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Old 30 April 2017, 00:37   #1
Havie
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Join Date: Mar 2012
Location: UK
Posts: 261
Unhappy It's the little things...

Working on my game and looking in the manual to try and sort out sprite collisions I came upon this gem:


SpritesHit (Sprite#,X,Y,Sprite#,X,Y)
Sprites Hit function will calculate whether the rectangular areas occupied by 2 sprites overlap. SpritesHit will automatically take th e sprite handles into account. If the 2 sprites overlap, Sprit sHit will return true (-1), otherwise SpritesHit will return false (0).

Care should be taken with the pronunciation of this command
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