05 March 2016, 21:37 | #1 |
TinkerTailorContentMaker
Join Date: Nov 2009
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Age: 45
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Your Amiga Dream Team
If you was able to have anybody from Amiga's history to create the ultimate Amiga dream, from artists, coders, musicians, and designers then who would you pick?
Here's mine Coder: Andrew Braybrook Musician: Chris Hülsbeck Artist: Robin Levy Designer: Eric Chahi Could they make the best game ever? Would they even get on? Anybody else recon they could come up with a better team? |
05 March 2016, 21:43 | #2 |
Zone Friend
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Coder: Erwin Kloibhofer+Michael Bittner
Musician: Timothy+Lee Wright Artist: Dan Malone+Henk Nieborg |
05 March 2016, 21:58 | #3 |
TinkerTailorContentMaker
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Nice choices, I had to look a few up, very accomplished individuals. I wonder what type of game they would dream up?
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05 March 2016, 22:00 | #4 |
Lemon. / Core Design
Join Date: Mar 2016
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I don't rate Braybrook as a particulary accomplised Amiga coder
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05 March 2016, 22:12 | #5 | |
TinkerTailorContentMaker
Join Date: Nov 2009
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Quote:
Being a very Accomplished coder yourself, .. Are there any Amiga coders that stood out for you? Last edited by lordofchaos; 05 March 2016 at 22:22. |
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05 March 2016, 22:35 | #6 |
CaptainM68K-SPS France
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05 March 2016, 23:20 | #7 |
Going nowhere
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05 March 2016, 23:23 | #8 |
Going nowhere
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Coder: Michael Troughton/Martin Pederson
Graphics: Ian Jolly/Henk Nieborg/Dan Malone Music: Chris Huelsbeck/Matt Simmonds/Ian Ford/Raphael Gesqua |
06 March 2016, 00:50 | #9 | ||
Moderator
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Quote:
Quote:
The reason their games ran half framerate was they mistakenly wanted sales from the US market which was nonexistant. The other part was their Object Oriented Programming System, which reaped great rewards in them being able to be a studio able of in-house ports. But my evaluation at the time was that they treated 16-bits differently from 8-bit, where Andrew had been able to hammer the hardware properly as he was certainly capable of doing. Anything he did he had to do within O.O.P.S. Memories I have more stories from "when it all happened" but main purpose was this sort of pragmatic defense of Andrew really |
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06 March 2016, 01:23 | #10 |
Gentleman
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Programming: Reflections
Graphics: Dan Malone Sound: Richard Joseph Design: Yuji Naka |
07 March 2016, 18:11 | #11 |
Moderator
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Oh, I forgot to give my Dream Team like the topic asked.
Programming: Photon Graphics: Uncle Tom Music: Uncle Tom Now I just have to convince 50% of the team to come back to Amiga and there will be a game or three |
07 March 2016, 20:34 | #12 |
Zone Friend
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Programming: Martin Pedersen / Søren 'Sødan' Grønbech
Graphics: Torben Bakager Larsen / Mark K. Jones Music: Paul Van Der Valk / Ron Klaren Cracker : Galahad Last edited by kamelito; 07 March 2016 at 20:43. |
07 March 2016, 20:39 | #13 |
Moderator
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Pff, noobs
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07 March 2016, 22:27 | #14 |
Zone Friend
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07 March 2016, 22:36 | #15 |
Zone Friend
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07 March 2016, 23:04 | #16 |
Going nowhere
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