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View Poll Results: Help pick a name for this demo collection
THE MASSIIIVE AMIGA DEMO DISC 0 0%
CLASSIC AMIGA DEMO SCENE 0 0%
OVER 30 YEARS OF AMIGA DEMOS 1 6.25%
A.C.D.C (AMIGA CLASSIC DEMO COLLECTION) 6 37.50%
THE BIGGEST AMIGA DEMO CD EVER! 0 0%
4 DECADES OF AMIGA DEMOS 5 31.25%
DEMO NATION 2 12.50%
SOMETHING ELSE! (post your suggestion) 2 12.50%
Voters: 16. You may not vote on this poll

 
 
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Old 05 April 2017, 09:56   #101
Higgy
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Hi,

I managed to get an eye infection, so watching flashing demos was the last thing I wanted to do It is better now so please put me down for M & N.
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Old 05 April 2017, 10:57   #102
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Quote:
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Hi,

I managed to get an eye infection, so watching flashing demos was the last thing I wanted to do It is better now so please put me down for M & N.
Bugger, yeah not good for watching flashing images!
Sure thanks Higgy.
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Old 08 April 2017, 12:35   #103
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Finally got around to spare a couple of hours retesting some of your findings today, have updated the first post.

Keep posting your results and i'll update and recheck the next batch when you are ready.
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Old 09 April 2017, 18:02   #104
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M and N done. Please put me down for 'R'.

I will only list demos with issues:

Materialized - works fine but if joypad was mapped to mouse buttons you can skip sections.
Maximum Velocity - hangs just after 'Mushroom Cloud' pic near beginning.
Mesmerised - an intro logo and pic is missing but most works fine
Metal Melissa - crashes after pic at the beginning.

Negative FX - crashes after bouncing ball txt 1min 40sec in.
Nonteraquous - keeps looping at end text multiscroller. It might be OK, but I could not find YouTube etc video to check.
Nop - does not load.
Not Again - loops then finally crashes on zooming screen, 30sec in.

Cheers.
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Old 09 April 2017, 18:22   #105
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Thanks Higgy
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Old 09 April 2017, 19:26   #106
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Hey guys, sorry, I went on vacation and couldn't finish this before I left. Where was I?? I can resume testing this week.
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Old 09 April 2017, 19:50   #107
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No worries Akira, there's 3 letters left to test
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Old 12 April 2017, 23:25   #108
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R done. Only demos with issues are mentioned. Put me down for 'S'.

Rampage - says AGA disabled. It crashed on me 2x at 2 different places. CD32 Debug screen.
ReRun - is it a short demo? No YouTube of it. Seems to get to greetings quite quickly then if controller is put in port 2 and RED pressed it resets.
Red Empathy - again no YouTube, but there seems to be some glitches although it does run through. I think glitches only appear once on 2nd disk.
Reflex - stops after 'Presents' screen near beginning.
Rink a Dink - stops at 'contact' screen about 2mins in. Disc access light is flashing.
Rink a Dink Redux - slight gfx glitch on Plasma bit near beginning, but everything else is good, so I would personally keep it in.

Cheers
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Old 18 April 2017, 14:28   #109
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Akira, if you can do P please that would be great, Higgy is doing S, i'm retesting 20 odd from the last batch, and will do the last failures from P and S, then do a final test burn, all things going well, i hope with your help to get 0.2 public release released 1st May.
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Old 18 April 2017, 15:47   #110
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Hey Amigajay, I'll try to do this today, might have an open spot. Been pretty occupied with other stuff.
Sorry about bombing out :/
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Old 18 April 2017, 15:53   #111
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Quote:
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Hey Amigajay, I'll try to do this today, might have an open spot. Been pretty occupied with other stuff.
Sorry about bombing out :/
No problem whatsoever, you have done more than enough anyway to help, its one of the projects i just want to finish atm well this version at least, need a long break from Amiga projects
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Old 18 April 2017, 18:42   #112
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OK, done going though the letter P!
As a general advice for the compilation, I'd suggest instructing the user to have the controller plugged in on port 2 instead of 1, so most of the demos that require fire button to proceed would respond easily.

Also, can shoulder button or left-right page skipping on the menu be possible? it'd make navigation a lot better.

Anyway, here goes my report of what doesn't work or present issues. everything not mentioned seems to work fine as far as I tested.


Plastic Passion - some flashing, it's mostly OK.
Poro Trip - Doesn't work.
Project Beat - Doesn't work

Everything else seems to be working fine!
Anything else that needs testing?

[edit] I just thought that if there's a way to run a random demo upon pressing a certain button on boot, that would be absolutely fantastic. This disc really rocks!
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Old 18 April 2017, 20:25   #113
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Quote:
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OK, done going though the letter P!
As a general advice for the compilation, I'd suggest instructing the user to have the controller plugged in on port 2 instead of 1, so most of the demos that require fire button to proceed would respond easily.
Ok will add a line to the readme part.

Quote:
Originally Posted by Akira View Post
Also, can shoulder button or left-right page skipping on the menu be possible? it'd make navigation a lot better.
Not sure why it's not working, is using the same ags as my other larger compilations.

Quote:
Originally Posted by Akira View Post
Anything else that needs testing?
Nope that's it for me ta!

Quote:
Originally Posted by Akira View Post
[edit] I just thought that if there's a way to run a random demo upon pressing a certain button on boot, that would be absolutely fantastic. This disc really rocks!
Probably is but I'm not the guy who knows!
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Old 22 April 2017, 17:49   #114
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Right, 'S' is done!
Only demos with issues are mentioned:

Seeing is believing - very end credits don't scroll properly.
Sequential - crashed twice at 2 different points.
Software - crash's about 10mins in. I checked this twice.
State of the art - Has gfx errors at around 3mins 30sec. I tried again and got CD32 debug screen around the same time.
Static Chaos - demo runs fine, but you can't select chiptunes at very end of demo. Need mouse control I think.
Status Quo - Need controller in Port 2 to exit scroller early on. If you exit 2nd scrolled at 12mins in you get a 'you need memory expansion' message and simple end credits. On YouTube after 20mins it goes onto another section, but I waited and the 2nd scroller just loops.
Substance - need controller in Port 2 to get past scroller 9mins in.

Cheers
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