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Old 08 March 2016, 22:33   #221
s2325
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Esoterror (RPG) http://amr.abime.net/review_25824
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Old 22 April 2016, 21:42   #222
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Originally Posted by s2325 View Post
Enforce (FPS in full 3D.)
screenshots http://cd.textfiles.com/amigaacs/ami...Shots/Enforce/
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Old 25 April 2016, 19:38   #223
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DragonDemo
Code:
To all graphicians:
-------------------

   Hey you, do you paint graphics and/or animations ?
   Or do you raytrace graphics ?

   Then contact me.

   Maybe we will make together a demo, a game or just
   for fun .......

	    Andreas Schneider
	    Prof. Drueck Str. 38
	    72666 Neckartailfingen
	    Germany
	    Tel. +49 (0) 7127/22608
	    Fax. +49 (0) 7127/3760

  (are there still some C-64 freaks ??? 
   Do you remember ?
   WOT,Offence,Traitors,NATO,Sharks,Shape,....)


To the game:
------------

This is only a In-Work-Version of the game. Most of the
gameelements are still missing and there are still some 
bugs (e.g. please disable the cache on A4000 and use NO AGA).

In the game you can press

 F1   for the Speed-Mode (limited time) (try it),
 P    for Pause,
 ESC  for a new game and
 Q    to leave the game.


Credits:

	Graphics   by Ralf 'Ernie' Schueler

	Intromusic by Ralf Himmelskoetter

	Gamemusic  by Frank Scheffel

	Coding	   by Andreas 'Yup' Schneider

Go out of most to go on.
download http://cd.textfiles.com/globalamiga/Games/DragonDemo/
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Old 18 May 2016, 20:23   #224
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Quote:
John Knight's Amiga Programming
Snowy
This is a project that I started a couple of years ago. Originally, the game was going to consist of many more sub-games. Unfortunately, due to having too many irons in the fire, I never finished it completely. The game is of an edutainment type theme and uses various special effects to implement the graphic routines (Dual playfields, direct copper/blitter programming etc).
The game consists of two sub games that are aimed at a 4-7 year old audience. As well as giving the game away for FREE I'm also giving away the source code (and data for compilation) for you budding programmers out there. The code was written in Amiga E and 68000 assembly. Amiga E is an excellent language that is similar to both C and BASIC (so non E users will still find the code useful). To aid understanding the code is also heavily commented.
Please note that I could not provide screenshots of actual game play due to special effects used and also the fact that I remove certain interrupt service routines. This means that the average screen grabber can't function corectly. You can always get hold of a copy of AMIGA FORMAT November 1996 issue 90 which contains several screenshots.
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Old 27 May 2016, 19:17   #225
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Short: Great horizontal scrolling shoot'em up. Author: Frank@Zinocave.wind.dbn.sub.org (Frank Otto) Uploader: Frank@Zinocave.wind.dbn.sub.org (Frank Otto) Type: game/demo Action: NoQuit One-level demo (playable). The complete version features: 6 levels of non-stop action many alien enemies digitalized speech raytraced asteroids mutating end-of-level guardians hard-disk installation savable highscores a big options-menu many special-effects and a whole lot more... Available for only 5 US$ or 5 DM plus 5 US$/DM for postage and packing.
download http://cd.textfiles.com/aggames/COMM...S/OFFENCEDEMO/
Quote:
Short: Preview to Future World II Action: NoAGA
download http://cd.textfiles.com/aggames/COMM...%20WORLD%20II/
Quote:
Short: Futuristic, MULE-like Trade Simulation Uploader: fred@terra.stack.urc.tue.nl Type: game/demo Action: NoStart Demo version of upcoming commercial trade simulation, disk 1. The game will probably be available by spring '95. OS 1.2 or higher, 1 MB required.
download http://cd.textfiles.com/aggames/COMM...OS/FUTURISTIC/

Last edited by s2325; 27 May 2016 at 19:28.
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Old 14 June 2016, 20:05   #226
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Oryland (Point & click adventure in english with nice graphics and not bad music.)
Quote:
Magic System Team - Roman Macko, Michal
Hegyi, Michal Mraz (music) y Andrej Struhar.
More info amigueros.wordpress.com
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Old 09 August 2016, 14:09   #227
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Quote:
Originally Posted by Punisher View Post
Forgotten Forever


comments from YouTube:
Quote:
Shamengoamusic
I made for this "game" the full sounds and gameplay musics.... Sorry, that is not realized. :/
unrealfcy
loll...and i was the graphic Artist...)) .so thats sad...
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Old 10 August 2016, 04:52   #228
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