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Old 05 March 2016, 21:37   #1
lordofchaos
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Your Amiga Dream Team

If you was able to have anybody from Amiga's history to create the ultimate Amiga dream, from artists, coders, musicians, and designers then who would you pick?

Here's mine

Coder: Andrew Braybrook
Musician: Chris Hülsbeck
Artist: Robin Levy
Designer: Eric Chahi

Could they make the best game ever? Would they even get on? Anybody else recon they could come up with a better team?
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Old 05 March 2016, 21:43   #2
s2325
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Coder: Erwin Kloibhofer+Michael Bittner
Musician: Timothy+Lee Wright
Artist: Dan Malone+Henk Nieborg
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Old 05 March 2016, 21:58   #3
lordofchaos
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Nice choices, I had to look a few up, very accomplished individuals. I wonder what type of game they would dream up?
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Old 05 March 2016, 22:00   #4
DanScott
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I don't rate Braybrook as a particulary accomplised Amiga coder
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Old 05 March 2016, 22:12   #5
lordofchaos
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Quote:
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I don't rate Braybrook as a particulary accomplised Amiga coder
Fair enough, perhaps not the most technical coder out there, seems to have done some very solid jobs, I particularly like his work on Uridium II. I had thought he was solely responsible for the coding on Simulcra, but a quick check on HOL proves me wrong.

Being a very Accomplished coder yourself, .. Are there any Amiga coders that stood out for you?

Last edited by lordofchaos; 05 March 2016 at 22:22.
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Old 05 March 2016, 22:35   #6
dlfrsilver
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I don't rate Braybrook as a particulary accomplised Amiga coder
Can you "develop" on this matter Dan ? Is it due to his ST past ?
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Old 05 March 2016, 23:20   #7
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Can you "develop" on this matter Dan ? Is it due to his ST past ?
I think only Uridium 2 was a proper Amiga release.

Paradroid 90 whilst a very decent game is lazily converted from the ST
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Old 05 March 2016, 23:23   #8
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Coder: Michael Troughton/Martin Pederson
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Music: Chris Huelsbeck/Matt Simmonds/Ian Ford/Raphael Gesqua
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Old 06 March 2016, 00:50   #9
Photon
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Quote:
Originally Posted by lordofchaos View Post
If you was able to have anybody from Amiga's history to create the ultimate Amiga dream, from artists, coders, musicians, and designers then who would you pick?

Here's mine

Coder: Andrew Braybrook
Musician: Chris Hülsbeck
Artist: Robin Levy
Designer: Eric Chahi

Could they make the best game ever? Would they even get on? Anybody else recon they could come up with a better team?
Quote:
Originally Posted by lordofchaos View Post
Fair enough, perhaps not the most technical coder out there, seems to have done some very solid jobs, I particularly like his work on Uridium II. I had thought he was solely responsible for the coding on Simulcra, but a quick check on HOL proves me wrong.

Being a very Accomplished coder yourself, .. Are there any Amiga coders that stood out for you?
Steve and Andrew were both good coders, I think there was a bit of British Politeness about how they regarded their own programming skills. I showed Andrew the fjord intro from Hunt for 7th October and he said, "Wish I could do that" and I said, "Well you can", after all it was just a reasonable polydraw routine running on the screen, there was no reason for him to think that way.

The reason their games ran half framerate was they mistakenly wanted sales from the US market which was nonexistant. The other part was their Object Oriented Programming System, which reaped great rewards in them being able to be a studio able of in-house ports. But my evaluation at the time was that they treated 16-bits differently from 8-bit, where Andrew had been able to hammer the hardware properly as he was certainly capable of doing. Anything he did he had to do within O.O.P.S.

Memories I have more stories from "when it all happened" but main purpose was this sort of pragmatic defense of Andrew really
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Old 06 March 2016, 01:23   #10
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Old 07 March 2016, 18:11   #11
Photon
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Oh, I forgot to give my Dream Team like the topic asked.

Programming: Photon
Graphics: Uncle Tom
Music: Uncle Tom

Now I just have to convince 50% of the team to come back to Amiga and there will be a game or three
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Old 07 March 2016, 20:34   #12
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Programming: Martin Pedersen / Søren 'Sødan' Grønbech
Graphics: Torben Bakager Larsen / Mark K. Jones
Music: Paul Van Der Valk / Ron Klaren
Cracker : Galahad

Last edited by kamelito; 07 March 2016 at 20:43.
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Old 07 March 2016, 20:39   #13
Photon
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Pff, noobs
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Old 07 March 2016, 22:27   #14
kamelito
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Pff, noobs
Ok, just add Holger Schmidt then
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Old 07 March 2016, 22:36   #15
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Could they make the best game ever? Would they even get on?
Chaos Engine 2 with gameplay from 1 but with new levels+graphics and close combat weapons.
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Old 07 March 2016, 23:04   #16
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Programming: Martin Pedersen / Søren 'Sødan' Grønbech
Graphics: Torben Bakager Larsen / Mark K. Jones
Music: Paul Van Der Valk / Ron Klaren
Cracker : Galahad
Awesome team
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