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Old 22 October 2011, 01:53   #121
Lonewolf10
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Quote:
Originally Posted by Photon View Post
It's an empty source file with just the comment?
Yes


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Old 22 October 2011, 20:25   #122
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Then it is indeed fully optimized.
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Old 05 January 2012, 14:50   #123
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Old 05 January 2012, 23:52   #124
Lonewolf10
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Oh my god, that is the funniest thing ever... especially this line

"I told them I knew C because I am good with email and word"


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PS. I tried to copy and paste the line only to discover it was an image!
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Old 05 January 2012, 23:59   #125
deicidal
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I think he may be a bit of a troll http://www.amazon.com/gp/cdp/member-...stRecentReview
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Old 06 January 2012, 16:53   #126
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Haha, I bet he has fun writing them though To be fair, it could be a very honest and very dim person and not someone faking it at all. Edit: OK, he's faking it. Why do I assume it's a he?

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Old 06 January 2012, 17:19   #127
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oh yeh made me laugh and you are bang on it could well have been genuine, some people seem to think surfing the net for porn makes them an IT professional .
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Old 06 January 2012, 19:17   #128
Lonewolf10
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Quote:
Originally Posted by deicidal View Post

I think you may be right. His comment to Developing Drivers with the Windows Driver Foundation sounds familiar...

"I took a job that required me to make device drivers for some kind of weird thing with some blinking lights on it. I never made a driver before, but I am good at using Office and stuff so I told them I knew C++ and read a bit about it and was able to BS the interview. So I got this book and tried to understand how to make my drivers, but I couldn't and I got fired after 6 weeks. NOT RECOMMENDED for driver makers."


... so he's (she's?) one hell of a liar, or a complete troll. I'm not sure which is worse!


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Old 06 January 2012, 22:39   #129
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Quote:
Originally Posted by Lonewolf10 View Post
... so he's (she's?) one hell of a liar, or a complete troll.
They're a troll. No one in todays IT business would hire someone for ANY kind of IT work without credentials. Finding good programmers is hard enough as it is, read one of Jeff Atwood's Coding Horror blog articles on this topic: Why Can't Programmers.. Program?
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Old 16 January 2012, 22:45   #130
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This comment buried in WinUAE's source made me LOL:

From "akiko.cpp":

Code:
static void akiko_c2p_do (void)
{
	int i;

	for (i = 0; i < 8; i++)
		akiko_result[i] = 0;
	/* FIXME: better c2p algoritm than this piece of crap.... */
	for (i = 0; i < 8 * 32; i++) {
		if (akiko_buffer[7 - (i >> 5)] & (1 << (i & 31)))
			akiko_result[i & 7] |= 1 << (i >> 3);
	}
}


Edit: What is even funnier - after downloading the WinUAE source, doing a Windows search for "piece of crap" brings up "akiko.cpp".

Last edited by Mequa; 18 January 2012 at 16:32.
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Old 22 July 2012, 20:23   #131
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Big grin

From Jeff Atwood's Coding Horror blog (http://www.codinghorror.com/blog/):

21. Smurf Naming Convention

When almost every class has the same prefix. IE, when a user clicks on the button, a SmurfAccountView passes a SmurfAccountDTO to the SmurfAccountController. The SmurfID is used to fetch a SmurfOrderHistory which is passed to the SmurfHistoryMatch before forwarding to either SmurfHistoryReviewView or SmurfHistoryReportingView. If a SmurfErrorEvent occurs it is logged by SmurfErrorLogger to ${app}/smurf/log/smurf/smurflog.log
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Old 22 July 2012, 20:41   #132
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LOL Great Link.

Egyptian Brackets. Now I know what to call them.
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Old 14 March 2013, 01:04   #133
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Old 16 March 2013, 22:58   #134
Lonewolf10
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LOL, those are great r0ber7
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Old 17 March 2013, 22:29   #135
Mrs Beanbag
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best way to sort list of N integers:

Spawn N threads, one for each list element (n). Each thread waits for list[n] microseconds before writing out list[n].
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Old 10 December 2013, 01:11   #136
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Quote:
Originally Posted by Mrs Beanbag View Post
best way to sort list of N integers:
Spawn N threads, one for each list element (n). Each thread waits for list[n] microseconds before writing out list[n].
Hehe, this is brilliant!

Just stumbled over an old classics - which I am not sure but think was not mentioned yet in this thread:

You Know Your Game is in Trouble When...

  • ...when one of your engineers asks, "Is that an explosion or a tree?".
  • ...when the CPU count is higher than the polygon count.
  • ...when you remove your debug code, and it runs slower, then stops.
  • ...when the tanks float in midair, move sideways, then disappear.
  • ...when you find sprintf(buf, NULL); in your boss' code...
  • ...when after a year and a half of development, your still arguing about which language you should be writing it in...
  • ...when you see float temp; //<---DONT TAKE THIS OUT!!!!
  • ...and while debugging, you notice that 'temp' is never assigned a value, and the memory is never even accessed...
  • ...and you proceed to remove 'temp' anyway, and suddenly the code refuses to compile...
  • ...so you put the offending variable back in, but it still won't compile until you put the COMMENT back in too.
  • ...when two terrain blocks fill up all available memory.
  • ...when your management will cheerfully spend thousands of dollars to drag you across the country to work an emergency integration effort but won't let you spend $50 on a new reference book....
  • ...when a friend says the graphics are perfect...for radio...
  • ...when a beta tester confuses the pre-pre-alpha version with the latest build...and prefers the former...
  • ...when running your game doubles as an easy way to reboot your computer...
  • ...when the copyright take up more disk space than the code...
  • ...when you spend more time debugging the debug code than actually coding...
  • ...when your co-programmer is scared to take out an #ifdef MACAROON because he can't remember what it does anymore.
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Old 14 December 2013, 12:31   #137
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Not exactly concerning coding...

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Old 27 December 2013, 12:08   #138
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Old 04 March 2014, 09:38   #139
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Another one I stumbled upon when cleaning my harddrive
Hope you like it

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Old 29 March 2014, 05:23   #140
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Quote:
Originally Posted by Herpes View Post
... next:

The company I work for has this in our training classes. We teach about sudo-like functionality.
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