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Old 19 November 2017, 18:02   #61
emufan
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good news. is NAGI fast enough?
and yes, I should upload those to aminet, but I'm a bit lazy atm
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Old 19 November 2017, 18:50   #62
xboxown
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Originally Posted by emufan View Post
good news. is NAGI fast enough?
and yes, I should upload those to aminet, but I'm a bit lazy atm
It is not as fast as said really fast...it is playable but not super, super, super fast. A proper optimization and implementation of AMMX would be nice and removing anything that could unnecessary slow it down like emulating paula when you have real paula or using AHI when you have real paula or loops that could be optimized to enhance performance...those little factors here and there would add a huge speed boost.

Please consider uploading to aminet!
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Old 19 November 2017, 21:49   #63
emufan
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It is not as fast as said really fast...it is playable but not super, super, super fast.
ok. one game I tested was also a bit slow in winuae
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Please consider uploading to aminet!
NAGI uploaded to aminet
not sure about bermuda syndrome, since the old version does work aswell, it was reported above.
maybe the emulators on another day.
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Old 20 November 2017, 00:44   #64
James
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NAGI uploaded to aminet
Thanks!
Paul Hill ported Sarien to Amiga back in 2001, no sound, works in a window on RTG.

https://sourceforge.net/projects/sar...0.lha/download
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Old 20 November 2017, 02:13   #65
emufan
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Thanks!
Paul Hill ported Sarien to Amiga back in 2001, no sound, works in a window on RTG.
np, but I did not much testing with NAGI, I cannot say if sound/music will work as expected
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Old 20 November 2017, 20:52   #66
nogginthenog
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Thanks!
Paul Hill ported Sarien to Amiga back in 2001, no sound, works in a window on RTG.

https://sourceforge.net/projects/sar...0.lha/download
That would be me Sarien was pretty much replaced by SCUMMVM (might even be some Sarien code in SCUMMVM I'm not sure).
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