real A1200
Or can it be a copy protection problem related ? Only CFOU! can tell us We could ask Toni Wilen to have a little look where it fails via a savestate.... Toni, if we post a savestate here, can you hint us on the problem we met ? thanks ! |
29 December 2008, 21:02 | #17 | ||
Zone Friend
Join Date: Jun 2005
Location: Warsaw/Poland
Age: 45
Posts: 2,431
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Quote:
Quote:
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29 December 2008, 21:26 | #18 |
CaptainM68K-SPS France
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i'm talking about the preserved version by SPS. I have tested it on my real A1200, and
the bug is there..... |
29 December 2008, 22:31 | #19 |
Zone Friend
Join Date: Jun 2005
Location: Warsaw/Poland
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30 December 2008, 00:33 | #20 |
CaptainM68K-SPS France
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i got an answer from CFOU, and explained him the whole thing. I wait for his answer.
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