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Old 27 August 2019, 22:00   #1261
mcgeezer
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Originally Posted by DJ METUNE View Post
Thanks man! Yes, I definitely wanna be a part of all future rallies mcgeezer makes! Now that I understand his immense drive and knowledge to achieve such amazing kick-ass results for Amiga!!! Plus he's such a nice person! Though I assume he need some well deserved rest after all this intensive period.
Spot on buddy! You're an absolute pleasure to work with and a real nice guy too. Thanks you for you very kind words.
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Old 27 August 2019, 22:28   #1262
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I read something yesterday on an internet site that requires strict clarification from the horses mouth (me), the subject has also come up in a few Facebook conversations.

Rygar will not be available for commercial sale, nether online, or as the article referenced during my trip to Amiga 34 in October. The original game is copyright TECMO and I do not stand to make any profit from the game.

I have had 10 physical copies of the game produced, there will only ever be ten, producing the physical copies has been at my own expense (i can show you the receipts if you like), but each one produced will cost roughly £20 including production, import tax, booklet, premium floppy disk and floppy label.

So why produce ten?

There's six developers involved in Rygar who have all contributed in some way to the game to make it what it is, Myself, Invent, DJ Metune, DLFRSILVER, Phx and Ross.

A further one or two will go to Amiga streamers.

One will be taken to Amiga 34 with me, the person who gets the highest score in the game throughout the Saturday will win that physical copy.

The remaining one (or more should some of the developers not wish to have them) will be pulled out of a raffle for anyone who wants to donate to my next project which will be running a series around coding Amiga games, this shouldn't be a surprise to anyone as I've mentioned my desire to do this in the past a few times.

The reason for the tutorials is that I enjoy teaching, but most of all I have a 4 year old who is starting school on Tuesday and I need more quality time with him and my wife... you know...things like Football on a Saturday, Swimming Lessons...eating out... all the things a Dad and husband should be doing in their spare time. I'll still code, but not to the degree that creates a game like Rygar, maybe much smaller 128kb games - I just need something less intensive and feel the tutorials is what I'd like to do, besides it might produce some good games on the Amiga.

Last edited by mcgeezer; 28 August 2019 at 08:14. Reason: Edit: Physical boxes pulled
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Old 27 August 2019, 23:00   #1263
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Plz tell me where to send money
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Old 27 August 2019, 23:12   #1264
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Plz tell me where to send money
You can send me £100 for the Atari ST version of Turrican 2.
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Old 27 August 2019, 23:20   #1265
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No Atari here..only Amiga and a real PCB of Rygar on my Arcade Cabinet
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Old 27 August 2019, 23:24   #1266
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Those physicals look sooo good.
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Old 27 August 2019, 23:41   #1267
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Quote:
Originally Posted by mcgeezer View Post
There's six developers involved in Rygar who have all contributed in some way to the game to make it what it is, Myself, Invent, DJ Metune, DLFRSILVER, Phx and Ross.

A further one or two will go to Amiga streamers.

One will be taken to Amiga 34 with me, the person who gets the highest score in the game throughout the Saturday will win that physical copy.

The remaining one (or more should some of the developers not wish to have them) will be pulled out of a raffle for anyone who wants to donate to my next project which will be running a series around coding Amiga games, this shouldn't be a surprise to anyone as I've mentioned my desire to do this in the past a few times.
No copy for me, and I thought we were friends... not to mention all my contributions / support / blah / blah / blah
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Old 28 August 2019, 00:10   #1268
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Thought I better mention just in case anyone thinks my post above was serious... it wasn't

Sarcasm cannot really be portrayed via text; hey Amigajay?

...I don't even have a real Amiga so; and these days I don't have space for physical stuff.
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Old 28 August 2019, 00:31   #1269
invent
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Honoured to be part of this project. Did a quick unlisted render for mcgeezer for the box design, this version is a slightly older concept but close to finished version.

[ Show youtube player ]

After this project, spend some time with your family, as we are super grateful for this release

Mcgeezer, hope you get as many testers as possible. Game is amazing.
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Old 28 August 2019, 00:40   #1270
ross
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It was a great honor for me also.

Rygar is awesome.

Thanks Geezer!
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Old 28 August 2019, 00:41   #1271
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Game looks fantastic and the physical copies are superb!
Congrats to everyone involved!
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Old 28 August 2019, 01:58   #1272
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Awesome!
Would you be able to release the files for box design so that everybody can produce his own physical version? That would be great!
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Old 28 August 2019, 02:44   #1273
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Man.

I really REALLY hope no one ever tries to sell those physical copies. This is a very special gift indeed.
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Old 28 August 2019, 06:06   #1274
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That is a true gem
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Old 28 August 2019, 07:27   #1275
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whaow !! amazing job guys !!!!
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Old 28 August 2019, 08:07   #1276
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Awesome!
Would you be able to release the files for box design so that everybody can produce his own physical version? That would be great!
Sorry I won't be able to do this.

....

I've had to pull photos of the physical boxes etc offline on here and on Social media (my own decision).

Last edited by mcgeezer; 28 August 2019 at 08:23.
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Old 28 August 2019, 08:43   #1277
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Originally Posted by DamienD View Post
Thought I better mention just in case anyone thinks my post above was serious... it wasn't
Don’t worry i got it!

Quote:
Originally Posted by DamienD View Post
Sarcasm cannot really be portrayed via text; hey Amigajay?
Not fully, that’s why it helps to choose crappy games like Surf Ninjas in my line to help the sarcasm come across more....oh wait
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Old 31 August 2019, 13:03   #1278
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Hi. Is Rygar finished now?
Is there finishing touches to be done?

love the longplay btw.
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Old 31 August 2019, 13:33   #1279
mcgeezer
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Hi. Is Rygar finished now?
Is there finishing touches to be done?

love the longplay btw.
It's finished except for the issues below...

I'm just gradually working through them as I get time.

Code:
#  Issue				Type 		Difficulty	

1) Fix scrolling tiles issue		Bug		Medium			
2) Stones/Items corruption.		Bug		Medium (Fixing)	
3) Tribesman Bonus			ToDo		Easy
4) Round guides for 28,29 & 30.		ToDo		Easy
5) Reaper and Giant demon score		Bug		Easy
6) Giant Worm Artifacts			Bug		Medium	
7) Wrong round on game end.		Bug		Easy
8) Game demo mode.			Todo		Medium
9) Rygar death sample corruption	Bug		Difficult
10) Griffin sample corruption		Bug		Difficult
11) Hiscore blocks corrupted.		Bug		Difficult
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Old 31 August 2019, 14:16   #1280
seuden
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Congrats on getting this through a long play mcgeezer and others. Absolutely fantastic work and a real asset to the Amiga community.
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