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Old 13 October 2019, 12:20   #1
john4p
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EAB/Lemon Super League 2019 Round 13: Celtic Heart

EAB/Lemon Super League 2019 Round 13: Celtic Heart

Starts: 12:01 October 13th Finishes: 11:59 November 3rd

Rules

Post a picture of your score here with the score written underneath. Enter as often as you like. Only scores achieved during the round's time frame count.

You've beaten the game once you enter the portal of world 3 - stage 4:



Take a screenshot here to get an added bonus of 100 points per remaining life.

No cheating of any kind (including score leeching) - this includes save states. No continues/passwords allowed (you're allowed to practice the levels using passwords though).
If you suspect anyone of cheating please let us know in private - anyone found guilty will be banned for the entire season.

Remember, anyone can join in at any time. Have fun and feel free to ask any questions you may have.


Download

- ADF
- Source code


Extras

- Full rules and FAQ (incorporating the Hall of Fame)
- Results and Standings
- Lemon thread
- Live League Ladder


Results:



Live League table:


Last edited by john4p; 27 October 2019 at 18:32.
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Old 14 October 2019, 22:27   #2
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At the end of stage 4 don't jump over this column:



There's nothing and you'll have to restart the game...
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Old 14 October 2019, 23:48   #3
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Thanks for the tip john

Pressing my keyboard, I found that "ESC" pauses the game. Then you can quit with "Q" or continue with "fire" button.

During game, pressing "C" display some information regarding your position.

Didn't find any 'suicide' key to restart from the last 'check point'.
@phx, don't know if you are looking at this thread, but is there any 'suicide' key ?
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Old 15 October 2019, 01:31   #4
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Finished. Now I just have to do it again without passwords...

Easy game, but you have to stay focussed. Nice graphics with perfect 50fps scrolling and fun gameplay.

Would've preferred if Eric fought with his sword instead of throwing a Gadoken though:

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Old 15 October 2019, 02:14   #5
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Never played this one,
Will see !
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Old 15 October 2019, 12:56   #6
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You'll enjoy it, it's very accessible.

@malko: Good to know about 'C'. A suicide key shouldn't be needed as the end of 1-4 seems to be the only place where you can get stuck.
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Old 15 October 2019, 14:50   #7
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Quote:
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You'll enjoy it, it's very accessible. [...]
This game may be as "easy" as Treasure Island Dizzy.
Maybe counting the remaining lives at the end of the game should be considered.
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Old 15 October 2019, 15:02   #8
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Yep, already wrote this to lifeschool yesterday, but he hasn't replied yet.

Last edited by john4p; 15 October 2019 at 20:21.
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Old 15 October 2019, 20:18   #9
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Okay, we decided to award 100 points per remaining life at the end which is once you enter the portal of stage 4 of world 3 (forest):



As long as you don't press fire you can take a screenshot here.
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Old 15 October 2019, 22:10   #10
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How much points awarded for my bonus screen ?

Was jumping to avoid some enemies and...

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Old 15 October 2019, 22:24   #11
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Found it : I inadvertently pressed the "Page Down" key (which brings up the internal debugger)

Last edited by malko; 15 October 2019 at 23:58.
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Old 16 October 2019, 13:01   #12
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John (& others) : While training the game, were you able to get all the shields here, on level 2, stage 3 (code : KI8G) ?

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Old 16 October 2019, 13:26   #13
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No, I couldn't jump over the gate. Guess you'd have to lose a life to collect both but that's not worth it due to our bonus rule.

Btw., you can't kill enemies while airborne, can you?


P.S. No points for finding the Debug mode, but here's a thumbs up at least:

Last edited by john4p; 16 October 2019 at 13:34.
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Old 16 October 2019, 14:21   #14
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Same for me, can't jump over the door.
And like you, I didn't manage to kill enemies while airborne. But I think it was not initially planned as there is no "spell" (gadoken) coming out of the fist.

And sad for the "no point" but thanks for the "thumb up"
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Old 16 October 2019, 15:07   #15
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Good, then some enemies are just hazards to be avoided.
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Old 17 October 2019, 16:49   #16
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Quote:
Originally Posted by john4p View Post
Would've preferred if Eric fought with his sword instead of throwing a Gadoken though:

Agreed. Sword + power ups + more foe variety + end of level bosses = Celtic Hearts II

I have to say I am bizarrely enjoying the music!
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Old 18 October 2019, 02:25   #17
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18'800 = 18'600 + (2 * 100)



Edit: forgot to mention but I have missed some shields due to a falling platform. So higher score can be achieved.

Last edited by malko; 18 October 2019 at 13:08.
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Old 18 October 2019, 15:43   #18
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^ Nice. Now it's all about staying alive. Good that there's no time limit.

Quote:
Originally Posted by linesmachine View Post
Agreed. Sword + power ups + more foe variety + end of level bosses = Celtic Hearts II

I have to say I am bizarrely enjoying the music!
Yeah the music is not bad.

Thanks to the provided source code incl. assets (see link in first post under Download) anyone with some dedication could do a Celtic Hearts sequel or different game based on this really solid engine.
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Old 19 October 2019, 08:53   #19
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Thanks to the provided source code incl. assets (see link in first post under Download) anyone with some dedication could do a Celtic Hearts sequel or different game based on this really solid engine.
...and what a solid engine it is. It plays really nicely.

Another cool inclusion (if someone were to pick it up as a sequel project) would be to offer a starting character of Elf, Wizard, Warrior or Dwarf; different agility and weapon, almost Gauntlet style. And then weapon ups could give you 4/5 variants on their characters attack.

I was also thinking of a two player (split screen!?) where it's a speed run!
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Old 20 October 2019, 18:50   #20
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^ Good ideas, I'll gladly be playtester if you make it.



13,995

Reached the forest with 10 lives, then all went downhill.
Well, it is easy, but you really must stay focused all the time.
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