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Old 28 March 2013, 08:25   #1
meynaf
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Port of IK from the ST

Done porting International Karate

Needed config is similar as my other game ports. Someone knowing well the original version is very welcome to thoroughly test that port.

This one wasn't so easy. It mixed TOS accesses (and many !) with absolute addressing (loading its data right at absolute addresses, yuck).
Having a few samples played on top of the regular YM2149 stuff didn't help either.
But, hey, now it's done. Another one bites the dust heheh

Note: If you're a skilled musician and want to show your appreciation for this new port, I have other projects needing your help. Just PM me.
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Old 28 March 2013, 09:16   #2
tomcat666
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Wow ! Meynaf, you are a star... bringing us all those games we always wanted on Amiga ! Whats next ?
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Old 28 March 2013, 10:12   #3
utri007
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I'm curious, what are requirement that you can do Amiga port from Atari version?

There are some atari falcon games that could be nice with accelerated A1200
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Old 28 March 2013, 10:50   #4
Retroplay
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Brilliant work meynaf.

Disk version in the zone.
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Old 28 March 2013, 11:07   #5
spajdr
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Great work Meynaf! Thank you very much.
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Old 28 March 2013, 11:30   #6
Retro-Nerd
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Another great conversion. But i think even with 3=slow it's way too fast on an Amiga 1200+ACA 1230@28MHz. Any chance that you can make it a bit slower?

Edit: I get a freeze in Demo mode after a few minutes.
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Old 28 March 2013, 12:25   #7
john4p
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IK finally on Amiga. Working great - this is huge.

Didn't know this game also has a 2 players vs 1 cpu opponent mode (F4).
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Old 28 March 2013, 12:37   #8
Predseda
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Whats wrong with IK+ Amiga? Is it so different?
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Old 28 March 2013, 12:59   #9
s2325
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Nothing wrong, I tink IK+ is based on IK so it's nice to have both games on Amiga, that's all.
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Old 28 March 2013, 13:02   #10
hansel75
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I just tried this on my 020 A600 and it's working fine, although it's slightly slow and i did have 1 random freeze!

Thanks Meynaf!
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Old 28 March 2013, 13:04   #11
john4p
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Quote:
Originally Posted by Predseda View Post
Whats wrong with IK+ Amiga? Is it so different?
IK+ is great, but only has 3-player mode (with either 1 or 2 human-controlled characters).
IK is 1vs1. (With an additional 3-player mode.)
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Old 28 March 2013, 14:02   #12
Thorham
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Quote:
Originally Posted by utri007 View Post
I'm curious, what are requirement that you can do Amiga port from Atari version?
1) Be a skilled 68K programmer.
2) Have good knowledge of the Atari ST's OS and hardware.
3) Have good knowledge of the Amiga's OS and hardware.

This is sadly not a trivial job at all.
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Old 28 March 2013, 14:52   #13
Hewitson
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Rather than porting individual games, would it be possible to create a "universal" ST library capable of converting all library calls/direct hardware calls? Like a Amiga version of Wine (STine?)
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Old 28 March 2013, 14:53   #14
s2325
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Is it even possible?
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Old 28 March 2013, 15:10   #15
Thorham
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Quote:
Originally Posted by Hewitson View Post
Rather than porting individual games, would it be possible to create a "universal" ST library capable of converting all library calls/direct hardware calls? Like a Amiga version of Wine (STine?)
For the OS this should be possible, Shapeshifter does it for Mac OS. The hardware will require some sort of emulation layer. In the end you'd probably end up with an Atarri ST emulator
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Old 28 March 2013, 15:41   #16
laffer
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That's really cool!
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Old 28 March 2013, 16:24   #17
fryguy
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w00t!
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Old 28 March 2013, 16:35   #18
Baboon
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Nice work!
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Old 28 March 2013, 16:57   #19
CTOJAH
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All I can say is :
THANK YOU !

P.S. Could You please do the ST to Amiga conversion for these 3 games :
1. Road Runner
2. Slap Fight
3. Hades Nebula
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Old 28 March 2013, 17:13   #20
CFou!
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marvelous, i will test it, it seems a pretty game

[ Show youtube player ]
badly it's only 16 colors.

have somebody interested for 32 colors conversion(or more!!), of course,if Neynaf was interesting by enhanced version support
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