13 December 2013, 21:18 | #401 |
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@yesplease great that the mouse click emulation works like it should
regarding the fullscreen<->window issue, you didn't provide a log, but I guess you have used the override option fullscreen_mode=fullscreen? There are three fullscreen modes in the SDL2 port, and with fullscreen_mode=fullscreen, the window will "unfortunately" have the fullscreen size - I ran into some issues while trying to fix that so I didn't bother. This mode you're (probably) using is not the default fullscreen mode though - the new default is fullscreen_mode=desktop, and this mode toggles nicely between fullscreen and window. So just delete your fullscreen_mode option override and try without it Thanks for the feedback! Bummer about the missing package... But I have more or less ported the launcher to pyqt as well, and it seems this package is generally more available - I may make the switch from pyside to pyqt to fix this problem... Last edited by TCD; 13 December 2013 at 21:44. Reason: Back-to-back posts merged |
14 December 2013, 12:50 | #402 | |
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Quote:
My only override is joystick_port_0_autoswitch = 1 under Launcher->preferences->advanced settings. Last edited by yesplease; 14 December 2013 at 16:27. |
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14 December 2013, 12:55 | #403 |
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@yesplease the log shows that fullscreen_mode = fullscreen, but you are right, it is not you who have set it, it is actually me. I see that the launcher actually sets it as default, which is an oversight on my part. I'll fix that for the next build.
In the meantime, try the following in advanced settings: Code:
fullscreen_mode = desktop |
14 December 2013, 16:23 | #404 |
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14 December 2013, 16:40 | #405 |
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Hi Frode !! I have found another bug.
In preferences->advanced settings, whatever I add there, Launcher does apply it to FS-UAE. But now for the bug. If you go back to Advanced settings, added settings are not visible. No matter whether you are in same session or if you restarted it. After restart the invisible settings still will be applied to FS-UAE, but are not visible. Strange is my old setting " joystick_port_0_autoswitch = 1" which where in there for ages is nevertheless shown. So I think Launcher got an bind/update problem on OSX in the advanced settings. |
14 December 2013, 17:31 | #406 |
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@yesplease it is related to the previous problem. Recognized options for which there are GUI controls will not show up in advanced settings. But there was a "bogus default entry" fullscreen_mode = fullscreen in the launcher code, which also makes the option hidden from advanced settings. So this will be fixed in 2.3.13 as well, thanks for reporting it
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14 December 2013, 18:30 | #407 |
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A new development version has been released. Changes in FS-UAE 2.3.13dev:
The other major change is that support for manually and automatically downloadable games (via the online game database) is re-enabled and much improved |
14 December 2013, 20:40 | #408 | ||
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Quote:
Quote:
And you possibly already know: The URL http://fs-uae.net/perfectly-smooth-scrolling does not exist (yet?)... |
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14 December 2013, 20:59 | #409 |
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@jbl007 Yes, you're right. The label links use some internal QT hyperlink function, while I specifically use the webbrowser module in python. I'll try to unify the behavior, for example by always using QT to open web links. Ideally, both methods should find your preferred browser. And yes, I know the new link targets are missing, must write something good before 2.4 launch
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14 December 2013, 21:54 | #410 |
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14 December 2013, 22:34 | #411 |
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14 December 2013, 23:01 | #412 |
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Version 2.3.14 will now try to find and use either of PySide, PyQt5 or PyQt4 (it now works with all of them), so I can set python-qt4 as a dependency on the opensuse packages
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15 December 2013, 08:08 | #413 |
m68k all the way
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Thanks for updating this, Frode.
I am trying to create a 40MB Partitioned Hard Disk (RDB) which I want to have two separate partitions: One with my Main WB installation and the other for my programs/games with WB2.05 installed on it. However, WB doesn't detected the hard drive. All I see is Ram Disk and the WB disk. |
16 December 2013, 20:28 | #414 |
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@B14ck W01f Have you partioned the RDB and formatted the partitions? See http://fs-uae.net/using-hard-drives ("Using HDF Files in RDB Format").
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17 December 2013, 15:25 | #415 |
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@Harry, for you and other users of openSUSE and Fedora - please see the following thread: http://eab.abime.net/showthread.php?t=71838
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18 December 2013, 21:36 | #416 |
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A new development version has been released. Changes in FS-UAE 2.3.14dev:
Also, some changes to the JIT code paths has been made, so please let me know if JIT suddently stops working with this version… |
18 December 2013, 22:22 | #417 |
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Thanks for the update. I noticed double clicking on config files still opens Default.fs-uae instead of the config you click on. Is a fix for that coming?
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19 December 2013, 01:19 | #418 |
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A new development version has been released. Changes in FS-UAE 2.3.15dev:
No, I haven't figured this one out yet. It seems to work on OS X 10.6, but not on 10.8... |
19 December 2013, 18:27 | #419 | |
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Quote:
Example: I edited some Applescript files and ran them from another program, but it kept executing the pre-edited version - which I hadn't saved anywhere, but apparently OSX stored a copy and linked to it (all for my "security", I'm sure). It nearly drove me insane with rage. |
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20 December 2013, 16:48 | #420 | |
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Quote:
Would be cool if TOSEC PD and AMIGA Magazine Rack/TOSEC Coverdisks have preset database entrys for them though seeing as they are all Free Demo Levels for Commercial Games as well as proper PD full titles but I can see why we are concintracting on the main event commercial and the bigger PD preset entrys for the moment though as they are priority over the PD and Game Demos Magazine Disks. Meh, just only an idea for the database though but it works fine putting my own entrys in this version as I can now scan games for the presets whilst I have custom ones again now in the new build. |
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