03 December 2017, 12:37 | #1 |
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Sourcecode from Breathless released
Who want to do a RTG port?
http://aminet.net/package/game/shoot...ss-1996-Source |
03 December 2017, 13:10 | #2 |
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I wonder if it would be posible to add gun sprite or walls with different degrees not only 90°.
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03 December 2017, 21:19 | #3 |
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Interest for this source seems not so high?
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03 December 2017, 22:56 | #4 |
Total Chaos forever!
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04 December 2017, 08:25 | #5 |
J.M.D - Bedroom Musician
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Breathless source code available!
I did stumble on this yesterday in my facebook feed; would love to see it used to create a wave of mods and spin-offs - from NittaMitutaki like he did with gloom engine - and from others
Article on GenerationAmiga.com The source code archive on Aminet |
04 December 2017, 09:04 | #6 |
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Wow, someone finally found it. I was wondering when it would show up.
Was starting to think it was an urban legend (or mistranslation of Italian). |
04 December 2017, 12:32 | #7 |
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The source?
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04 December 2017, 13:29 | #8 |
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Even if someone would be interested in this, do you expect someone to get to grips with a 22k line assembler codebase with all comments and doclines in Italian in less then a week?
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04 December 2017, 14:22 | #9 |
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Yes, apparently it was only available on an Italian CD called Amy Resource Volume 6 for the longest time. Website can still be visited today http://www.amyresource.it/ (almost couldn't find it because most people were misspelling it 'amiresource' whenever it was mentioned.)
When I translated the website's text about Breathless it read: "level and source editor" so I started thinking that maybe they just meant level editor and that's why the source code was so hard to find. Glad it turned out to be true after all. |
04 December 2017, 19:59 | #10 |
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I would love to play some custom maps and see new features. I wonder how much complicated can levels be in this game.
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04 December 2017, 20:24 | #11 |
J.M.D - Bedroom Musician
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I know there are several italians here - me included - that could help with comments translation; maybe someone can github it?
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04 December 2017, 20:46 | #12 |
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05 December 2017, 12:15 | #13 |
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In TMap.asm this has to include:
include 'system' ; include 'Picasso/Picasso' include 'TMap.i' include 'misc/easystart.i' But 'system' and 'easystart.i' are not there. Any Ideas? Thank you. |
05 December 2017, 13:04 | #14 |
Thalion Webshrine
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Interesting the source code was first published 20 years ago. November 1997
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06 December 2017, 04:40 | #15 |
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06 December 2017, 09:00 | #16 |
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I think both of those files are includes provided by DevPac, probably some startup boilerplate code and generic OS bindings.
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06 December 2017, 13:14 | #17 |
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Yes, you are right!
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18 December 2018, 23:21 | #18 |
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Ok, so its now about a year ago since the source code for Breathless was uploaded to Aminet.
Does anyone know if there were ever any attempts to mod it or do something with the source? (RTG, Adding weapons sprites / models etc..) Googling it didn't help alot. |
19 December 2018, 22:07 | #19 |
Natteravn
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I wouldn't hold my breath for it - SCNR
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19 December 2018, 23:21 | #20 |
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